- else if (element == EL_EXTRA_TIME)
-#if 0
- DrawGraphicAnimation(x, y, GFX_EXTRA_TIME, 6, 4, ANIM_LOOP);
-#else
- DrawNewGraphicAnimation(x, y, IMG_EXTRA_TIME);
-#endif
- else if (element == EL_SHIELD_NORMAL)
- {
-#if 0
- DrawGraphicAnimation(x, y, GFX_SHIELD_PASSIVE, 6, 4, ANIM_LOOP);
-#else
- DrawNewGraphicAnimation(x, y, IMG_SHIELD_NORMAL);
-#endif
-
-#if 0
- if (!(FrameCounter % 4))
- PlaySoundLevel(x, y, SND_SHIELD_PASSIVE_ACTIVATED);
-#endif
- }
- else if (element == EL_SHIELD_DEADLY)
- {
-#if 0
- DrawGraphicAnimation(x, y, GFX_SHIELD_ACTIVE, 6, 4, ANIM_LOOP);
-#else
- DrawNewGraphicAnimation(x, y, IMG_SHIELD_DEADLY);
-#endif