-#if 1
- {
- &game.button.stop.x, &game.button.stop.y,
- GAME_BUTTON_STOP_XPOS, GAME_BUTTON_YPOS,
- GAME_CTRL_ID_STOP,
- "stop game"
- },
- {
- &game.button.pause.x, &game.button.pause.y,
- GAME_BUTTON_PAUSE_XPOS, GAME_BUTTON_YPOS,
- GAME_CTRL_ID_PAUSE,
- "pause game"
- },
- {
- &game.button.play.x, &game.button.play.y,
- GAME_BUTTON_PLAY_XPOS, GAME_BUTTON_YPOS,
- GAME_CTRL_ID_PLAY,
- "play game"
- },
- {
- &game.button.sound_music.x, &game.button.sound_music.y,
- SOUND_BUTTON_MUSIC_XPOS, SOUND_BUTTON_YPOS,
- SOUND_CTRL_ID_MUSIC,
- "background music on/off"
- },
- {
- &game.button.sound_loops.x, &game.button.sound_loops.y,
- SOUND_BUTTON_LOOPS_XPOS, SOUND_BUTTON_YPOS,
- SOUND_CTRL_ID_LOOPS,
- "sound loops on/off"
- },
- {
- &game.button.sound_simple.x,&game.button.sound_simple.y,
- SOUND_BUTTON_SIMPLE_XPOS, SOUND_BUTTON_YPOS,
- SOUND_CTRL_ID_SIMPLE,
- "normal sounds on/off"
- }
-#else