- Error(ERR_WARN, "cannot save score for level %d", nr);
- return;
- }
-
- fprintf(file, "%s\n\n", SCORE_COOKIE);
-
- for (i = 0; i < MAX_SCORE_ENTRIES; i++)
- fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
-
- fclose(file);
-
- SetFilePermissions(filename, PERMS_PUBLIC);
-}
-
-
-/* ========================================================================= */
-/* setup file functions */
-/* ========================================================================= */
-
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-
-/* global setup */
-#define SETUP_TOKEN_PLAYER_NAME 0
-#define SETUP_TOKEN_SOUND 1
-#define SETUP_TOKEN_SOUND_LOOPS 2
-#define SETUP_TOKEN_SOUND_MUSIC 3
-#define SETUP_TOKEN_SOUND_SIMPLE 4
-#define SETUP_TOKEN_TOONS 5
-#define SETUP_TOKEN_SCROLL_DELAY 6
-#define SETUP_TOKEN_SCROLL_DELAY_VALUE 7
-#define SETUP_TOKEN_SOFT_SCROLLING 8
-#define SETUP_TOKEN_FADE_SCREENS 9
-#define SETUP_TOKEN_AUTORECORD 10
-#define SETUP_TOKEN_SHOW_TITLESCREEN 11
-#define SETUP_TOKEN_QUICK_DOORS 12
-#define SETUP_TOKEN_TEAM_MODE 13
-#define SETUP_TOKEN_HANDICAP 14
-#define SETUP_TOKEN_SKIP_LEVELS 15
-#define SETUP_TOKEN_TIME_LIMIT 16
-#define SETUP_TOKEN_FULLSCREEN 17
-#define SETUP_TOKEN_FULLSCREEN_MODE 18
-#define SETUP_TOKEN_ASK_ON_ESCAPE 19
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 20
-#define SETUP_TOKEN_QUICK_SWITCH 21
-#define SETUP_TOKEN_INPUT_ON_FOCUS 22
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 23
-#define SETUP_TOKEN_GAME_FRAME_DELAY 24
-#define SETUP_TOKEN_GRAPHICS_SET 25
-#define SETUP_TOKEN_SOUNDS_SET 26
-#define SETUP_TOKEN_MUSIC_SET 27
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 28
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 29
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 30
-
-#define NUM_GLOBAL_SETUP_TOKENS 31
-
-/* editor setup */
-#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
-#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1
-#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE_CLUB 2
-#define SETUP_TOKEN_EDITOR_EL_MORE 3
-#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 4
-#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 5
-#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 6
-#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 7
-#define SETUP_TOKEN_EDITOR_EL_CHARS 8
-#define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS 9
-#define SETUP_TOKEN_EDITOR_EL_CUSTOM 10
-#define SETUP_TOKEN_EDITOR_EL_HEADLINES 11
-#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 12
-#define SETUP_TOKEN_EDITOR_EL_DYNAMIC 13
-#define SETUP_TOKEN_EDITOR_EL_BY_GAME 14
-#define SETUP_TOKEN_EDITOR_EL_BY_TYPE 15
-#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN 16
-
-#define NUM_EDITOR_SETUP_TOKENS 17
-
-/* editor cascade setup */
-#define SETUP_TOKEN_EDITOR_CASCADE_BD 0
-#define SETUP_TOKEN_EDITOR_CASCADE_EM 1
-#define SETUP_TOKEN_EDITOR_CASCADE_EMC 2
-#define SETUP_TOKEN_EDITOR_CASCADE_RND 3
-#define SETUP_TOKEN_EDITOR_CASCADE_SB 4
-#define SETUP_TOKEN_EDITOR_CASCADE_SP 5
-#define SETUP_TOKEN_EDITOR_CASCADE_DC 6
-#define SETUP_TOKEN_EDITOR_CASCADE_DX 7
-#define SETUP_TOKEN_EDITOR_CASCADE_TEXT 8
-#define SETUP_TOKEN_EDITOR_CASCADE_STEELTEXT 9
-#define SETUP_TOKEN_EDITOR_CASCADE_CE 10
-#define SETUP_TOKEN_EDITOR_CASCADE_GE 11
-#define SETUP_TOKEN_EDITOR_CASCADE_REF 12
-#define SETUP_TOKEN_EDITOR_CASCADE_USER 13
-#define SETUP_TOKEN_EDITOR_CASCADE_DYNAMIC 14
-
-#define NUM_EDITOR_CASCADE_SETUP_TOKENS 15
-
-/* shortcut setup */
-#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0
-#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1
-#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2
-#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_1 3
-#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_2 4
-#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_3 5
-#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6
-#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7
-
-#define NUM_SHORTCUT_SETUP_TOKENS 8
-
-/* player setup */
-#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
-#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1
-#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2
-#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3
-#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4
-#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5
-#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6
-#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7
-#define SETUP_TOKEN_PLAYER_JOY_SNAP 8
-#define SETUP_TOKEN_PLAYER_JOY_DROP 9
-#define SETUP_TOKEN_PLAYER_KEY_LEFT 10
-#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11
-#define SETUP_TOKEN_PLAYER_KEY_UP 12
-#define SETUP_TOKEN_PLAYER_KEY_DOWN 13
-#define SETUP_TOKEN_PLAYER_KEY_SNAP 14
-#define SETUP_TOKEN_PLAYER_KEY_DROP 15
-
-#define NUM_PLAYER_SETUP_TOKENS 16
-
-/* system setup */
-#define SETUP_TOKEN_SYSTEM_SDL_VIDEODRIVER 0
-#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 1
-#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 2
-
-#define NUM_SYSTEM_SETUP_TOKENS 3
-
-/* options setup */
-#define SETUP_TOKEN_OPTIONS_VERBOSE 0
-
-#define NUM_OPTIONS_SETUP_TOKENS 1
-
-
-static struct SetupInfo si;
-static struct SetupEditorInfo sei;
-static struct SetupEditorCascadeInfo seci;
-static struct SetupShortcutInfo ssi;
-static struct SetupInputInfo sii;
-static struct SetupSystemInfo syi;
-static struct OptionInfo soi;
-
-static struct TokenInfo global_setup_tokens[] =
-{
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
- { TYPE_SWITCH, &si.toons, "toons" },
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_INTEGER,&si.scroll_delay_value,"scroll_delay_value" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fade_screens, "fade_screens" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.show_titlescreen, "show_titlescreen" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_SWITCH, &si.handicap, "handicap" },
- { TYPE_SWITCH, &si.skip_levels, "skip_levels" },
- { TYPE_SWITCH, &si.time_limit, "time_limit" },
- { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
- { TYPE_STRING, &si.fullscreen_mode, "fullscreen_mode" },
- { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
- { TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor" },
- { TYPE_SWITCH, &si.quick_switch, "quick_player_switch" },
- { TYPE_SWITCH, &si.input_on_focus, "input_on_focus" },
- { TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics" },
- { TYPE_INTEGER,&si.game_frame_delay, "game_frame_delay" },
- { TYPE_STRING, &si.graphics_set, "graphics_set" },
- { TYPE_STRING, &si.sounds_set, "sounds_set" },
- { TYPE_STRING, &si.music_set, "music_set" },
- { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" },
- { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" },
- { TYPE_SWITCH, &si.override_level_music, "override_level_music" },
-};
-
-static boolean not_used = FALSE;
-static struct TokenInfo editor_setup_tokens[] =
-{
-#if 1
- { TYPE_SWITCH, ¬_used, "editor.el_boulderdash" },
- { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine" },
- { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine_club" },
- { TYPE_SWITCH, ¬_used, "editor.el_more" },
- { TYPE_SWITCH, ¬_used, "editor.el_sokoban" },
- { TYPE_SWITCH, ¬_used, "editor.el_supaplex" },
- { TYPE_SWITCH, ¬_used, "editor.el_diamond_caves" },
- { TYPE_SWITCH, ¬_used, "editor.el_dx_boulderdash" },
-#else
- { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" },
- { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" },
- { TYPE_SWITCH, &sei.el_emerald_mine_club,"editor.el_emerald_mine_club"},
- { TYPE_SWITCH, &sei.el_more, "editor.el_more" },
- { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" },
- { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" },
- { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" },
- { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
-#endif
- { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
- { TYPE_SWITCH, &sei.el_steel_chars, "editor.el_steel_chars" },
- { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
-#if 1
- { TYPE_SWITCH, ¬_used, "editor.el_headlines" },
-#else
- { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" },
-#endif
- { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" },
- { TYPE_SWITCH, &sei.el_dynamic, "editor.el_dynamic" },
- { TYPE_SWITCH, &sei.el_by_game, "editor.el_by_game" },
- { TYPE_SWITCH, &sei.el_by_type, "editor.el_by_type" },
- { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token" },
-};
-
-static struct TokenInfo editor_cascade_setup_tokens[] =
-{
- { TYPE_SWITCH, &seci.el_bd, "editor.cascade.el_bd" },
- { TYPE_SWITCH, &seci.el_em, "editor.cascade.el_em" },
- { TYPE_SWITCH, &seci.el_emc, "editor.cascade.el_emc" },
- { TYPE_SWITCH, &seci.el_rnd, "editor.cascade.el_rnd" },
- { TYPE_SWITCH, &seci.el_sb, "editor.cascade.el_sb" },
- { TYPE_SWITCH, &seci.el_sp, "editor.cascade.el_sp" },
- { TYPE_SWITCH, &seci.el_dc, "editor.cascade.el_dc" },
- { TYPE_SWITCH, &seci.el_dx, "editor.cascade.el_dx" },
- { TYPE_SWITCH, &seci.el_chars, "editor.cascade.el_chars" },
- { TYPE_SWITCH, &seci.el_steel_chars, "editor.cascade.el_steel_chars" },
- { TYPE_SWITCH, &seci.el_ce, "editor.cascade.el_ce" },
- { TYPE_SWITCH, &seci.el_ge, "editor.cascade.el_ge" },
- { TYPE_SWITCH, &seci.el_ref, "editor.cascade.el_ref" },
- { TYPE_SWITCH, &seci.el_user, "editor.cascade.el_user" },
- { TYPE_SWITCH, &seci.el_dynamic, "editor.cascade.el_dynamic" },
-};
-
-static struct TokenInfo shortcut_setup_tokens[] =
-{
- { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
- { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" },
- { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" },
- { TYPE_KEY_X11, &ssi.focus_player[0], "shortcut.focus_player_1" },
- { TYPE_KEY_X11, &ssi.focus_player[1], "shortcut.focus_player_2" },
- { TYPE_KEY_X11, &ssi.focus_player[2], "shortcut.focus_player_3" },
- { TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" },
- { TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" },
-};
-
-static struct TokenInfo player_setup_tokens[] =
-{
- { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
- { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
- { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
- { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
- { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
- { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
- { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
- { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
- { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
- { TYPE_INTEGER, &sii.joy.drop, ".joy.place_bomb" },
- { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
- { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
- { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
- { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
- { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEY_X11, &sii.key.drop, ".key.place_bomb" },
+ Error(ERR_WARN, "cannot save score for level %d", nr);
+ return;
+ }
+
+ fprintf(file, "%s\n\n", SCORE_COOKIE);
+
+ for (i = 0; i < MAX_SCORE_ENTRIES; i++)
+ fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
+
+ fclose(file);
+
+ SetFilePermissions(filename, permissions);
+}
+
+
+// ============================================================================
+// setup file functions
+// ============================================================================
+
+#define TOKEN_STR_PLAYER_PREFIX "player_"
+
+
+static struct TokenInfo global_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.player_name, "player_name"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound, "sound"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_loops, "repeating_sound_loops"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_music, "background_music"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_simple, "simple_sound_effects"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.toons, "toons"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.scroll_delay, "scroll_delay"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.scroll_delay_value, "scroll_delay_value"
+ },
+ {
+ TYPE_STRING,
+ &setup.engine_snapshot_mode, "engine_snapshot_mode"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.engine_snapshot_memory, "engine_snapshot_memory"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.fade_screens, "fade_screens"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.autorecord, "automatic_tape_recording"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_titlescreen, "show_titlescreen"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.quick_doors, "quick_doors"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.team_mode, "team_mode"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.handicap, "handicap"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.skip_levels, "skip_levels"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.increment_levels, "increment_levels"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.auto_play_next_level, "auto_play_next_level"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.skip_scores_after_game, "skip_scores_after_game"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.time_limit, "time_limit"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.fullscreen, "fullscreen"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.window_scaling_percent, "window_scaling_percent"
+ },
+ {
+ TYPE_STRING,
+ &setup.window_scaling_quality, "window_scaling_quality"
+ },
+ {
+ TYPE_STRING,
+ &setup.screen_rendering_mode, "screen_rendering_mode"
+ },
+ {
+ TYPE_STRING,
+ &setup.vsync_mode, "vsync_mode"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_escape, "ask_on_escape"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_escape_editor, "ask_on_escape_editor"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_game_over, "ask_on_game_over"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.quick_switch, "quick_player_switch"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.input_on_focus, "input_on_focus"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.prefer_aga_graphics, "prefer_aga_graphics"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.game_speed_extended, "game_speed_extended"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.game_frame_delay, "game_frame_delay"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sp_show_border_elements, "sp_show_border_elements"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.small_game_graphics, "small_game_graphics"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_snapshot_buttons, "show_snapshot_buttons"
+ },
+ {
+ TYPE_STRING,
+ &setup.graphics_set, "graphics_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.sounds_set, "sounds_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.music_set, "music_set"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_graphics, "override_level_graphics"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_sounds, "override_level_sounds"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_music, "override_level_music"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_simple, "volume_simple"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_loops, "volume_loops"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_music, "volume_music"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.network_mode, "network_mode"
+ },
+ {
+ TYPE_PLAYER,
+ &setup.network_player_nr, "network_player"
+ },
+ {
+ TYPE_STRING,
+ &setup.network_server_hostname, "network_server_hostname"
+ },
+ {
+ TYPE_STRING,
+ &setup.touch.control_type, "touch.control_type"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.move_distance, "touch.move_distance"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.drop_distance, "touch.drop_distance"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.transparency, "touch.transparency"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.draw_outlined, "touch.draw_outlined"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.draw_pressed, "touch.draw_pressed"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_xsize[0], "touch.virtual_buttons.0.xsize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_ysize[0], "touch.virtual_buttons.0.ysize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_xsize[1], "touch.virtual_buttons.1.xsize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_ysize[1], "touch.virtual_buttons.1.ysize"
+ },
+};
+
+static struct TokenInfo auto_setup_tokens[] =
+{
+ {
+ TYPE_INTEGER,
+ &setup.auto_setup.editor_zoom_tilesize, "editor.zoom_tilesize"
+ },
+};
+
+static struct TokenInfo editor_setup_tokens[] =
+{
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_classic, "editor.el_classic"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_custom, "editor.el_custom"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_user_defined, "editor.el_user_defined"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_dynamic, "editor.el_dynamic"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_headlines, "editor.el_headlines"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.show_element_token, "editor.show_element_token"
+ },
+};
+
+static struct TokenInfo editor_cascade_setup_tokens[] =
+{
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_bd, "editor.cascade.el_bd"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_em, "editor.cascade.el_em"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_emc, "editor.cascade.el_emc"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_rnd, "editor.cascade.el_rnd"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_sb, "editor.cascade.el_sb"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_sp, "editor.cascade.el_sp"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dc, "editor.cascade.el_dc"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dx, "editor.cascade.el_dx"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_mm, "editor.cascade.el_mm"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_df, "editor.cascade.el_df"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_chars, "editor.cascade.el_chars"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_steel_chars, "editor.cascade.el_steel_chars"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ce, "editor.cascade.el_ce"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ge, "editor.cascade.el_ge"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ref, "editor.cascade.el_ref"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_user, "editor.cascade.el_user"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dynamic, "editor.cascade.el_dynamic"
+ },
+};
+
+static struct TokenInfo shortcut_setup_tokens[] =
+{
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.save_game, "shortcut.save_game"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.load_game, "shortcut.load_game"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.toggle_pause, "shortcut.toggle_pause"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[0], "shortcut.focus_player_1"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[1], "shortcut.focus_player_2"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[2], "shortcut.focus_player_3"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[3], "shortcut.focus_player_4"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player_all, "shortcut.focus_player_all"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_eject, "shortcut.tape_eject"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_extra, "shortcut.tape_extra"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_stop, "shortcut.tape_stop"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_pause, "shortcut.tape_pause"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_record, "shortcut.tape_record"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_play, "shortcut.tape_play"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_simple, "shortcut.sound_simple"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_loops, "shortcut.sound_loops"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_music, "shortcut.sound_music"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_left, "shortcut.snap_left"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_right, "shortcut.snap_right"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_up, "shortcut.snap_up"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_down, "shortcut.snap_down"
+ },
+};
+
+static struct SetupInputInfo setup_input;
+static struct TokenInfo player_setup_tokens[] =
+{
+ {
+ TYPE_BOOLEAN,
+ &setup_input.use_joystick, ".use_joystick"
+ },
+ {
+ TYPE_STRING,
+ &setup_input.joy.device_name, ".joy.device_name"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xleft, ".joy.xleft"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xmiddle, ".joy.xmiddle"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xright, ".joy.xright"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.yupper, ".joy.yupper"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.ymiddle, ".joy.ymiddle"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.ylower, ".joy.ylower"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.snap, ".joy.snap_field"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.drop, ".joy.place_bomb"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.left, ".key.move_left"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.right, ".key.move_right"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.up, ".key.move_up"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.down, ".key.move_down"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.snap, ".key.snap_field"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.drop, ".key.place_bomb"
+ },
+};
+
+static struct TokenInfo system_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.system.sdl_videodriver, "system.sdl_videodriver"
+ },
+ {
+ TYPE_STRING,
+ &setup.system.sdl_audiodriver, "system.sdl_audiodriver"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.system.audio_fragment_size, "system.audio_fragment_size"
+ },
+};
+
+static struct TokenInfo internal_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.internal.program_title, "program_title"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_version, "program_version"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_author, "program_author"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_email, "program_email"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_website, "program_website"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_copyright, "program_copyright"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_company, "program_company"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_icon_file, "program_icon_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_graphics_set, "default_graphics_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_sounds_set, "default_sounds_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_music_set, "default_music_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_graphics_file, "fallback_graphics_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_sounds_file, "fallback_sounds_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_music_file, "fallback_music_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_level_series, "default_level_series"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.internal.default_window_width, "default_window_width"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.internal.default_window_height, "default_window_height"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.choose_from_top_leveldir, "choose_from_top_leveldir"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.show_scaling_in_title, "show_scaling_in_title"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_game, "menu_game"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_editor, "menu_editor"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_graphics, "menu_graphics"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_sound, "menu_sound"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_artwork, "menu_artwork"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_input, "menu_input"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_touch, "menu_touch"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts, "menu_shortcuts"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_exit, "menu_exit"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_save_and_exit, "menu_save_and_exit"
+ },