- printf_line("-", 79);
- printf("Level xxx (file version %08d, game version %08d)\n",
- level->file_version, level->game_version);
- printf_line("-", 79);
-
- printf("Level author: '%s'\n", level->author);
- printf("Level title: '%s'\n", level->name);
- printf("\n");
- printf("Playfield size: %d x %d\n", level->fieldx, level->fieldy);
- printf("\n");
- printf("Level time: %d seconds\n", level->time);
- printf("Gems needed: %d\n", level->gems_needed);
- printf("\n");
- printf("Time for magic wall: %d seconds\n", level->time_magic_wall);
- printf("Time for wheel: %d seconds\n", level->time_wheel);
- printf("Time for light: %d seconds\n", level->time_light);
- printf("Time for timegate: %d seconds\n", level->time_timegate);
- printf("\n");
- printf("Amoeba speed: %d\n", level->amoeba_speed);
- printf("\n");
-
- printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
- printf("Player blocks last field: %s\n", (level->block_last_field ? "yes" : "no"));
- printf("SP player blocks last field: %s\n", (level->sp_block_last_field ? "yes" : "no"));
- printf("use spring bug: %s\n", (level->use_spring_bug ? "yes" : "no"));
- printf("use step counter: %s\n", (level->use_step_counter ? "yes" : "no"));
-
- printf_line("-", 79);
+ PrintLine("-", 79);
+ Print("Level xxx (file version %08d, game version %08d)\n",
+ level->file_version, level->game_version);
+ PrintLine("-", 79);
+
+ Print("Level author: '%s'\n", level->author);
+ Print("Level title: '%s'\n", level->name);
+ Print("\n");
+ Print("Playfield size: %d x %d\n", level->fieldx, level->fieldy);
+ Print("\n");
+ Print("Level time: %d seconds\n", level->time);
+ Print("Gems needed: %d\n", level->gems_needed);
+ Print("\n");
+ Print("Time for magic wall: %d seconds\n", level->time_magic_wall);
+ Print("Time for wheel: %d seconds\n", level->time_wheel);
+ Print("Time for light: %d seconds\n", level->time_light);
+ Print("Time for timegate: %d seconds\n", level->time_timegate);
+ Print("\n");
+ Print("Amoeba speed: %d\n", level->amoeba_speed);
+ Print("\n");
+
+ Print("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
+ Print("Player blocks last field: %s\n", (level->block_last_field ? "yes" : "no"));
+ Print("SP player blocks last field: %s\n", (level->sp_block_last_field ? "yes" : "no"));
+ Print("use spring bug: %s\n", (level->use_spring_bug ? "yes" : "no"));
+ Print("use step counter: %s\n", (level->use_step_counter ? "yes" : "no"));
+
+ PrintLine("-", 79);