projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
rnd-20100326-2-src
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index c957974cb49a98e532a41fc5d70b367ff0c7e0f9..f5bf7bbf37fdb9ca2d0ab635fdc54c3d3c47736e 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-117,6
+117,8
@@
struct GameInfo
/* values for graphics engine customization */
boolean use_native_emc_graphics_engine;
/* values for graphics engine customization */
boolean use_native_emc_graphics_engine;
+ boolean use_native_sp_graphics_engine;
+ boolean use_masked_pushing;
int forced_scroll_delay_value;
int scroll_delay_value;
int forced_scroll_delay_value;
int scroll_delay_value;
@@
-338,6
+340,7
@@
void ScrollLevel(int, int);
void InitPlayLevelSound();
void PlayLevelSound_EM(int, int, int, int);
void InitPlayLevelSound();
void PlayLevelSound_EM(int, int, int, int);
+void PlayLevelSound_SP(int, int, int, int);
void RaiseScore(int);
void RaiseScoreElement(int);
void RaiseScore(int);
void RaiseScoreElement(int);
@@
-358,4
+361,6
@@
void FreeGameButtons();
void UnmapGameButtons();
void RedrawGameButtons();
void UnmapGameButtons();
void RedrawGameButtons();
+void HandleSoundButtonKeys(Key);
+
#endif
#endif