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rnd-20031013-1-src
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index edbddd4d28871071b4bc583ef4f79533e01ef408..278ff72c582ec27f8040edeef8cb6cb7b485d070 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-28,6
+28,9
@@
#define SC_DYNAMITE 8
#define SC_KEY 9
#define SC_TIME_BONUS 10
#define SC_DYNAMITE 8
#define SC_KEY 9
#define SC_TIME_BONUS 10
+#define SC_CRYSTAL 11
+#define SC_PEARL 12
+#define SC_SHIELD 13
void GetPlayerConfig(void);
void DrawGameDoorValues(void);
void GetPlayerConfig(void);
void DrawGameDoorValues(void);
@@
-73,11
+76,6
@@
void MauerAbleger(int, int);
void GameActions(void);
void ScrollLevel(int, int);
void GameActions(void);
void ScrollLevel(int, int);
-boolean MoveFigureOneStep(struct PlayerInfo *, int, int, int, int);
-boolean MoveFigure(struct PlayerInfo *, int, int);
-void ScrollFigure(struct PlayerInfo *, int);
-void ScrollScreen(struct PlayerInfo *, int);
-
void TestIfGoodThingHitsBadThing(int, int, int);
void TestIfBadThingHitsGoodThing(int, int, int);
void TestIfHeroTouchesBadThing(int, int);
void TestIfGoodThingHitsBadThing(int, int, int);
void TestIfBadThingHitsGoodThing(int, int, int);
void TestIfHeroTouchesBadThing(int, int);
@@
-92,7
+90,7
@@
void BuryHero(struct PlayerInfo *);
void RemoveHero(struct PlayerInfo *);
int DigField(struct PlayerInfo *, int, int, int, int, int);
boolean SnapField(struct PlayerInfo *, int, int);
void RemoveHero(struct PlayerInfo *);
int DigField(struct PlayerInfo *, int, int, int, int, int);
boolean SnapField(struct PlayerInfo *, int, int);
-boolean
PlaceBomb
(struct PlayerInfo *);
+boolean
DropElement
(struct PlayerInfo *);
void InitPlaySoundLevel();
void InitPlaySoundLevel();