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rnd-20001210-2-src
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index ab7dbb5576784c19827a55245935f8097e0f98fa..f6e10265b6e5387dde3f85f6a0d233debf7bbaed 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-761,8
+761,8
@@
void InitGame()
OpenDoor(DOOR_OPEN_ALL);
OpenDoor(DOOR_OPEN_ALL);
- if (setup.sound_music)
- Play
SoundLoop(background_loop[level_nr % num_bg_loops]
);
+ if (setup.sound_music
&& num_bg_loops
)
+ Play
Music(level_nr % num_bg_loops
);
KeyboardAutoRepeatOff();
KeyboardAutoRepeatOff();
@@
-6227,12
+6227,13
@@
static void HandleGameButtons(struct GadgetInfo *gi)
if (setup.sound_music)
{
setup.sound_music = FALSE;
if (setup.sound_music)
{
setup.sound_music = FALSE;
- Fade
Sound(background_loop[level_nr % num_bg_loops]
);
+ Fade
Music(
);
}
else if (audio.loops_available)
{
setup.sound = setup.sound_music = TRUE;
}
else if (audio.loops_available)
{
setup.sound = setup.sound_music = TRUE;
- PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
+ if (num_bg_loops)
+ PlayMusic(level_nr % num_bg_loops);
}
break;
}
break;