+#if 1
+ /* TapePlayAction() may return NULL when toggling to "pause before death" */
+ if (tape.pausing)
+ return;
+#endif
+
+#if 0
+ if (tape.playing)
+ {
+ if (recorded_player_action == NULL)
+ printf("!!! THIS SHOULD NOT HAPPEN !!!\n");
+ else
+ printf("::: %05d: TAPE PLAYING: %08x\n",
+ FrameCounter, recorded_player_action[0]);
+ }
+#endif
+