+void LoadLevelFromFilename(struct LevelInfo *, char *);
+void LoadLevel(int);
+void LoadLevelTemplate(int);
+void SaveLevel(int);
+void SaveLevelTemplate();
+void DumpLevel(struct LevelInfo *);
+boolean SaveLevelChecked(int);
+
+void CopyNativeLevel_RND_to_Native(struct LevelInfo *);
+void CopyNativeLevel_Native_to_RND(struct LevelInfo *);