projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added Mirror Magic game engine to level editor
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 7bf665e821304f10af32db57337eb5561681bb1f..65e0375a75e9db07ba9dc6dcc0485c291486deaf 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-281,6
+281,8
@@
struct PlayerInfo
boolean cannot_move;
boolean cannot_move;
+ boolean force_dropping; /* needed for single step mode */
+
int frame_counter_bored;
int frame_counter_sleeping;
int frame_counter_bored;
int frame_counter_sleeping;
@@
-368,6
+370,7
@@
void StartGameActions(boolean, boolean, int);
void GameActions(void);
void GameActions_EM_Main();
void GameActions_SP_Main();
void GameActions(void);
void GameActions_EM_Main();
void GameActions_SP_Main();
+void GameActions_MM_Main();
void GameActions_RND_Main();
void GameActions_RND();
void GameActions_RND_Main();
void GameActions_RND();