-void LoadCustomElementDescriptions();
-void InitMenuDesignSettings_Static();
-void LoadMenuDesignSettings();
-void LoadMenuDesignSettings_AfterGraphics();
+void LoadSetup_EditorCascade(void);
+void SaveSetup_EditorCascade(void);
+
+void SaveSetup_AddGameControllerMapping(char *);
+
+void setHideSetupEntry(void *);
+boolean hideSetupEntry(void *);
+
+void LoadCustomElementDescriptions(void);
+void InitMenuDesignSettings_Static(void);
+void LoadMenuDesignSettings(void);
+void LoadMenuDesignSettings_AfterGraphics(void);