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removed functions for correcting playfield buffer position for EM engine
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 14c652b7dc98b2c0c40dbc788279fcec206b385d..9e0327a491eac158a6907012e052b900287183eb 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-14856,9
+14856,6
@@
void PlayLevelSound_EM(int xx, int yy, int element_em, int sample)
int x = xx - offset;
int y = yy - offset;
int x = xx - offset;
int y = yy - offset;
- x = correctLevelPosX_EM(x);
- y = correctLevelPosY_EM(y);
-
switch (sample)
{
case SOUND_blank:
switch (sample)
{
case SOUND_blank: