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fixed broken tapes caused by a bugfix (with TAS snap keys) in EM engine
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index a3ad6f14842b48d363b52286776b2ffa97ffd748..b8d863fe232597b2b32f3c43132b2d10c6255980 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-2702,6
+2702,9
@@
static void InitGameEngine()
game_em.use_single_button =
(game.engine_version > VERSION_IDENT(4,0,0,2));
game_em.use_single_button =
(game.engine_version > VERSION_IDENT(4,0,0,2));
+ game_em.use_snap_key_bug =
+ (game.engine_version < VERSION_IDENT(4,0,1,0));
+
/* ---------------------------------------------------------------------- */
/* set maximal allowed number of custom element changes per game frame */
/* ---------------------------------------------------------------------- */
/* set maximal allowed number of custom element changes per game frame */