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added flags for test mode, teamwork mode and infinite levels to EM engine
[rocksndiamonds.git]
/
src
/
files.h
diff --git
a/src/files.h
b/src/files.h
index 031349f774039a1051bf5e860563bac446eecb7f..602808043ca517d47b49d9962eb336b6a57d57be 100644
(file)
--- a/
src/files.h
+++ b/
src/files.h
@@
-86,6
+86,10
@@
void ConvertLevels(void);
void CreateLevelSketchImages(void);
void CreateCustomElementImages(char *);
void CreateLevelSketchImages(void);
void CreateCustomElementImages(char *);
+void FreeGlobalAnimEventInfo(void);
+int GetGlobalAnimEventValue(int, int);
+int GetGlobalAnimEventValueCount(int);
+
int get_parameter_value(char *, char *, int);
#endif // FILES_H
int get_parameter_value(char *, char *, int);
#endif // FILES_H