+#if 1
+struct GamePanelInfo
+{
+ struct TextPosInfo level;
+ struct TextPosInfo gems;
+ struct TextPosInfo inventory;
+ struct TextPosInfo keys;
+ struct TextPosInfo score;
+ struct TextPosInfo time;
+};
+#else
+struct GamePanelInfo
+{
+ struct XY level;
+ struct XY gems;
+ struct XY inventory;
+ struct XY keys;
+ struct XY score;
+ struct XY time;
+};
+#endif
+