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moved code to set changed player name to separate function
[rocksndiamonds.git]
/
src
/
files.h
diff --git
a/src/files.h
b/src/files.h
index 4579f88159dc975aa43e1e874879cd456db87ee1..b82c89e5c7c4c42d0ccb9c989cc75d51638fdb97 100644
(file)
--- a/
src/files.h
+++ b/
src/files.h
@@
-4,7
+4,7
@@
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// http
s
://www.artsoft.org/
// ----------------------------------------------------------------------------
// files.h
// ============================================================================
// ----------------------------------------------------------------------------
// files.h
// ============================================================================
@@
-30,15
+30,18
@@
void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
-char *getLocalLevelTemplateFilename();
-char *getGlobalLevelTemplateFilename();
+char *getLocalLevelTemplateFilename(void);
+char *getGlobalLevelTemplateFilename(void);
+
+int getMappedElement(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadLevelInfoOnly(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadLevelInfoOnly(int);
+void LoadNetworkLevel(struct NetworkLevelInfo *);
void SaveLevel(int);
void SaveLevel(int);
-void SaveLevelTemplate();
+void SaveLevelTemplate(
void
);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
boolean SaveLevelChecked(int);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
boolean SaveLevelChecked(int);
@@
-49,6
+52,7
@@
void CopyNativeLevel_Native_to_RND(struct LevelInfo *);
void LoadTapeFromFilename(char *);
void LoadTape(int);
void LoadSolutionTape(int);
void LoadTapeFromFilename(char *);
void LoadTape(int);
void LoadSolutionTape(int);
+void SaveTapeToFilename(char *);
void SaveTape(int);
void DumpTape(struct TapeInfo *);
boolean SaveTapeChecked(int);
void SaveTape(int);
void DumpTape(struct TapeInfo *);
boolean SaveTapeChecked(int);
@@
-57,32
+61,41
@@
boolean SaveTapeChecked_LevelSolved(int);
void LoadScore(int);
void SaveScore(int);
void LoadScore(int);
void SaveScore(int);
+void LoadUserNames(void);
+
void LoadSetupFromFilename(char *);
void LoadSetupFromFilename(char *);
-void LoadSetup();
-void SaveSetup();
+void LoadSetup(
void
);
+void SaveSetup(
void
);
-void LoadSetup_AutoSetup();
-void SaveSetup_AutoSetup();
+void LoadSetup_AutoSetup(
void
);
+void SaveSetup_AutoSetup(
void
);
-void LoadSetup_EditorCascade();
-void SaveSetup_EditorCascade();
+void LoadSetup_EditorCascade(
void
);
+void SaveSetup_EditorCascade(
void
);
void SaveSetup_AddGameControllerMapping(char *);
void setHideSetupEntry(void *);
void SaveSetup_AddGameControllerMapping(char *);
void setHideSetupEntry(void *);
+void removeHideSetupEntry(void *);
boolean hideSetupEntry(void *);
boolean hideSetupEntry(void *);
-void LoadCustomElementDescriptions();
-void InitMenuDesignSettings_Static();
-void LoadMenuDesignSettings();
-void LoadMenuDesignSettings_AfterGraphics();
+void LoadCustomElementDescriptions(
void
);
+void InitMenuDesignSettings_Static(
void
);
+void LoadMenuDesignSettings(
void
);
+void LoadMenuDesignSettings_AfterGraphics(
void
);
void LoadUserDefinedEditorElementList(int **, int *);
void LoadUserDefinedEditorElementList(int **, int *);
-void LoadMusicInfo();
-void LoadHelpAnimInfo();
-void LoadHelpTextInfo();
+void LoadMusicInfo(
void
);
+void LoadHelpAnimInfo(
void
);
+void LoadHelpTextInfo(
void
);
-void ConvertLevels();
-void CreateLevelSketchImages();
+void ConvertLevels(
void
);
+void CreateLevelSketchImages(
void
);
void CreateCustomElementImages(char *);
void CreateCustomElementImages(char *);
-#endif /* FILES_H */
+void FreeGlobalAnimEventInfo(void);
+int GetGlobalAnimEventValue(int, int);
+int GetGlobalAnimEventValueCount(int);
+
+int get_parameter_value(char *, char *, int);
+
+#endif // FILES_H