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improved robustness of client/server encoding functions
[rocksndiamonds.git]
/
src
/
files.h
diff --git
a/src/files.h
b/src/files.h
index e324404b36da0739bd41f6ce34fe9b105d77bca4..6d01aa47511c448ffdd9ff2704dc8a9a25aa8469 100644
(file)
--- a/
src/files.h
+++ b/
src/files.h
@@
-35,6
+35,9
@@
char *getGlobalLevelTemplateFilename(void);
int getMappedElement(int);
int getMappedElement(int);
+void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *);
+char *getPasswordJSON(char *);
+
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
@@
-44,6
+47,7
@@
void SaveLevel(int);
void SaveLevelTemplate(void);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
void SaveLevelTemplate(void);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
+void DumpLevels(void);
boolean SaveLevelChecked(int);
void CopyNativeLevel_RND_to_Native(struct LevelInfo *);
boolean SaveLevelChecked(int);
void CopyNativeLevel_RND_to_Native(struct LevelInfo *);
@@
-54,13
+58,23
@@
void LoadTape(int);
void LoadSolutionTape(int);
void SaveTapeToFilename(char *);
void SaveTape(int);
void LoadSolutionTape(int);
void SaveTapeToFilename(char *);
void SaveTape(int);
+void SaveScoreTape(int);
void DumpTape(struct TapeInfo *);
void DumpTape(struct TapeInfo *);
+void DumpTapes(void);
boolean SaveTapeChecked(int);
boolean SaveTapeChecked_LevelSolved(int);
void LoadScore(int);
void SaveScore(int);
boolean SaveTapeChecked(int);
boolean SaveTapeChecked_LevelSolved(int);
void LoadScore(int);
void SaveScore(int);
+void LoadServerScore(int, boolean);
+void SaveServerScore(int);
+void SaveServerScoreFromFile(int, char *);
+
+void LoadLocalAndServerScore(int, boolean);
+
+void LoadUserNames(void);
+
void LoadSetupFromFilename(char *);
void LoadSetup(void);
void SaveSetup(void);
void LoadSetupFromFilename(char *);
void LoadSetup(void);
void SaveSetup(void);
@@
-74,6
+88,7
@@
void SaveSetup_EditorCascade(void);
void SaveSetup_AddGameControllerMapping(char *);
void setHideSetupEntry(void *);
void SaveSetup_AddGameControllerMapping(char *);
void setHideSetupEntry(void *);
+void removeHideSetupEntry(void *);
boolean hideSetupEntry(void *);
void LoadCustomElementDescriptions(void);
boolean hideSetupEntry(void *);
void LoadCustomElementDescriptions(void);
@@
-87,6
+102,7
@@
void LoadHelpTextInfo(void);
void ConvertLevels(void);
void CreateLevelSketchImages(void);
void ConvertLevels(void);
void CreateLevelSketchImages(void);
+void CreateCollectElementImages(void);
void CreateCustomElementImages(char *);
void FreeGlobalAnimEventInfo(void);
void CreateCustomElementImages(char *);
void FreeGlobalAnimEventInfo(void);