+/* ------------------------------------------------------------------------- */
+/* setup file stuff */
+/* ------------------------------------------------------------------------- */
+
+#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
+#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
+#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
+#define TOKEN_STR_PLAYER_PREFIX "player_"
+
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_SCROLL_DELAY 5
+#define SETUP_TOKEN_SOFT_SCROLLING 6
+#define SETUP_TOKEN_FADING 7
+#define SETUP_TOKEN_AUTORECORD 8
+#define SETUP_TOKEN_QUICK_DOORS 9
+#define SETUP_TOKEN_TEAM_MODE 10
+#define SETUP_TOKEN_HANDICAP 11
+#define SETUP_TOKEN_TIME_LIMIT 12
+#define SETUP_TOKEN_FULLSCREEN 13
+
+/* player setup */
+#define SETUP_TOKEN_USE_JOYSTICK 14
+#define SETUP_TOKEN_JOY_DEVICE_NAME 15
+#define SETUP_TOKEN_JOY_XLEFT 16
+#define SETUP_TOKEN_JOY_XMIDDLE 17
+#define SETUP_TOKEN_JOY_XRIGHT 18
+#define SETUP_TOKEN_JOY_YUPPER 19
+#define SETUP_TOKEN_JOY_YMIDDLE 20
+#define SETUP_TOKEN_JOY_YLOWER 21
+#define SETUP_TOKEN_JOY_SNAP 22
+#define SETUP_TOKEN_JOY_BOMB 23
+#define SETUP_TOKEN_KEY_LEFT 24
+#define SETUP_TOKEN_KEY_RIGHT 25
+#define SETUP_TOKEN_KEY_UP 26
+#define SETUP_TOKEN_KEY_DOWN 27
+#define SETUP_TOKEN_KEY_SNAP 28
+#define SETUP_TOKEN_KEY_BOMB 29
+
+/* level directory info */
+#define LEVELINFO_TOKEN_NAME 30
+#define LEVELINFO_TOKEN_NAME_SHORT 31
+#define LEVELINFO_TOKEN_NAME_SORTING 32
+#define LEVELINFO_TOKEN_AUTHOR 33
+#define LEVELINFO_TOKEN_IMPORTED_FROM 34
+#define LEVELINFO_TOKEN_LEVELS 35
+#define LEVELINFO_TOKEN_FIRST_LEVEL 36
+#define LEVELINFO_TOKEN_SORT_PRIORITY 37
+#define LEVELINFO_TOKEN_LEVEL_GROUP 38
+#define LEVELINFO_TOKEN_READONLY 39
+
+#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
+
+#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
+#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
+
+#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
+#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
+
+static struct SetupInfo si;
+static struct SetupInputInfo sii;
+static struct LevelDirInfo ldi;
+static struct
+{
+ int type;
+ void *value;
+ char *text;
+} token_info[] =
+{
+ /* global setup */
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+
+ /* player setup */
+ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
+ { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
+ { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
+ { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
+ { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
+ { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
+ { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
+ { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
+ { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
+ { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
+ { TYPE_KEY, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" },
+
+ /* level directory info */
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_short, "name_short" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
+ { TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.first_level, "first_level" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
+};
+
+static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+{
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ldi->imported_from = NULL;
+ ldi->levels = 0;
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+ ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
+ ldi->color = 0;
+ ldi->class_desc = NULL;
+ ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setSetupInfoToDefaults(struct SetupInfo *si)