- content = element_info[element].content[xx][yy];
- is_player = (ELEM_IS_PLAYER(content) || content == EL_SP_MURPHY);
+ for(yy=0; yy < 3; yy++) for(xx=0; xx < 3; xx++)
+ {
+ content = element_info[element].content[xx][yy];
+ is_player = (ELEM_IS_PLAYER(content) || content == EL_SP_MURPHY);
+
+ if (is_player && (found_rating < 2 || element < found_element))
+ {
+ start_x = x + xx - 1;
+ start_y = y + yy - 1;