int sound_effect = getSoundEffect_BD(element, sample);
int sound_action = getSoundAction_BD(sample);
boolean is_loop_sound = IS_LOOP_SOUND(sound_effect);
int sound_effect = getSoundEffect_BD(element, sample);
int sound_action = getSoundAction_BD(sample);
boolean is_loop_sound = IS_LOOP_SOUND(sound_effect);