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rnd-20031011-3-src
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 01209d95e53d733ace1fc96e2070d4a10b789f4b..278ff72c582ec27f8040edeef8cb6cb7b485d070 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-76,11
+76,6
@@
void MauerAbleger(int, int);
void GameActions(void);
void ScrollLevel(int, int);
void GameActions(void);
void ScrollLevel(int, int);
-boolean MoveFigureOneStep(struct PlayerInfo *, int, int, int, int);
-boolean MoveFigure(struct PlayerInfo *, int, int);
-void ScrollFigure(struct PlayerInfo *, int);
-void ScrollScreen(struct PlayerInfo *, int);
-
void TestIfGoodThingHitsBadThing(int, int, int);
void TestIfBadThingHitsGoodThing(int, int, int);
void TestIfHeroTouchesBadThing(int, int);
void TestIfGoodThingHitsBadThing(int, int, int);
void TestIfBadThingHitsGoodThing(int, int, int);
void TestIfHeroTouchesBadThing(int, int);
@@
-95,7
+90,7
@@
void BuryHero(struct PlayerInfo *);
void RemoveHero(struct PlayerInfo *);
int DigField(struct PlayerInfo *, int, int, int, int, int);
boolean SnapField(struct PlayerInfo *, int, int);
void RemoveHero(struct PlayerInfo *);
int DigField(struct PlayerInfo *, int, int, int, int, int);
boolean SnapField(struct PlayerInfo *, int, int);
-boolean
PlaceBomb
(struct PlayerInfo *);
+boolean
DropElement
(struct PlayerInfo *);
void InitPlaySoundLevel();
void InitPlaySoundLevel();