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removed functions for correcting playfield buffer position for EM engine
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 74625440cae7d8ac3b7ca2a8b1b0415f279b81ef..36d4a6af33589e1b34a81af1edd052af8a294754 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-178,8
+178,9
@@
struct GameInfo
boolean max_num_changes_per_frame;
boolean use_reverse_scan_direction;
boolean max_num_changes_per_frame;
boolean use_reverse_scan_direction;
- // flag to indicate if mouse events are processed by game engine
- boolean use_mouse_events;
+ // flags to indicate which game actions are used in this game
+ boolean use_key_actions;
+ boolean use_mouse_actions;
// variable within running game
int yamyam_content_nr;
// variable within running game
int yamyam_content_nr;