-#if 0
- {
- static boolean done = FALSE;
- static old_count = -1;
-
- if (FrameCounter < old_count)
- done = FALSE;
-
- if (FrameCounter < 100)
- {
- printf("::: wanna move [%d] [%d]\n",
- FrameCounter, player->push_delay_value);
- done = TRUE;
- old_count = FrameCounter;
- }
- }
-#endif
-