-#if 0
- if (level.time <= 10) /* minimum playing time of each level */
- level.time = 10;
-#endif
-
- /* determine level author */
- if (leveldir[leveldir_nr].author)
- {
- strncpy(level.author, leveldir[leveldir_nr].author,
- MAX_LEVEL_AUTHOR_LEN - 1);
- level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
- }
- else
- {
- switch (LEVELCLASS(leveldir_nr))
- {
- case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
- break;
-
- case LEVELCLASS_CLASSICS:
- case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir[leveldir_nr].name,
- MAX_LEVEL_AUTHOR_LEN - 1);
- level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
- break;
-
- case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN - 1);
- level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
- break;
-
- default:
- /* keep default value */
- break;
- }
- }
-