-void LoadLevelSetup_LastSeries(void);
-void SaveLevelSetup_LastSeries(void);
-void LoadLevelSetup_SeriesInfo(void);
-void SaveLevelSetup_SeriesInfo(void);
-
-#if !defined(PLATFORM_UNIX)
-void initErrorFile();
-FILE *openErrorFile();
-void dumpErrorFile();
-#endif
-
-#endif /* FILES_H */
+
+void LoadSetup_AutoSetup(void);
+void SaveSetup_AutoSetup(void);
+
+void LoadSetup_EditorCascade(void);
+void SaveSetup_EditorCascade(void);
+
+void SaveSetup_AddGameControllerMapping(char *);
+
+void setHideSetupEntry(void *);
+void removeHideSetupEntry(void *);
+boolean hideSetupEntry(void *);
+
+void LoadCustomElementDescriptions(void);
+void InitMenuDesignSettings_Static(void);
+void LoadMenuDesignSettings(void);
+void LoadMenuDesignSettings_AfterGraphics(void);
+void LoadUserDefinedEditorElementList(int **, int *);
+void LoadMusicInfo(void);
+void LoadHelpAnimInfo(void);
+void LoadHelpTextInfo(void);
+
+void ConvertLevels(void);
+void CreateLevelSketchImages(void);
+void CreateCollectElementImages(void);
+void CreateCustomElementImages(char *);
+
+void FreeGlobalAnimEventInfo(void);
+int GetGlobalAnimEventValue(int, int);
+int GetGlobalAnimEventValueCount(int);
+
+int get_parameter_value(char *, char *, int);
+
+#endif // FILES_H