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added also fading in/out global animations to be started/stopped
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index d3c403fe75b8ad7050dfcec0a4f91d07e53f581f..8739b9f863d96cd935f51afcbe97d8c40a53d6bd 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-19,6
+19,7
@@
#include "files.h"
#include "tape.h"
#include "network.h"
#include "files.h"
#include "tape.h"
#include "network.h"
+#include "anim.h"
/* DEBUG SETTINGS */
/* DEBUG SETTINGS */