(e) == EL_TRIGGER_CE_SCORE ? (ch)->actual_trigger_ce_score : \
(e) == EL_CURRENT_CE_VALUE ? (cv) : \
(e) == EL_CURRENT_CE_SCORE ? (cs) : \
(e) == EL_TRIGGER_CE_SCORE ? (ch)->actual_trigger_ce_score : \
(e) == EL_CURRENT_CE_VALUE ? (cv) : \
(e) == EL_CURRENT_CE_SCORE ? (cs) : \
Error(ERR_RETURN, "number of random calls is %d", game.num_random_calls);
Error(ERR_EXIT, "this should not happen -- please debug");
}
Error(ERR_RETURN, "number of random calls is %d", game.num_random_calls);
Error(ERR_EXIT, "this should not happen -- please debug");
}