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rnd-20050807-1-src
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 8a402dccb68ceea793e7f87e58138e15f6de89c4..4bca9fd69f8253151c8dc6194e2e4cc3256f9f7f 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-17,9
+17,15
@@
#include "main.h"
void GetPlayerConfig(void);
#include "main.h"
void GetPlayerConfig(void);
+
+void DrawGameValue_Time(int);
void DrawGameDoorValues(void);
void DrawGameDoorValues(void);
+
void InitGameSound();
void InitGame(void);
void InitGameSound();
void InitGame(void);
+
+void UpdateEngineValues(int, int);
+
void InitMovDir(int, int);
void InitAmoebaNr(int, int);
void GameWon(void);
void InitMovDir(int, int);
void InitAmoebaNr(int, int);
void GameWon(void);
@@
-72,11
+78,11
@@
void TestIfBadThingTouchesOtherBadThing(int, int);
void KillHero(struct PlayerInfo *);
void BuryHero(struct PlayerInfo *);
void RemoveHero(struct PlayerInfo *);
void KillHero(struct PlayerInfo *);
void BuryHero(struct PlayerInfo *);
void RemoveHero(struct PlayerInfo *);
-int DigField(struct PlayerInfo *, int, int, int, int, int);
boolean SnapField(struct PlayerInfo *, int, int);
boolean DropElement(struct PlayerInfo *);
void InitPlayLevelSound();
boolean SnapField(struct PlayerInfo *, int, int);
boolean DropElement(struct PlayerInfo *);
void InitPlayLevelSound();
+void PlayLevelSound_EM(int, int, int, int);
void RaiseScore(int);
void RaiseScoreElement(int);
void RaiseScore(int);
void RaiseScoreElement(int);