if (level->game_version == VERSION_IDENT(2,0,1,0))
level->em_slippery_gems = TRUE;
if (level->game_version < VERSION_IDENT(2,2,0,0))
level->use_spring_bug = TRUE;
if (level->game_version == VERSION_IDENT(2,0,1,0))
level->em_slippery_gems = TRUE;
if (level->game_version < VERSION_IDENT(2,2,0,0))
level->use_spring_bug = TRUE;