void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
char *getLocalLevelTemplateFilename(void);
char *getGlobalLevelTemplateFilename(void);
int getMappedElement(int);
char *getDefaultLevelFilename(int);
char *getLocalLevelTemplateFilename(void);
char *getGlobalLevelTemplateFilename(void);
int getMappedElement(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void InitMenuDesignSettings_Static(void);
void LoadMenuDesignSettings(void);
void LoadMenuDesignSettings_AfterGraphics(void);
void InitMenuDesignSettings_Static(void);
void LoadMenuDesignSettings(void);
void LoadMenuDesignSettings_AfterGraphics(void);
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo(void);
void LoadHelpAnimInfo(void);
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo(void);
void LoadHelpAnimInfo(void);