struct TextPosInfo gems_collected;
struct TextPosInfo gems_score;
struct TextPosInfo inventory_count;
struct TextPosInfo gems_collected;
struct TextPosInfo gems_score;
struct TextPosInfo inventory_count;
boolean no_level_time_limit; // (variable only in very special case)
boolean time_limit; // forced by levelset config or setup option
boolean no_level_time_limit; // (variable only in very special case)
boolean time_limit; // forced by levelset config or setup option
void GameActions_EM_Main(void);
void GameActions_SP_Main(void);
void GameActions_MM_Main(void);
void GameActions_EM_Main(void);
void GameActions_SP_Main(void);
void GameActions_MM_Main(void);
boolean checkGameSolved(void);
boolean checkGameFailed(void);
boolean checkGameEnded(void);
boolean checkGameSolved(void);
boolean checkGameFailed(void);
boolean checkGameEnded(void);