+ if (force_last_added)
+ scores.force_last_added = force_last_added;
+}
+
+
+// ============================================================================
+// setup file functions
+// ============================================================================
+
+#define TOKEN_STR_PLAYER_PREFIX "player_"
+
+
+static struct TokenInfo global_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.player_name, "player_name"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.multiple_users, "multiple_users"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound, "sound"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_loops, "repeating_sound_loops"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_music, "background_music"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sound_simple, "simple_sound_effects"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.toons, "toons"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.global_animations, "global_animations"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.scroll_delay, "scroll_delay"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.forced_scroll_delay, "forced_scroll_delay"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.scroll_delay_value, "scroll_delay_value"
+ },
+ {
+ TYPE_STRING,
+ &setup.engine_snapshot_mode, "engine_snapshot_mode"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.engine_snapshot_memory, "engine_snapshot_memory"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.fade_screens, "fade_screens"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.autorecord, "automatic_tape_recording"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.autorecord_after_replay, "autorecord_after_replay"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.auto_pause_on_start, "auto_pause_on_start"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_titlescreen, "show_titlescreen"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.quick_doors, "quick_doors"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.team_mode, "team_mode"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.handicap, "handicap"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.skip_levels, "skip_levels"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.increment_levels, "increment_levels"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.auto_play_next_level, "auto_play_next_level"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.count_score_after_game, "count_score_after_game"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_scores_after_game, "show_scores_after_game"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.time_limit, "time_limit"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.fullscreen, "fullscreen"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.window_scaling_percent, "window_scaling_percent"
+ },
+ {
+ TYPE_STRING,
+ &setup.window_scaling_quality, "window_scaling_quality"
+ },
+ {
+ TYPE_STRING,
+ &setup.screen_rendering_mode, "screen_rendering_mode"
+ },
+ {
+ TYPE_STRING,
+ &setup.vsync_mode, "vsync_mode"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_escape, "ask_on_escape"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_escape_editor, "ask_on_escape_editor"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_game_over, "ask_on_game_over"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_quit_game, "ask_on_quit_game"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_on_quit_program, "ask_on_quit_program"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.quick_switch, "quick_player_switch"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.input_on_focus, "input_on_focus"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.prefer_aga_graphics, "prefer_aga_graphics"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.prefer_lowpass_sounds, "prefer_lowpass_sounds"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.prefer_extra_panel_items, "prefer_extra_panel_items"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.game_speed_extended, "game_speed_extended"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.game_frame_delay, "game_frame_delay"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.bd_skip_uncovering, "bd_skip_uncovering"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.bd_skip_hatching, "bd_skip_hatching"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.bd_scroll_delay, "bd_scroll_delay"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.bd_smooth_movements, "bd_smooth_movements"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.sp_show_border_elements, "sp_show_border_elements"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.small_game_graphics, "small_game_graphics"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_load_save_buttons, "show_load_save_buttons"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.show_undo_redo_buttons, "show_undo_redo_buttons"
+ },
+ {
+ TYPE_STRING,
+ &setup.scores_in_highscore_list, "scores_in_highscore_list"
+ },
+ {
+ TYPE_STRING,
+ &setup.graphics_set, "graphics_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.sounds_set, "sounds_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.music_set, "music_set"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_graphics, "override_level_graphics"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_sounds, "override_level_sounds"
+ },
+ {
+ TYPE_SWITCH3,
+ &setup.override_level_music, "override_level_music"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_simple, "volume_simple"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_loops, "volume_loops"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.volume_music, "volume_music"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.network_mode, "network_mode"
+ },
+ {
+ TYPE_PLAYER,
+ &setup.network_player_nr, "network_player"
+ },
+ {
+ TYPE_STRING,
+ &setup.network_server_hostname, "network_server_hostname"
+ },
+ {
+ TYPE_STRING,
+ &setup.touch.control_type, "touch.control_type"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.move_distance, "touch.move_distance"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.drop_distance, "touch.drop_distance"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.transparency, "touch.transparency"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.draw_outlined, "touch.draw_outlined"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.draw_pressed, "touch.draw_pressed"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_xsize[0], "touch.virtual_buttons.0.xsize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_ysize[0], "touch.virtual_buttons.0.ysize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_xsize[1], "touch.virtual_buttons.1.xsize"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.touch.grid_ysize[1], "touch.virtual_buttons.1.ysize"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.touch.overlay_buttons, "touch.overlay_buttons"
+ },
+};
+
+static struct TokenInfo auto_setup_tokens[] =
+{
+ {
+ TYPE_INTEGER,
+ &setup.auto_setup.editor_zoom_tilesize, "editor.zoom_tilesize"
+ },
+};
+
+static struct TokenInfo server_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.player_uuid, "player_uuid"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.player_version, "player_version"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.use_api_server, TEST_PREFIX "use_api_server"
+ },
+ {
+ TYPE_STRING,
+ &setup.api_server_hostname, TEST_PREFIX "api_server_hostname"
+ },
+ {
+ TYPE_STRING,
+ &setup.api_server_password, TEST_PREFIX "api_server_password"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_for_uploading_tapes, TEST_PREFIX "ask_for_uploading_tapes"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_for_remaining_tapes, TEST_PREFIX "ask_for_remaining_tapes"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.provide_uploading_tapes, TEST_PREFIX "provide_uploading_tapes"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.ask_for_using_api_server,TEST_PREFIX "ask_for_using_api_server"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.has_remaining_tapes, TEST_PREFIX "has_remaining_tapes"
+ },
+};
+
+static struct TokenInfo editor_setup_tokens[] =
+{
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_classic, "editor.el_classic"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_custom, "editor.el_custom"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_user_defined, "editor.el_user_defined"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_dynamic, "editor.el_dynamic"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.el_headlines, "editor.el_headlines"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.show_element_token, "editor.show_element_token"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor.show_read_only_warning, "editor.show_read_only_warning"
+ },
+};
+
+static struct TokenInfo editor_cascade_setup_tokens[] =
+{
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_bd, "editor.cascade.el_bd"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_bd_native, "editor.cascade.el_bd_native"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_em, "editor.cascade.el_em"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_emc, "editor.cascade.el_emc"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_rnd, "editor.cascade.el_rnd"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_sb, "editor.cascade.el_sb"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_sp, "editor.cascade.el_sp"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dc, "editor.cascade.el_dc"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dx, "editor.cascade.el_dx"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_mm, "editor.cascade.el_mm"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_df, "editor.cascade.el_df"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_chars, "editor.cascade.el_chars"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_steel_chars, "editor.cascade.el_steel_chars"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ce, "editor.cascade.el_ce"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ge, "editor.cascade.el_ge"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_es, "editor.cascade.el_es"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_ref, "editor.cascade.el_ref"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_user, "editor.cascade.el_user"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_dynamic, "editor.cascade.el_dynamic"
+ },
+};
+
+static struct TokenInfo shortcut_setup_tokens[] =
+{
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.save_game, "shortcut.save_game"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.load_game, "shortcut.load_game"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.restart_game, "shortcut.restart_game"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.pause_before_end, "shortcut.pause_before_end"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.toggle_pause, "shortcut.toggle_pause"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[0], "shortcut.focus_player_1"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[1], "shortcut.focus_player_2"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[2], "shortcut.focus_player_3"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player[3], "shortcut.focus_player_4"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.focus_player_all, "shortcut.focus_player_all"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_eject, "shortcut.tape_eject"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_extra, "shortcut.tape_extra"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_stop, "shortcut.tape_stop"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_pause, "shortcut.tape_pause"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_record, "shortcut.tape_record"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.tape_play, "shortcut.tape_play"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_simple, "shortcut.sound_simple"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_loops, "shortcut.sound_loops"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.sound_music, "shortcut.sound_music"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_left, "shortcut.snap_left"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_right, "shortcut.snap_right"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_up, "shortcut.snap_up"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup.shortcut.snap_down, "shortcut.snap_down"
+ },
+};
+
+static struct SetupInputInfo setup_input;
+static struct TokenInfo player_setup_tokens[] =
+{
+ {
+ TYPE_BOOLEAN,
+ &setup_input.use_joystick, ".use_joystick"
+ },
+ {
+ TYPE_STRING,
+ &setup_input.joy.device_name, ".joy.device_name"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xleft, ".joy.xleft"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xmiddle, ".joy.xmiddle"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.xright, ".joy.xright"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.yupper, ".joy.yupper"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.ymiddle, ".joy.ymiddle"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.ylower, ".joy.ylower"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.snap, ".joy.snap_field"
+ },
+ {
+ TYPE_INTEGER,
+ &setup_input.joy.drop, ".joy.place_bomb"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.left, ".key.move_left"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.right, ".key.move_right"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.up, ".key.move_up"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.down, ".key.move_down"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.snap, ".key.snap_field"
+ },
+ {
+ TYPE_KEY_X11,
+ &setup_input.key.drop, ".key.place_bomb"
+ },
+};
+
+static struct TokenInfo system_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.system.sdl_renderdriver, "system.sdl_renderdriver"
+ },
+ {
+ TYPE_STRING,
+ &setup.system.sdl_videodriver, "system.sdl_videodriver"
+ },
+ {
+ TYPE_STRING,
+ &setup.system.sdl_audiodriver, "system.sdl_audiodriver"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.system.audio_fragment_size, "system.audio_fragment_size"
+ },
+};
+
+static struct TokenInfo internal_setup_tokens[] =
+{
+ {
+ TYPE_STRING,
+ &setup.internal.program_title, "program_title"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_version, "program_version"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_author, "program_author"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_email, "program_email"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_website, "program_website"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_copyright, "program_copyright"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_company, "program_company"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.program_icon_file, "program_icon_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_graphics_set, "default_graphics_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_sounds_set, "default_sounds_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_music_set, "default_music_set"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_graphics_file, "fallback_graphics_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_sounds_file, "fallback_sounds_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.fallback_music_file, "fallback_music_file"
+ },
+ {
+ TYPE_STRING,
+ &setup.internal.default_level_series, "default_level_series"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.internal.default_window_width, "default_window_width"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.internal.default_window_height, "default_window_height"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.choose_from_top_leveldir, "choose_from_top_leveldir"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.show_scaling_in_title, "show_scaling_in_title"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.create_user_levelset, "create_user_levelset"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_screens_from_main, "info_screens_from_main"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_game, "menu_game"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_engines, "menu_engines"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_editor, "menu_editor"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_graphics, "menu_graphics"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_sound, "menu_sound"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_artwork, "menu_artwork"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_input, "menu_input"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_touch, "menu_touch"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts, "menu_shortcuts"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_exit, "menu_exit"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_save_and_exit, "menu_save_and_exit"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts_various, "menu_shortcuts_various"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts_focus, "menu_shortcuts_focus"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts_tape, "menu_shortcuts_tape"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts_sound, "menu_shortcuts_sound"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.menu_shortcuts_snap, "menu_shortcuts_snap"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_title, "info_title"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_elements, "info_elements"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_music, "info_music"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_credits, "info_credits"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_program, "info_program"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_version, "info_version"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_levelset, "info_levelset"
+ },
+ {
+ TYPE_BOOLEAN,
+ &setup.internal.info_exit, "info_exit"
+ },
+};
+
+static struct TokenInfo debug_setup_tokens[] =
+{
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[0], "debug.frame_delay_0"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[1], "debug.frame_delay_1"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[2], "debug.frame_delay_2"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[3], "debug.frame_delay_3"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[4], "debug.frame_delay_4"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[5], "debug.frame_delay_5"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[6], "debug.frame_delay_6"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[7], "debug.frame_delay_7"
+ },
+ {
+ TYPE_INTEGER,
+ &setup.debug.frame_delay[8], "debug.frame_delay_8"
+ },