projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
rnd-19980906
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 8b76cb7aea155dd7c2acda4102b177f522176d0d..54c3784f8687a09218c38fa418e0fe9641dc0f0b 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-31,7
+31,7
@@
#define EX_BORDER 2
/* fundamental game speed */
#define EX_BORDER 2
/* fundamental game speed */
-#define GAME_FRAME_DELAY
4
+#define GAME_FRAME_DELAY
2
#define FFWD_FRAME_DELAY 1
#define FRAMES_PER_SECOND (100 / GAME_FRAME_DELAY)
#define FFWD_FRAME_DELAY 1
#define FRAMES_PER_SECOND (100 / GAME_FRAME_DELAY)
@@
-76,6
+76,9
@@
void GameActions(void);
void ScrollLevel(int, int);
BOOL MoveFigureOneStep(int, int, int, int);
BOOL MoveFigure(int, int);
void ScrollLevel(int, int);
BOOL MoveFigureOneStep(int, int, int, int);
BOOL MoveFigure(int, int);
+
+void ScrollFigure(int);
+
void TestIfGoodThingHitsBadThing(int, int);
void TestIfBadThingHitsGoodThing(int, int);
void TestIfHeroHitsBadThing(void);
void TestIfGoodThingHitsBadThing(int, int);
void TestIfBadThingHitsGoodThing(int, int);
void TestIfHeroHitsBadThing(void);