// functions for loading R'n'D level
// ----------------------------------------------------------------------------
// functions for loading R'n'D level
// ----------------------------------------------------------------------------
level->extra_time = header[56] | (header[57] << 8);
level->shield_normal_time = header[58] | (header[59] << 8);
level->extra_time = header[56] | (header[57] << 8);
level->shield_normal_time = header[58] | (header[59] << 8);
+ // shield and extra time elements do not have a score
+ level->score[SC_SHIELD] = 0;
+ level->extra_time_score = 0;
+
+ // set time for normal and deadly shields to the same value
+ level->shield_deadly_time = level->shield_normal_time;
+
// Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
// can slip down from flat walls, like normal walls and steel walls
level->em_slippery_gems = TRUE;
// Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
// can slip down from flat walls, like normal walls and steel walls
level->em_slippery_gems = TRUE;
+void removeHideSetupEntry(void *setup_value)
+{
+ char *hide_setup_token = getHideSetupToken(setup_value);
+
+ if (setup_value != NULL)
+ removeHashEntry(hide_setup_hash, hide_setup_token);
+}
+
// check if this setup option should be hidden in the setup menu
if (token_hide_value != NULL && get_boolean_from_string(token_hide_value))
setHideSetupEntry(token_info[token_nr].value);
// check if this setup option should be hidden in the setup menu
if (token_hide_value != NULL && get_boolean_from_string(token_hide_value))
setHideSetupEntry(token_info[token_nr].value);
for (i = 0; i < ARRAY_SIZE(global_setup_tokens); i++)
setSetupInfoFromTokenInfo(setup_file_hash, global_setup_tokens, i);
for (i = 0; i < ARRAY_SIZE(global_setup_tokens); i++)
setSetupInfoFromTokenInfo(setup_file_hash, global_setup_tokens, i);
global_setup_tokens[i].value == &setup.graphics_set ||
global_setup_tokens[i].value == &setup.volume_simple ||
global_setup_tokens[i].value == &setup.network_mode ||
global_setup_tokens[i].value == &setup.graphics_set ||
global_setup_tokens[i].value == &setup.volume_simple ||
global_setup_tokens[i].value == &setup.network_mode ||
- fprintf(file, "%s\n", getSetupLine(debug_setup_tokens, "", i));
+ if (!strPrefix(debug_setup_tokens[i].text, "debug.xsn_") ||
+ setup.debug.xsn_mode != AUTO)
+ fprintf(file, "%s\n", getSetupLine(debug_setup_tokens, "", i));
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.convert_leveldir);
+ Fail("no such level identifier: '%s'", global.convert_leveldir);
BlitBitmap(drawto, bitmap1, SX, SY, TILEX, TILEY, 0, 0);
if (SDL_SaveBMP(bitmap1->surface, filename1) != 0)
BlitBitmap(drawto, bitmap1, SX, SY, TILEX, TILEY, 0, 0);
if (SDL_SaveBMP(bitmap1->surface, filename1) != 0)
DrawSizedElement(0, 0, element, MINI_TILESIZE);
BlitBitmap(drawto, bitmap2, SX, SY, MINI_TILEX, MINI_TILEY, 0, 0);
if (SDL_SaveBMP(bitmap2->surface, filename2) != 0)
DrawSizedElement(0, 0, element, MINI_TILESIZE);
BlitBitmap(drawto, bitmap2, SX, SY, MINI_TILEX, MINI_TILEY, 0, 0);
if (SDL_SaveBMP(bitmap2->surface, filename2) != 0)