projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added single-step mode (well, sort of) to MM game engine
[rocksndiamonds.git]
/
src
/
files.h
diff --git
a/src/files.h
b/src/files.h
index 46dcae9c9aa4f588c59c0e8cf11b3ff65129489b..bfad49584446ca850f3b644567aad72254168c95 100644
(file)
--- a/
src/files.h
+++ b/
src/files.h
@@
-60,9
+60,16
@@
void LoadSetupFromFilename(char *);
void LoadSetup();
void SaveSetup();
void LoadSetup();
void SaveSetup();
+void LoadSetup_AutoSetup();
+void SaveSetup_AutoSetup();
+
void LoadSetup_EditorCascade();
void SaveSetup_EditorCascade();
void LoadSetup_EditorCascade();
void SaveSetup_EditorCascade();
+void SaveSetup_AddGameControllerMapping(char *);
+
+boolean hideSetupEntry(void *);
+
void LoadCustomElementDescriptions();
void InitMenuDesignSettings_Static();
void LoadMenuDesignSettings();
void LoadCustomElementDescriptions();
void InitMenuDesignSettings_Static();
void LoadMenuDesignSettings();