if (level->no_valid_file)
setLevelInfoToDefaults(level, level_info_only, FALSE);
if (level->no_valid_file)
setLevelInfoToDefaults(level, level_info_only, FALSE);
if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN)
level->game_engine_type = GAME_ENGINE_TYPE_RND;
if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN)
level->game_engine_type = GAME_ENGINE_TYPE_RND;
si->game_frame_delay = GAME_FRAME_DELAY;
si->bd_skip_uncovering = FALSE;
si->bd_skip_hatching = FALSE;
si->game_frame_delay = GAME_FRAME_DELAY;
si->bd_skip_uncovering = FALSE;
si->bd_skip_hatching = FALSE;
si->sp_show_border_elements = FALSE;
si->small_game_graphics = FALSE;
si->show_load_save_buttons = FALSE;
si->sp_show_border_elements = FALSE;
si->small_game_graphics = FALSE;
si->show_load_save_buttons = FALSE;