InitMovingField(x, y, MV_DOWN);
Store[x][y] = EL_MORAST_VOLL;
}
InitMovingField(x, y, MV_DOWN);
Store[x][y] = EL_MORAST_VOLL;
}
{
if (IS_FREE(x, y+1))
{
InitMovingField(x, y, MV_DOWN);
Feld[x][y] = EL_CHANGED(Store2[x][y]);
{
if (IS_FREE(x, y+1))
{
InitMovingField(x, y, MV_DOWN);
Feld[x][y] = EL_CHANGED(Store2[x][y]);
{
if (IS_FREE(x, y+1))
{
InitMovingField(x, y, MV_DOWN);
Feld[x][y] = EL_CHANGED2(Store2[x][y]);
{
if (IS_FREE(x, y+1))
{
InitMovingField(x, y, MV_DOWN);
Feld[x][y] = EL_CHANGED2(Store2[x][y]);
DrawGraphicAnimation(x, y, graphic, 4, 4, ANIM_REVERSE);
}
DrawGraphicAnimation(x, y, graphic, 4, 4, ANIM_REVERSE);
}
- else if (element == EL_SIEB2_LEER || element == EL_SIEB2_VOLL ||
- Store[x][y] == EL_SIEB2_LEER)
+ else if (element == EL_MAGIC_WALL_BD_EMPTY ||
+ element == EL_MAGIC_WALL_BD_FULL ||
+ Store[x][y] == EL_MAGIC_WALL_BD_EMPTY)