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improved forced restart of global animations when restarting game
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 197ad64da36c0756b2eee7af7493591c0c7f9e12..edf9686c4158e8f42c0f31cc65bfa38f55cef42b 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-3588,7
+3588,7
@@
void InitGame(void)
if (restarting)
{
// force fading out global animations displayed during game play
if (restarting)
{
// force fading out global animations displayed during game play
- SetGameStatus(GAME_MODE_
LOAD
ING);
+ SetGameStatus(GAME_MODE_
PSEUDO_RESTART
ING);
}
else
{
}
else
{
@@
-3612,7
+3612,7
@@
void InitGame(void)
if (restarting)
{
// force restarting global animations displayed during game play
if (restarting)
{
// force restarting global animations displayed during game play
- RestartGlobalAnims
(
);
+ RestartGlobalAnims
ByStatus(GAME_MODE_PSEUDO_RESTARTING
);
SetGameStatus(GAME_MODE_PLAYING);
}
SetGameStatus(GAME_MODE_PLAYING);
}