projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
deactivated some debug messages
[rocksndiamonds.git]
/
src
/
files.h
diff --git
a/src/files.h
b/src/files.h
index 3041cc836b1d54045950e12a2b1ac1346c2ef9db..4579f88159dc975aa43e1e874879cd456db87ee1 100644
(file)
--- a/
src/files.h
+++ b/
src/files.h
@@
-30,6
+30,8
@@
void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
+char *getLocalLevelTemplateFilename();
+char *getGlobalLevelTemplateFilename();
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
@@
-50,19
+52,30
@@
void LoadSolutionTape(int);
void SaveTape(int);
void DumpTape(struct TapeInfo *);
boolean SaveTapeChecked(int);
void SaveTape(int);
void DumpTape(struct TapeInfo *);
boolean SaveTapeChecked(int);
+boolean SaveTapeChecked_LevelSolved(int);
void LoadScore(int);
void SaveScore(int);
void LoadScore(int);
void SaveScore(int);
+void LoadSetupFromFilename(char *);
void LoadSetup();
void SaveSetup();
void LoadSetup();
void SaveSetup();
+void LoadSetup_AutoSetup();
+void SaveSetup_AutoSetup();
+
void LoadSetup_EditorCascade();
void SaveSetup_EditorCascade();
void LoadSetup_EditorCascade();
void SaveSetup_EditorCascade();
+void SaveSetup_AddGameControllerMapping(char *);
+
+void setHideSetupEntry(void *);
+boolean hideSetupEntry(void *);
+
void LoadCustomElementDescriptions();
void InitMenuDesignSettings_Static();
void LoadMenuDesignSettings();
void LoadCustomElementDescriptions();
void InitMenuDesignSettings_Static();
void LoadMenuDesignSettings();
+void LoadMenuDesignSettings_AfterGraphics();
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo();
void LoadHelpAnimInfo();
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo();
void LoadHelpAnimInfo();