+ setLevelFileInfo_FormatLevelFilename(lfi, filetype,
+ leveldir_current->level_filename, nr);
+
+ lfi->packed = checkForPackageFromBasename(leveldir_current->level_filename);
+
+ if (fileExists(lfi->filename))
+ return;
+ }
+ else if (leveldir_current->level_filetype != NULL)
+ {
+ int filetype = getFiletypeFromID(leveldir_current->level_filetype);
+
+ /* check for specified native level file with standard file name */
+ setLevelFileInfo_FormatLevelFilename(lfi, filetype,
+ "%03d.%s", nr, LEVELFILE_EXTENSION);
+ if (fileExists(lfi->filename))
+ return;
+ }
+
+ /* check for native Rocks'n'Diamonds level file */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
+ "%03d.%s", nr, LEVELFILE_EXTENSION);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* check for Emerald Mine level file (V1) */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
+ 'a' + (nr / 10) % 26, '0' + nr % 10);
+ if (fileExists(lfi->filename))
+ return;
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
+ 'A' + (nr / 10) % 26, '0' + nr % 10);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* check for Emerald Mine level file (V2 to V5) */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* check for Emerald Mine level file (V6 / single mode) */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
+ if (fileExists(lfi->filename))
+ return;
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* check for Emerald Mine level file (V6 / teamwork mode) */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
+ if (fileExists(lfi->filename))
+ return;
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* check for various packed level file formats */
+ setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
+ if (fileExists(lfi->filename))
+ return;
+
+ /* no known level file found -- use default values (and fail later) */
+ setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
+ "%03d.%s", nr, LEVELFILE_EXTENSION);
+}
+
+static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
+{
+ if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
+ lfi->type = getFileTypeFromBasename(lfi->basename);
+
+ if (lfi->type == LEVEL_FILE_TYPE_RND)
+ lfi->type = getFileTypeFromMagicBytes(lfi->filename, lfi->type);
+}
+
+static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
+{
+ /* always start with reliable default values */
+ setFileInfoToDefaults(level_file_info);
+
+ level_file_info->nr = nr; /* set requested level number */
+
+ determineLevelFileInfo_Filename(level_file_info);
+ determineLevelFileInfo_Filetype(level_file_info);
+}
+
+static void copyLevelFileInfo(struct LevelFileInfo *lfi_from,
+ struct LevelFileInfo *lfi_to)
+{
+ lfi_to->nr = lfi_from->nr;
+ lfi_to->type = lfi_from->type;
+ lfi_to->packed = lfi_from->packed;
+
+ setString(&lfi_to->basename, lfi_from->basename);
+ setString(&lfi_to->filename, lfi_from->filename);
+}
+
+/* ------------------------------------------------------------------------- */
+/* functions for loading R'n'D level */
+/* ------------------------------------------------------------------------- */
+
+int getMappedElement(int element)
+{
+ /* remap some (historic, now obsolete) elements */
+
+ switch (element)
+ {
+ case EL_PLAYER_OBSOLETE:
+ element = EL_PLAYER_1;
+ break;
+
+ case EL_KEY_OBSOLETE:
+ element = EL_KEY_1;
+ break;
+
+ case EL_EM_KEY_1_FILE_OBSOLETE:
+ element = EL_EM_KEY_1;
+ break;
+
+ case EL_EM_KEY_2_FILE_OBSOLETE:
+ element = EL_EM_KEY_2;
+ break;
+
+ case EL_EM_KEY_3_FILE_OBSOLETE:
+ element = EL_EM_KEY_3;
+ break;
+
+ case EL_EM_KEY_4_FILE_OBSOLETE:
+ element = EL_EM_KEY_4;
+ break;
+
+ case EL_ENVELOPE_OBSOLETE:
+ element = EL_ENVELOPE_1;
+ break;
+
+ case EL_SP_EMPTY:
+ element = EL_EMPTY;
+ break;
+
+ default:
+ if (element >= NUM_FILE_ELEMENTS)
+ {
+ Error(ERR_WARN, "invalid level element %d", element);
+
+ element = EL_UNKNOWN;
+ }
+ break;
+ }
+
+ return element;
+}
+
+int getMappedElementByVersion(int element, int game_version)
+{
+ /* remap some elements due to certain game version */
+
+ if (game_version <= VERSION_IDENT(2,2,0,0))
+ {
+ /* map game font elements */
+ element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
+ element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
+ element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
+ element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
+ }
+
+ if (game_version < VERSION_IDENT(3,0,0,0))
+ {
+ /* map Supaplex gravity tube elements */
+ element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
+ element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
+ element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
+ element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
+ element);
+ }
+
+ return element;
+}
+
+static int LoadLevel_VERS(File *file, int chunk_size, struct LevelInfo *level)
+{
+ level->file_version = getFileVersion(file);
+ level->game_version = getFileVersion(file);
+
+ return chunk_size;
+}
+
+static int LoadLevel_DATE(File *file, int chunk_size, struct LevelInfo *level)
+{
+ level->creation_date.year = getFile16BitBE(file);
+ level->creation_date.month = getFile8Bit(file);
+ level->creation_date.day = getFile8Bit(file);
+
+ level->creation_date.src = DATE_SRC_LEVELFILE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_HEAD(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int initial_player_stepsize;
+ int initial_player_gravity;
+ int i, x, y;
+
+ level->fieldx = getFile8Bit(file);
+ level->fieldy = getFile8Bit(file);
+
+ level->time = getFile16BitBE(file);
+ level->gems_needed = getFile16BitBE(file);
+
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = getFile8Bit(file);
+ level->name[MAX_LEVEL_NAME_LEN] = 0;
+
+ for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = getFile8Bit(file);
+
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+ for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
+
+ level->amoeba_speed = getFile8Bit(file);
+ level->time_magic_wall = getFile8Bit(file);
+ level->time_wheel = getFile8Bit(file);
+ level->amoeba_content = getMappedElement(getFile8Bit(file));
+
+ initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
+ STEPSIZE_NORMAL);
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ level->initial_player_stepsize[i] = initial_player_stepsize;
+
+ initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ level->initial_player_gravity[i] = initial_player_gravity;
+
+ level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->can_move_into_acid_bits = getFile32BitBE(file);
+ level->dont_collide_with_bits = getFile8Bit(file);
+
+ level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+
+ level->game_engine_type = getFile8Bit(file);
+
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
+
+ return chunk_size;
+}
+
+static int LoadLevel_NAME(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int i;
+
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = getFile8Bit(file);
+ level->name[MAX_LEVEL_NAME_LEN] = 0;
+
+ return chunk_size;
+}
+
+static int LoadLevel_AUTH(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int i;
+
+ for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = getFile8Bit(file);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
+
+ return chunk_size;
+}
+
+static int LoadLevel_BODY(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int x, y;
+ int chunk_size_expected = level->fieldx * level->fieldy;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
+
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected *= 2;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
+
+ for (y = 0; y < level->fieldy; y++)
+ for (x = 0; x < level->fieldx; x++)
+ level->field[x][y] =
+ getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
+ getFile8Bit(file));
+ return chunk_size;
+}
+
+static int LoadLevel_CONT(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int i, x, y;
+ int header_size = 4;
+ int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
+ int chunk_size_expected = header_size + content_size;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
+
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected += content_size;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
+
+ getFile8Bit(file);
+ level->num_yamyam_contents = getFile8Bit(file);
+ getFile8Bit(file);
+ getFile8Bit(file);
+
+ /* correct invalid number of content fields -- should never happen */
+ if (level->num_yamyam_contents < 1 ||
+ level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ level->yamyam_content[i].e[x][y] =
+ getMappedElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : getFile8Bit(file));
+ return chunk_size;
+}
+
+static int LoadLevel_CNT2(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int i, x, y;
+ int element;
+ int num_contents;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
+
+ element = getMappedElement(getFile16BitBE(file));
+ num_contents = getFile8Bit(file);
+
+ getFile8Bit(file); /* content x size (unused) */
+ getFile8Bit(file); /* content y size (unused) */
+
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
+
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
+
+ /* correct invalid number of content fields -- should never happen */
+ if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
+ num_contents = STD_ELEMENT_CONTENTS;
+
+ if (element == EL_YAMYAM)
+ {
+ level->num_yamyam_contents = num_contents;
+
+ for (i = 0; i < num_contents; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ level->yamyam_content[i].e[x][y] = content_array[i][x][y];
+ }
+ else if (element == EL_BD_AMOEBA)
+ {
+ level->amoeba_content = content_array[0][0][0];
+ }
+ else
+ {
+ Error(ERR_WARN, "cannot load content for element '%d'", element);
+ }
+
+ return chunk_size;
+}
+
+static int LoadLevel_CNT3(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int i;
+ int element;
+ int envelope_nr;
+ int envelope_len;
+ int chunk_size_expected;
+
+ element = getMappedElement(getFile16BitBE(file));
+ if (!IS_ENVELOPE(element))
+ element = EL_ENVELOPE_1;
+
+ envelope_nr = element - EL_ENVELOPE_1;
+
+ envelope_len = getFile16BitBE(file);
+
+ level->envelope[envelope_nr].xsize = getFile8Bit(file);
+ level->envelope[envelope_nr].ysize = getFile8Bit(file);
+
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
+
+ chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
+ return chunk_size_expected;
+ }
+
+ for (i = 0; i < envelope_len; i++)
+ level->envelope[envelope_nr].text[i] = getFile8Bit(file);
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 6;
+ int i;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i = 0; i < num_changed_custom_elements; i++)
+ {
+ int element = getMappedElement(getFile16BitBE(file));
+ int properties = getFile32BitBE(file);
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+
+ /* older game versions that wrote level files with CUS1 chunks used
+ different default push delay values (not yet stored in level file) */
+ element_info[element].push_delay_fixed = 2;
+ element_info[element].push_delay_random = 8;
+ }
+
+ level->file_has_custom_elements = TRUE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 4;
+ int i;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i = 0; i < num_changed_custom_elements; i++)
+ {
+ int element = getMappedElement(getFile16BitBE(file));
+ int custom_target_element = getMappedElement(getFile16BitBE(file));
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_info[element].change->target_element = custom_target_element;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+ }
+
+ level->file_has_custom_elements = TRUE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
+ int i, j, x, y;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i = 0; i < num_changed_custom_elements; i++)
+ {
+ int element = getMappedElement(getFile16BitBE(file));
+ struct ElementInfo *ei = &element_info[element];
+ unsigned int event_bits;
+
+ if (!IS_CUSTOM_ELEMENT(element))
+ {
+ Error(ERR_WARN, "invalid custom element number %d", element);
+
+ element = EL_INTERNAL_DUMMY;
+ }
+
+ for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
+ ei->description[j] = getFile8Bit(file);
+ ei->description[MAX_ELEMENT_NAME_LEN] = 0;
+
+ ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
+
+ /* some free bytes for future properties and padding */
+ ReadUnusedBytesFromFile(file, 7);
+
+ ei->use_gfx_element = getFile8Bit(file);
+ ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
+
+ ei->collect_score_initial = getFile8Bit(file);
+ ei->collect_count_initial = getFile8Bit(file);
+
+ ei->push_delay_fixed = getFile16BitBE(file);
+ ei->push_delay_random = getFile16BitBE(file);
+ ei->move_delay_fixed = getFile16BitBE(file);
+ ei->move_delay_random = getFile16BitBE(file);
+
+ ei->move_pattern = getFile16BitBE(file);
+ ei->move_direction_initial = getFile8Bit(file);
+ ei->move_stepsize = getFile8Bit(file);
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
+
+ event_bits = getFile32BitBE(file);
+ for (j = 0; j < NUM_CHANGE_EVENTS; j++)
+ if (event_bits & (1 << j))
+ ei->change->has_event[j] = TRUE;
+
+ ei->change->target_element = getMappedElement(getFile16BitBE(file));
+
+ ei->change->delay_fixed = getFile16BitBE(file);
+ ei->change->delay_random = getFile16BitBE(file);
+ ei->change->delay_frames = getFile16BitBE(file);
+
+ ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
+
+ ei->change->explode = getFile8Bit(file);
+ ei->change->use_target_content = getFile8Bit(file);
+ ei->change->only_if_complete = getFile8Bit(file);
+ ei->change->use_random_replace = getFile8Bit(file);
+
+ ei->change->random_percentage = getFile8Bit(file);
+ ei->change->replace_when = getFile8Bit(file);
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ ei->change->target_content.e[x][y] =
+ getMappedElement(getFile16BitBE(file));
+
+ ei->slippery_type = getFile8Bit(file);
+
+ /* some free bytes for future properties and padding */
+ ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
+
+ /* mark that this custom element has been modified */
+ ei->modified_settings = TRUE;
+ }
+
+ level->file_has_custom_elements = TRUE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level)
+{
+ struct ElementInfo *ei;
+ int chunk_size_expected;
+ int element;
+ int i, j, x, y;
+
+ /* ---------- custom element base property values (96 bytes) ------------- */
+
+ element = getMappedElement(getFile16BitBE(file));
+
+ if (!IS_CUSTOM_ELEMENT(element))
+ {
+ Error(ERR_WARN, "invalid custom element number %d", element);
+
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size;
+ }
+
+ ei = &element_info[element];
+
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
+ ei->description[i] = getFile8Bit(file);
+ ei->description[MAX_ELEMENT_NAME_LEN] = 0;
+
+ ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
+
+ ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
+
+ ei->num_change_pages = getFile8Bit(file);
+
+ chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 43);
+ return chunk_size_expected;
+ }
+
+ ei->ce_value_fixed_initial = getFile16BitBE(file);
+ ei->ce_value_random_initial = getFile16BitBE(file);
+ ei->use_last_ce_value = getFile8Bit(file);
+
+ ei->use_gfx_element = getFile8Bit(file);
+ ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
+
+ ei->collect_score_initial = getFile8Bit(file);
+ ei->collect_count_initial = getFile8Bit(file);
+
+ ei->drop_delay_fixed = getFile8Bit(file);
+ ei->push_delay_fixed = getFile8Bit(file);
+ ei->drop_delay_random = getFile8Bit(file);
+ ei->push_delay_random = getFile8Bit(file);
+ ei->move_delay_fixed = getFile16BitBE(file);
+ ei->move_delay_random = getFile16BitBE(file);
+
+ /* bits 0 - 15 of "move_pattern" ... */
+ ei->move_pattern = getFile16BitBE(file);
+ ei->move_direction_initial = getFile8Bit(file);
+ ei->move_stepsize = getFile8Bit(file);
+
+ ei->slippery_type = getFile8Bit(file);
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
+
+ ei->move_enter_element = getMappedElement(getFile16BitBE(file));
+ ei->move_leave_element = getMappedElement(getFile16BitBE(file));
+ ei->move_leave_type = getFile8Bit(file);
+
+ /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
+ ei->move_pattern |= (getFile16BitBE(file) << 16);
+
+ ei->access_direction = getFile8Bit(file);
+
+ ei->explosion_delay = getFile8Bit(file);
+ ei->ignition_delay = getFile8Bit(file);
+ ei->explosion_type = getFile8Bit(file);
+
+ /* some free bytes for future custom property values and padding */
+ ReadUnusedBytesFromFile(file, 1);
+
+ /* ---------- change page property values (48 bytes) --------------------- */
+
+ setElementChangePages(ei, ei->num_change_pages);
+
+ for (i = 0; i < ei->num_change_pages; i++)
+ {
+ struct ElementChangeInfo *change = &ei->change_page[i];
+ unsigned int event_bits;
+
+ /* always start with reliable default values */
+ setElementChangeInfoToDefaults(change);
+
+ /* bits 0 - 31 of "has_event[]" ... */
+ event_bits = getFile32BitBE(file);
+ for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
+ if (event_bits & (1 << j))
+ change->has_event[j] = TRUE;
+
+ change->target_element = getMappedElement(getFile16BitBE(file));
+
+ change->delay_fixed = getFile16BitBE(file);
+ change->delay_random = getFile16BitBE(file);
+ change->delay_frames = getFile16BitBE(file);
+
+ change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
+
+ change->explode = getFile8Bit(file);
+ change->use_target_content = getFile8Bit(file);
+ change->only_if_complete = getFile8Bit(file);
+ change->use_random_replace = getFile8Bit(file);
+
+ change->random_percentage = getFile8Bit(file);
+ change->replace_when = getFile8Bit(file);
+
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
+
+ change->can_change = getFile8Bit(file);
+
+ change->trigger_side = getFile8Bit(file);
+
+ change->trigger_player = getFile8Bit(file);
+ change->trigger_page = getFile8Bit(file);
+
+ change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
+ CH_PAGE_ANY : (1 << change->trigger_page));
+
+ change->has_action = getFile8Bit(file);
+ change->action_type = getFile8Bit(file);
+ change->action_mode = getFile8Bit(file);
+ change->action_arg = getFile16BitBE(file);
+
+ /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
+ event_bits = getFile8Bit(file);
+ for (j = 32; j < NUM_CHANGE_EVENTS; j++)
+ if (event_bits & (1 << (j - 32)))
+ change->has_event[j] = TRUE;
+ }
+
+ /* mark this custom element as modified */
+ ei->modified_settings = TRUE;
+
+ level->file_has_custom_elements = TRUE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level)
+{
+ struct ElementInfo *ei;
+ struct ElementGroupInfo *group;
+ int element;
+ int i;
+
+ element = getMappedElement(getFile16BitBE(file));
+
+ if (!IS_GROUP_ELEMENT(element))
+ {
+ Error(ERR_WARN, "invalid group element number %d", element);
+
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size;
+ }
+
+ ei = &element_info[element];
+
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
+ ei->description[i] = getFile8Bit(file);
+ ei->description[MAX_ELEMENT_NAME_LEN] = 0;
+
+ group = element_info[element].group;
+
+ group->num_elements = getFile8Bit(file);
+
+ ei->use_gfx_element = getFile8Bit(file);
+ ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
+
+ group->choice_mode = getFile8Bit(file);
+
+ /* some free bytes for future values and padding */
+ ReadUnusedBytesFromFile(file, 3);
+
+ for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
+ group->element[i] = getMappedElement(getFile16BitBE(file));
+
+ /* mark this group element as modified */
+ element_info[element].modified_settings = TRUE;
+
+ level->file_has_custom_elements = TRUE;
+
+ return chunk_size;
+}
+
+static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf,
+ int element, int real_element)
+{
+ int micro_chunk_size = 0;
+ int conf_type = getFile8Bit(file);
+ int byte_mask = conf_type & CONF_MASK_BYTES;
+ boolean element_found = FALSE;
+ int i;
+
+ micro_chunk_size += 1;
+
+ if (byte_mask == CONF_MASK_MULTI_BYTES)
+ {
+ int num_bytes = getFile16BitBE(file);
+ byte *buffer = checked_malloc(num_bytes);
+
+ ReadBytesFromFile(file, buffer, num_bytes);
+
+ for (i = 0; conf[i].data_type != -1; i++)
+ {
+ if (conf[i].element == element &&
+ conf[i].conf_type == conf_type)
+ {
+ int data_type = conf[i].data_type;
+ int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
+ int max_num_entities = conf[i].max_num_entities;
+
+ if (num_entities > max_num_entities)
+ {
+ Error(ERR_WARN,
+ "truncating number of entities for element %d from %d to %d",
+ element, num_entities, max_num_entities);
+
+ num_entities = max_num_entities;
+ }
+
+ if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
+ data_type == TYPE_CONTENT_LIST))
+ {
+ /* for element and content lists, zero entities are not allowed */
+ Error(ERR_WARN, "found empty list of entities for element %d",
+ element);
+
+ /* do not set "num_entities" here to prevent reading behind buffer */
+
+ *(int *)(conf[i].num_entities) = 1; /* at least one is required */
+ }
+ else
+ {
+ *(int *)(conf[i].num_entities) = num_entities;
+ }
+
+ element_found = TRUE;
+
+ if (data_type == TYPE_STRING)
+ {
+ char *string = (char *)(conf[i].value);
+ int j;
+
+ for (j = 0; j < max_num_entities; j++)
+ string[j] = (j < num_entities ? buffer[j] : '\0');
+ }
+ else if (data_type == TYPE_ELEMENT_LIST)
+ {
+ int *element_array = (int *)(conf[i].value);
+ int j;
+
+ for (j = 0; j < num_entities; j++)
+ element_array[j] =
+ getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
+ }
+ else if (data_type == TYPE_CONTENT_LIST)
+ {
+ struct Content *content= (struct Content *)(conf[i].value);
+ int c, x, y;
+
+ for (c = 0; c < num_entities; c++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ content[c].e[x][y] =
+ getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
+ }
+ else
+ element_found = FALSE;
+
+ break;
+ }
+ }
+
+ checked_free(buffer);
+
+ micro_chunk_size += 2 + num_bytes;
+ }
+ else /* constant size configuration data (1, 2 or 4 bytes) */
+ {
+ int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
+ byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
+ byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
+
+ for (i = 0; conf[i].data_type != -1; i++)
+ {
+ if (conf[i].element == element &&
+ conf[i].conf_type == conf_type)
+ {
+ int data_type = conf[i].data_type;
+
+ if (data_type == TYPE_ELEMENT)
+ value = getMappedElement(value);
+
+ if (data_type == TYPE_BOOLEAN)
+ *(boolean *)(conf[i].value) = value;
+ else
+ *(int *) (conf[i].value) = value;
+
+ element_found = TRUE;
+
+ break;
+ }
+ }
+
+ micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
+ }
+
+ if (!element_found)
+ {
+ char *error_conf_chunk_bytes =
+ (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
+ byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
+ byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
+ int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
+ int error_element = real_element;
+
+ Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
+ error_conf_chunk_bytes, error_conf_chunk_token,
+ error_element, EL_NAME(error_element));
+ }
+
+ return micro_chunk_size;
+}
+
+static int LoadLevel_INFO(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int real_chunk_size = 0;
+
+ li = *level; /* copy level data into temporary buffer */
+
+ while (!checkEndOfFile(file))
+ {
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *level = li; /* copy temporary buffer back to level data */
+
+ return real_chunk_size;
+}
+
+static int LoadLevel_CONF(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int real_chunk_size = 0;
+
+ li = *level; /* copy level data into temporary buffer */
+
+ while (!checkEndOfFile(file))
+ {
+ int element = getMappedElement(getFile16BitBE(file));
+
+ real_chunk_size += 2;
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
+ element, element);
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *level = li; /* copy temporary buffer back to level data */
+
+ return real_chunk_size;
+}
+
+static int LoadLevel_ELEM(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int real_chunk_size = 0;
+
+ li = *level; /* copy level data into temporary buffer */
+
+ while (!checkEndOfFile(file))
+ {
+ int element = getMappedElement(getFile16BitBE(file));
+
+ real_chunk_size += 2;
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
+ element, element);
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *level = li; /* copy temporary buffer back to level data */
+
+ return real_chunk_size;
+}
+
+static int LoadLevel_NOTE(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int element = getMappedElement(getFile16BitBE(file));
+ int envelope_nr = element - EL_ENVELOPE_1;
+ int real_chunk_size = 2;
+
+ xx_envelope = level->envelope[envelope_nr]; /* copy into temporary buffer */
+
+ while (!checkEndOfFile(file))
+ {
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
+ -1, element);
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ level->envelope[envelope_nr] = xx_envelope; /* copy from temporary buffer */
+
+ return real_chunk_size;
+}
+
+static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int element = getMappedElement(getFile16BitBE(file));
+ int real_chunk_size = 2;
+ struct ElementInfo *ei = &element_info[element];
+ int i;
+
+ xx_ei = *ei; /* copy element data into temporary buffer */
+
+ xx_ei.num_change_pages = -1;
+
+ while (!checkEndOfFile(file))
+ {
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
+ -1, element);
+ if (xx_ei.num_change_pages != -1)
+ break;
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *ei = xx_ei;
+
+ if (ei->num_change_pages == -1)
+ {
+ Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
+ EL_NAME(element));
+
+ ei->num_change_pages = 1;
+
+ setElementChangePages(ei, 1);
+ setElementChangeInfoToDefaults(ei->change);
+
+ return real_chunk_size;
+ }
+
+ /* initialize number of change pages stored for this custom element */
+ setElementChangePages(ei, ei->num_change_pages);
+ for (i = 0; i < ei->num_change_pages; i++)
+ setElementChangeInfoToDefaults(&ei->change_page[i]);
+
+ /* start with reading properties for the first change page */
+ xx_current_change_page = 0;
+
+ while (!checkEndOfFile(file))
+ {
+ struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
+
+ xx_change = *change; /* copy change data into temporary buffer */
+
+ resetEventBits(); /* reset bits; change page might have changed */
+
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
+ -1, element);
+
+ *change = xx_change;
+
+ setEventFlagsFromEventBits(change);
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ level->file_has_custom_elements = TRUE;
+
+ return real_chunk_size;
+}
+
+static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
+{
+ int element = getMappedElement(getFile16BitBE(file));
+ int real_chunk_size = 2;
+ struct ElementInfo *ei = &element_info[element];
+ struct ElementGroupInfo *group = ei->group;
+
+ xx_ei = *ei; /* copy element data into temporary buffer */
+ xx_group = *group; /* copy group data into temporary buffer */
+
+ while (!checkEndOfFile(file))
+ {
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
+ -1, element);
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *ei = xx_ei;
+ *group = xx_group;
+
+ level->file_has_custom_elements = TRUE;
+
+ return real_chunk_size;
+}
+
+static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
+ struct LevelFileInfo *level_file_info,
+ boolean level_info_only)
+{
+ char *filename = level_file_info->filename;
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ int chunk_size;
+ File *file;
+
+ if (!(file = openFile(filename, MODE_READ)))
+ {
+ level->no_valid_file = TRUE;
+ level->no_level_file = TRUE;
+
+ if (level_info_only)
+ return;
+
+ Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
+
+ if (!setup.editor.use_template_for_new_levels)
+ return;
+
+ /* if level file not found, try to initialize level data from template */
+ filename = getGlobalLevelTemplateFilename();
+
+ if (!(file = openFile(filename, MODE_READ)))
+ return;
+
+ /* default: for empty levels, use level template for custom elements */
+ level->use_custom_template = TRUE;
+
+ level->no_valid_file = FALSE;
+ }
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strEqual(chunk_name, "RND1"))
+ {
+ getFile32BitBE(file); /* not used */
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (!strEqual(chunk_name, "CAVE"))
+ {
+ level->no_valid_file = TRUE;
+
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+
+ closeFile(file);
+
+ return;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ if (getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4) == NULL)
+ cookie[4] = '\0';
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
+ {
+ level->no_valid_file = TRUE;
+
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+
+ closeFile(file);
+
+ return;
+ }
+
+ if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ level->no_valid_file = TRUE;
+
+ Error(ERR_WARN, "unsupported version of level file '%s'", filename);
+
+ closeFile(file);
+
+ return;
+ }
+
+ /* pre-2.0 level files have no game version, so use file version here */
+ level->game_version = level->file_version;
+ }
+
+ if (level->file_version < FILE_VERSION_1_2)
+ {
+ /* level files from versions before 1.2.0 without chunk structure */
+ LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
+ LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(File *, int, struct LevelInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
+ { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
+ { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
+ { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
+ { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
+ { "INFO", -1, LoadLevel_INFO },
+ { "BODY", -1, LoadLevel_BODY },
+ { "CONT", -1, LoadLevel_CONT },
+ { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
+ { "CNT3", -1, LoadLevel_CNT3 },
+ { "CUS1", -1, LoadLevel_CUS1 },
+ { "CUS2", -1, LoadLevel_CUS2 },
+ { "CUS3", -1, LoadLevel_CUS3 },
+ { "CUS4", -1, LoadLevel_CUS4 },
+ { "GRP1", -1, LoadLevel_GRP1 },
+ { "CONF", -1, LoadLevel_CONF },
+ { "ELEM", -1, LoadLevel_ELEM },
+ { "NOTE", -1, LoadLevel_NOTE },
+ { "CUSX", -1, LoadLevel_CUSX },
+ { "GRPX", -1, LoadLevel_GRPX },
+
+ { NULL, 0, NULL }
+ };
+
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
+ {
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ !strEqual(chunk_name, chunk_info[i].name))
+ i++;
+
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this level chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, level);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
+
+ closeFile(file);
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* functions for loading EM level */
+/* ------------------------------------------------------------------------- */
+
+void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
+{
+ static int ball_xy[8][2] =
+ {
+ { 0, 0 },
+ { 1, 0 },
+ { 2, 0 },
+ { 0, 1 },
+ { 2, 1 },
+ { 0, 2 },
+ { 1, 2 },
+ { 2, 2 },
+ };
+ struct LevelInfo_EM *level_em = level->native_em_level;
+ struct LEVEL *lev = level_em->lev;
+ struct PLAYER **ply = level_em->ply;
+ int i, j, x, y;
+
+ lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
+ lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
+
+ lev->time_seconds = level->time;
+ lev->required_initial = level->gems_needed;
+
+ lev->emerald_score = level->score[SC_EMERALD];
+ lev->diamond_score = level->score[SC_DIAMOND];
+ lev->alien_score = level->score[SC_ROBOT];
+ lev->tank_score = level->score[SC_SPACESHIP];
+ lev->bug_score = level->score[SC_BUG];
+ lev->eater_score = level->score[SC_YAMYAM];
+ lev->nut_score = level->score[SC_NUT];
+ lev->dynamite_score = level->score[SC_DYNAMITE];
+ lev->key_score = level->score[SC_KEY];
+ lev->exit_score = level->score[SC_TIME_BONUS];
+
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ lev->eater_array[i][y * 3 + x] =
+ map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
+
+ lev->amoeba_time = level->amoeba_speed;
+ lev->wonderwall_time_initial = level->time_magic_wall;
+ lev->wheel_time = level->time_wheel;
+
+ lev->android_move_time = level->android_move_time;
+ lev->android_clone_time = level->android_clone_time;
+ lev->ball_random = level->ball_random;
+ lev->ball_state_initial = level->ball_state_initial;
+ lev->ball_time = level->ball_time;
+ lev->num_ball_arrays = level->num_ball_contents;
+
+ lev->lenses_score = level->lenses_score;
+ lev->magnify_score = level->magnify_score;
+ lev->slurp_score = level->slurp_score;
+
+ lev->lenses_time = level->lenses_time;
+ lev->magnify_time = level->magnify_time;
+
+ lev->wind_direction_initial =
+ map_direction_RND_to_EM(level->wind_direction_initial);
+ lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
+ lev->wind_time : 0);
+
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (j = 0; j < 8; j++)
+ lev->ball_array[i][j] =
+ map_element_RND_to_EM(level->
+ ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
+
+ map_android_clone_elements_RND_to_EM(level);
+
+ /* first fill the complete playfield with the default border element */
+ for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
+ for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
+ level_em->cave[x][y] = ZBORDER;
+
+ if (BorderElement == EL_STEELWALL)
+ {
+ for (y = 0; y < lev->height + 2; y++)
+ for (x = 0; x < lev->width + 2; x++)
+ level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
+ }
+
+ /* then copy the real level contents from level file into the playfield */
+ for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
+ {
+ int new_element = map_element_RND_to_EM(level->field[x][y]);
+ int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
+ int xx = x + 1 + offset;
+ int yy = y + 1 + offset;
+
+ if (level->field[x][y] == EL_AMOEBA_DEAD)
+ new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
+
+ level_em->cave[xx][yy] = new_element;
+ }
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ ply[i]->x_initial = 0;
+ ply[i]->y_initial = 0;
+ }
+
+ /* initialize player positions and delete players from the playfield */
+ for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
+ {
+ if (ELEM_IS_PLAYER(level->field[x][y]))
+ {
+ int player_nr = GET_PLAYER_NR(level->field[x][y]);
+ int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
+ int xx = x + 1 + offset;
+ int yy = y + 1 + offset;
+
+ ply[player_nr]->x_initial = xx;
+ ply[player_nr]->y_initial = yy;
+
+ level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
+ }
+ }
+
+ if (BorderElement == EL_STEELWALL)
+ {
+ lev->width += 2;
+ lev->height += 2;
+ }
+}
+
+void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
+{
+ static int ball_xy[8][2] =
+ {
+ { 0, 0 },
+ { 1, 0 },
+ { 2, 0 },
+ { 0, 1 },
+ { 2, 1 },
+ { 0, 2 },
+ { 1, 2 },
+ { 2, 2 },
+ };
+ struct LevelInfo_EM *level_em = level->native_em_level;
+ struct LEVEL *lev = level_em->lev;
+ struct PLAYER **ply = level_em->ply;
+ int i, j, x, y;
+
+ level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
+ level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
+
+ level->time = lev->time_seconds;
+ level->gems_needed = lev->required_initial;
+
+ sprintf(level->name, "Level %d", level->file_info.nr);
+
+ level->score[SC_EMERALD] = lev->emerald_score;
+ level->score[SC_DIAMOND] = lev->diamond_score;
+ level->score[SC_ROBOT] = lev->alien_score;
+ level->score[SC_SPACESHIP] = lev->tank_score;
+ level->score[SC_BUG] = lev->bug_score;
+ level->score[SC_YAMYAM] = lev->eater_score;
+ level->score[SC_NUT] = lev->nut_score;
+ level->score[SC_DYNAMITE] = lev->dynamite_score;
+ level->score[SC_KEY] = lev->key_score;
+ level->score[SC_TIME_BONUS] = lev->exit_score;
+
+ level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
+
+ for (i = 0; i < level->num_yamyam_contents; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ level->yamyam_content[i].e[x][y] =
+ map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
+
+ level->amoeba_speed = lev->amoeba_time;
+ level->time_magic_wall = lev->wonderwall_time_initial;
+ level->time_wheel = lev->wheel_time;
+
+ level->android_move_time = lev->android_move_time;
+ level->android_clone_time = lev->android_clone_time;
+ level->ball_random = lev->ball_random;
+ level->ball_state_initial = lev->ball_state_initial;
+ level->ball_time = lev->ball_time;
+ level->num_ball_contents = lev->num_ball_arrays;
+
+ level->lenses_score = lev->lenses_score;
+ level->magnify_score = lev->magnify_score;
+ level->slurp_score = lev->slurp_score;
+
+ level->lenses_time = lev->lenses_time;
+ level->magnify_time = lev->magnify_time;
+
+ level->wind_direction_initial =
+ map_direction_EM_to_RND(lev->wind_direction_initial);
+
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (j = 0; j < 8; j++)
+ level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
+ map_element_EM_to_RND(lev->ball_array[i][j]);
+
+ map_android_clone_elements_EM_to_RND(level);
+
+ /* convert the playfield (some elements need special treatment) */
+ for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
+ {
+ int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
+
+ if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
+ new_element = EL_AMOEBA_DEAD;
+
+ level->field[x][y] = new_element;
+ }
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ /* in case of all players set to the same field, use the first player */
+ int nr = MAX_PLAYERS - i - 1;
+ int jx = ply[nr]->x_initial - 1;
+ int jy = ply[nr]->y_initial - 1;
+
+ if (jx != -1 && jy != -1)
+ level->field[jx][jy] = EL_PLAYER_1 + nr;
+ }
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* functions for loading SP level */
+/* ------------------------------------------------------------------------- */
+
+void CopyNativeLevel_RND_to_SP(struct LevelInfo *level)
+{
+ struct LevelInfo_SP *level_sp = level->native_sp_level;
+ LevelInfoType *header = &level_sp->header;
+ int i, x, y;
+
+ level_sp->width = level->fieldx;
+ level_sp->height = level->fieldy;
+
+ for (x = 0; x < level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
+
+ header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
+
+ for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
+ header->LevelTitle[i] = level->name[i];
+ /* !!! NO STRING TERMINATION IN SUPAPLEX VB CODE YET -- FIX THIS !!! */
+
+ header->InfotronsNeeded = level->gems_needed;
+
+ header->SpecialPortCount = 0;
+
+ for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++)
+ {
+ boolean gravity_port_found = FALSE;
+ boolean gravity_port_valid = FALSE;
+ int gravity_port_flag;
+ int gravity_port_base_element;
+ int element = level->field[x][y];
+
+ if (element >= EL_SP_GRAVITY_ON_PORT_RIGHT &&
+ element <= EL_SP_GRAVITY_ON_PORT_UP)
+ {
+ gravity_port_found = TRUE;
+ gravity_port_valid = TRUE;
+ gravity_port_flag = 1;
+ gravity_port_base_element = EL_SP_GRAVITY_ON_PORT_RIGHT;
+ }
+ else if (element >= EL_SP_GRAVITY_OFF_PORT_RIGHT &&
+ element <= EL_SP_GRAVITY_OFF_PORT_UP)
+ {
+ gravity_port_found = TRUE;
+ gravity_port_valid = TRUE;
+ gravity_port_flag = 0;
+ gravity_port_base_element = EL_SP_GRAVITY_OFF_PORT_RIGHT;
+ }
+ else if (element >= EL_SP_GRAVITY_PORT_RIGHT &&
+ element <= EL_SP_GRAVITY_PORT_UP)
+ {
+ /* change R'n'D style gravity inverting special port to normal port
+ (there are no gravity inverting ports in native Supaplex engine) */
+
+ gravity_port_found = TRUE;
+ gravity_port_valid = FALSE;
+ gravity_port_base_element = EL_SP_GRAVITY_PORT_RIGHT;
+ }
+
+ if (gravity_port_found)
+ {
+ if (gravity_port_valid &&
+ header->SpecialPortCount < SP_MAX_SPECIAL_PORTS)
+ {
+ SpecialPortType *port = &header->SpecialPort[header->SpecialPortCount];
+
+ port->PortLocation = (y * level->fieldx + x) * 2;
+ port->Gravity = gravity_port_flag;
+
+ element += EL_SP_GRAVITY_PORT_RIGHT - gravity_port_base_element;
+
+ header->SpecialPortCount++;
+ }
+ else
+ {
+ /* change special gravity port to normal port */
+
+ element += EL_SP_PORT_RIGHT - gravity_port_base_element;
+ }
+
+ level_sp->playfield[x][y] = element - EL_SP_START;
+ }
+ }
+}
+
+void CopyNativeLevel_SP_to_RND(struct LevelInfo *level)
+{
+ struct LevelInfo_SP *level_sp = level->native_sp_level;
+ LevelInfoType *header = &level_sp->header;
+ boolean num_invalid_elements = 0;
+ int i, j, x, y;
+
+ level->fieldx = level_sp->width;
+ level->fieldy = level_sp->height;
+
+ for (x = 0; x < level->fieldx; x++)
+ {
+ for (y = 0; y < level->fieldy; y++)
+ {
+ int element_old = level_sp->playfield[x][y];
+ int element_new = getMappedElement(map_element_SP_to_RND(element_old));
+
+ if (element_new == EL_UNKNOWN)
+ {
+ num_invalid_elements++;
+
+ Error(ERR_DEBUG, "invalid element %d at position %d, %d",
+ element_old, x, y);
+ }
+
+ level->field[x][y] = element_new;
+ }
+ }
+
+ if (num_invalid_elements > 0)
+ Error(ERR_WARN, "found %d invalid elements%s", num_invalid_elements,
+ (!options.debug ? " (use '--debug' for more details)" : ""));
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ level->initial_player_gravity[i] =
+ (header->InitialGravity == 1 ? TRUE : FALSE);
+
+ /* skip leading spaces */
+ for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
+ if (header->LevelTitle[i] != ' ')
+ break;
+
+ /* copy level title */
+ for (j = 0; i < SP_LEVEL_NAME_LEN; i++, j++)
+ level->name[j] = header->LevelTitle[i];
+ level->name[j] = '\0';
+
+ /* cut trailing spaces */
+ for (; j > 0; j--)
+ if (level->name[j - 1] == ' ' && level->name[j] == '\0')
+ level->name[j - 1] = '\0';
+
+ level->gems_needed = header->InfotronsNeeded;
+
+ for (i = 0; i < header->SpecialPortCount; i++)
+ {
+ SpecialPortType *port = &header->SpecialPort[i];
+ int port_location = port->PortLocation;
+ int gravity = port->Gravity;
+ int port_x, port_y, port_element;
+
+ port_x = (port_location / 2) % level->fieldx;
+ port_y = (port_location / 2) / level->fieldx;
+
+ if (port_x < 0 || port_x >= level->fieldx ||
+ port_y < 0 || port_y >= level->fieldy)
+ {
+ Error(ERR_WARN, "special port position (%d, %d) out of bounds",
+ port_x, port_y);
+
+ continue;
+ }
+
+ port_element = level->field[port_x][port_y];
+
+ if (port_element < EL_SP_GRAVITY_PORT_RIGHT ||
+ port_element > EL_SP_GRAVITY_PORT_UP)
+ {
+ Error(ERR_WARN, "no special port at position (%d, %d)", port_x, port_y);
+
+ continue;
+ }
+
+ /* change previous (wrong) gravity inverting special port to either
+ gravity enabling special port or gravity disabling special port */
+ level->field[port_x][port_y] +=
+ (gravity == 1 ? EL_SP_GRAVITY_ON_PORT_RIGHT :
+ EL_SP_GRAVITY_OFF_PORT_RIGHT) - EL_SP_GRAVITY_PORT_RIGHT;
+ }
+
+ /* change special gravity ports without database entries to normal ports */
+ for (x = 0; x < level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ if (level->field[x][y] >= EL_SP_GRAVITY_PORT_RIGHT &&
+ level->field[x][y] <= EL_SP_GRAVITY_PORT_UP)
+ level->field[x][y] += EL_SP_PORT_RIGHT - EL_SP_GRAVITY_PORT_RIGHT;
+
+ level->time = 0; /* no time limit */
+ level->amoeba_speed = 0;
+ level->time_magic_wall = 0;
+ level->time_wheel = 0;
+ level->amoeba_content = EL_EMPTY;
+
+#if 1
+ /* original Supaplex does not use score values -- use default values */
+#else
+ for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = 0;
+#endif
+
+ /* there are no yamyams in supaplex levels */
+ for (i = 0; i < level->num_yamyam_contents; i++)
+ for (x = 0; x < 3; x++)
+ for (y = 0; y < 3; y++)
+ level->yamyam_content[i].e[x][y] = EL_EMPTY;
+}
+
+static void CopyNativeTape_RND_to_SP(struct LevelInfo *level)
+{
+ struct LevelInfo_SP *level_sp = level->native_sp_level;
+ struct DemoInfo_SP *demo = &level_sp->demo;
+ int i, j;
+
+ /* always start with reliable default values */
+ demo->is_available = FALSE;
+ demo->length = 0;
+
+ if (TAPE_IS_EMPTY(tape))
+ return;
+
+ demo->level_nr = tape.level_nr; /* (currently not used) */
+
+ level_sp->header.DemoRandomSeed = tape.random_seed;
+
+ demo->length = 0;
+
+ for (i = 0; i < tape.length; i++)
+ {
+ int demo_action = map_key_RND_to_SP(tape.pos[i].action[0]);
+ int demo_repeat = tape.pos[i].delay;
+ int demo_entries = (demo_repeat + 15) / 16;
+
+ if (demo->length + demo_entries >= SP_MAX_TAPE_LEN)
+ {
+ Error(ERR_WARN, "tape truncated: size exceeds maximum SP demo size %d",
+ SP_MAX_TAPE_LEN);
+
+ break;
+ }
+
+ for (j = 0; j < demo_repeat / 16; j++)
+ demo->data[demo->length++] = 0xf0 | demo_action;
+
+ if (demo_repeat % 16)
+ demo->data[demo->length++] = ((demo_repeat % 16 - 1) << 4) | demo_action;
+ }
+
+ demo->is_available = TRUE;
+}
+
+static void setTapeInfoToDefaults();
+
+static void CopyNativeTape_SP_to_RND(struct LevelInfo *level)
+{
+ struct LevelInfo_SP *level_sp = level->native_sp_level;
+ struct DemoInfo_SP *demo = &level_sp->demo;
+ char *filename = level->file_info.filename;
+ int i;
+
+ /* always start with reliable default values */
+ setTapeInfoToDefaults();
+
+ if (!demo->is_available)
+ return;
+
+ tape.level_nr = demo->level_nr; /* (currently not used) */
+ tape.random_seed = level_sp->header.DemoRandomSeed;
+
+ TapeSetDateFromEpochSeconds(getFileTimestampEpochSeconds(filename));
+
+ tape.counter = 0;
+ tape.pos[tape.counter].delay = 0;
+
+ for (i = 0; i < demo->length; i++)
+ {
+ int demo_action = demo->data[i] & 0x0f;
+ int demo_repeat = (demo->data[i] & 0xf0) >> 4;
+ int tape_action = map_key_SP_to_RND(demo_action);
+ int tape_repeat = demo_repeat + 1;
+ byte action[MAX_PLAYERS] = { tape_action, 0, 0, 0 };
+ boolean success = 0;
+ int j;
+
+ for (j = 0; j < tape_repeat; j++)
+ success = TapeAddAction(action);
+
+ if (!success)
+ {
+ Error(ERR_WARN, "SP demo truncated: size exceeds maximum tape size %d",
+ MAX_TAPE_LEN);
+
+ break;
+ }
+ }
+
+ TapeHaltRecording();
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* functions for loading MM level */
+/* ------------------------------------------------------------------------- */
+
+void CopyNativeLevel_RND_to_MM(struct LevelInfo *level)
+{
+ struct LevelInfo_MM *level_mm = level->native_mm_level;
+ int x, y;
+
+ level_mm->fieldx = MIN(level->fieldx, MM_MAX_PLAYFIELD_WIDTH);
+ level_mm->fieldy = MIN(level->fieldy, MM_MAX_PLAYFIELD_HEIGHT);
+
+ level_mm->time = level->time;
+ level_mm->kettles_needed = level->gems_needed;
+ level_mm->auto_count_kettles = level->auto_count_gems;
+
+ level_mm->laser_red = level->mm_laser_red;
+ level_mm->laser_green = level->mm_laser_green;
+ level_mm->laser_blue = level->mm_laser_blue;
+
+ strcpy(level_mm->name, level->name);
+ strcpy(level_mm->author, level->author);
+
+ level_mm->score[SC_EMERALD] = level->score[SC_EMERALD];
+ level_mm->score[SC_PACMAN] = level->score[SC_PACMAN];
+ level_mm->score[SC_KEY] = level->score[SC_KEY];
+ level_mm->score[SC_TIME_BONUS] = level->score[SC_TIME_BONUS];
+ level_mm->score[SC_ELEM_BONUS] = level->score[SC_ELEM_BONUS];
+
+ level_mm->amoeba_speed = level->amoeba_speed;
+ level_mm->time_fuse = level->mm_time_fuse;
+ level_mm->time_bomb = level->mm_time_bomb;
+ level_mm->time_ball = level->mm_time_ball;
+ level_mm->time_block = level->mm_time_block;
+
+ for (x = 0; x < level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ Ur[x][y] =
+ level_mm->field[x][y] = map_element_RND_to_MM(level->field[x][y]);
+}
+
+void CopyNativeLevel_MM_to_RND(struct LevelInfo *level)
+{
+ struct LevelInfo_MM *level_mm = level->native_mm_level;
+ int x, y;
+
+ level->fieldx = MIN(level_mm->fieldx, MAX_LEV_FIELDX);
+ level->fieldy = MIN(level_mm->fieldy, MAX_LEV_FIELDY);
+
+ level->time = level_mm->time;
+ level->gems_needed = level_mm->kettles_needed;
+ level->auto_count_gems = level_mm->auto_count_kettles;
+
+ level->mm_laser_red = level_mm->laser_red;
+ level->mm_laser_green = level_mm->laser_green;
+ level->mm_laser_blue = level_mm->laser_blue;
+
+ strcpy(level->name, level_mm->name);
+
+ /* only overwrite author from 'levelinfo.conf' if author defined in level */
+ if (!strEqual(level_mm->author, ANONYMOUS_NAME))
+ strcpy(level->author, level_mm->author);
+
+ level->score[SC_EMERALD] = level_mm->score[SC_EMERALD];
+ level->score[SC_PACMAN] = level_mm->score[SC_PACMAN];
+ level->score[SC_KEY] = level_mm->score[SC_KEY];
+ level->score[SC_TIME_BONUS] = level_mm->score[SC_TIME_BONUS];
+ level->score[SC_ELEM_BONUS] = level_mm->score[SC_ELEM_BONUS];
+
+ level->amoeba_speed = level_mm->amoeba_speed;
+ level->mm_time_fuse = level_mm->time_fuse;
+ level->mm_time_bomb = level_mm->time_bomb;
+ level->mm_time_ball = level_mm->time_ball;
+ level->mm_time_block = level_mm->time_block;
+
+ for (x = 0; x < level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ level->field[x][y] = map_element_MM_to_RND(level_mm->field[x][y]);
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* functions for loading DC level */
+/* ------------------------------------------------------------------------- */
+
+#define DC_LEVEL_HEADER_SIZE 344
+
+unsigned short getDecodedWord_DC(unsigned short data_encoded, boolean init)
+{
+ static int last_data_encoded;
+ static int offset1;
+ static int offset2;
+ int diff;
+ int diff_hi, diff_lo;
+ int data_hi, data_lo;
+ unsigned short data_decoded;
+
+ if (init)
+ {
+ last_data_encoded = 0;
+ offset1 = -1;
+ offset2 = 0;
+
+ return 0;
+ }
+
+ diff = data_encoded - last_data_encoded;
+ diff_hi = diff & ~0xff;
+ diff_lo = diff & 0xff;
+
+ offset2 += diff_lo;
+
+ data_hi = diff_hi - (offset1 << 8) + (offset2 & 0xff00);
+ data_lo = (diff_lo + (data_hi >> 16)) & 0x00ff;
+ data_hi = data_hi & 0xff00;
+
+ data_decoded = data_hi | data_lo;
+
+ last_data_encoded = data_encoded;
+
+ offset1 = (offset1 + 1) % 31;
+ offset2 = offset2 & 0xff;
+
+ return data_decoded;
+}
+
+int getMappedElement_DC(int element)
+{
+ switch (element)
+ {
+ case 0x0000:
+ element = EL_ROCK;
+ break;
+
+ /* 0x0117 - 0x036e: (?) */
+ /* EL_DIAMOND */
+
+ /* 0x042d - 0x0684: (?) */
+ /* EL_EMERALD */
+
+ case 0x06f1:
+ element = EL_NUT;
+ break;
+
+ case 0x074c:
+ element = EL_BOMB;
+ break;
+
+ case 0x07a4:
+ element = EL_PEARL;
+ break;
+
+ case 0x0823:
+ element = EL_CRYSTAL;
+ break;
+
+ case 0x0e77: /* quicksand (boulder) */
+ element = EL_QUICKSAND_FAST_FULL;
+ break;
+
+ case 0x0e99: /* slow quicksand (boulder) */
+ element = EL_QUICKSAND_FULL;
+ break;
+
+ case 0x0ed2:
+ element = EL_EM_EXIT_OPEN;
+ break;
+
+ case 0x0ee3:
+ element = EL_EM_EXIT_CLOSED;
+ break;
+
+ case 0x0eeb:
+ element = EL_EM_STEEL_EXIT_OPEN;
+ break;
+
+ case 0x0efc:
+ element = EL_EM_STEEL_EXIT_CLOSED;
+ break;
+
+ case 0x0f4f: /* dynamite (lit 1) */
+ element = EL_EM_DYNAMITE_ACTIVE;
+ break;
+
+ case 0x0f57: /* dynamite (lit 2) */
+ element = EL_EM_DYNAMITE_ACTIVE;
+ break;
+
+ case 0x0f5f: /* dynamite (lit 3) */
+ element = EL_EM_DYNAMITE_ACTIVE;
+ break;
+
+ case 0x0f67: /* dynamite (lit 4) */
+ element = EL_EM_DYNAMITE_ACTIVE;
+ break;
+
+ case 0x0f81:
+ case 0x0f82:
+ case 0x0f83:
+ case 0x0f84:
+ element = EL_AMOEBA_WET;
+ break;
+
+ case 0x0f85:
+ element = EL_AMOEBA_DROP;
+ break;
+
+ case 0x0fb9:
+ element = EL_DC_MAGIC_WALL;
+ break;
+
+ case 0x0fd0:
+ element = EL_SPACESHIP_UP;
+ break;
+
+ case 0x0fd9:
+ element = EL_SPACESHIP_DOWN;
+ break;
+
+ case 0x0ff1:
+ element = EL_SPACESHIP_LEFT;
+ break;
+
+ case 0x0ff9:
+ element = EL_SPACESHIP_RIGHT;
+ break;
+
+ case 0x1057:
+ element = EL_BUG_UP;
+ break;
+
+ case 0x1060:
+ element = EL_BUG_DOWN;
+ break;
+
+ case 0x1078:
+ element = EL_BUG_LEFT;
+ break;
+
+ case 0x1080:
+ element = EL_BUG_RIGHT;
+ break;
+
+ case 0x10de:
+ element = EL_MOLE_UP;
+ break;
+
+ case 0x10e7:
+ element = EL_MOLE_DOWN;
+ break;
+
+ case 0x10ff:
+ element = EL_MOLE_LEFT;
+ break;
+
+ case 0x1107:
+ element = EL_MOLE_RIGHT;
+ break;
+
+ case 0x11c0:
+ element = EL_ROBOT;
+ break;
+
+ case 0x13f5:
+ element = EL_YAMYAM;
+ break;
+
+ case 0x1425:
+ element = EL_SWITCHGATE_OPEN;
+ break;
+
+ case 0x1426:
+ element = EL_SWITCHGATE_CLOSED;
+ break;
+
+ case 0x1437:
+ element = EL_DC_SWITCHGATE_SWITCH_UP;
+ break;
+
+ case 0x143a:
+ element = EL_TIMEGATE_CLOSED;
+ break;
+
+ case 0x144c: /* conveyor belt switch (green) */
+ element = EL_CONVEYOR_BELT_3_SWITCH_MIDDLE;
+ break;
+
+ case 0x144f: /* conveyor belt switch (red) */
+ element = EL_CONVEYOR_BELT_1_SWITCH_MIDDLE;
+ break;
+
+ case 0x1452: /* conveyor belt switch (blue) */
+ element = EL_CONVEYOR_BELT_4_SWITCH_MIDDLE;
+ break;
+
+ case 0x145b:
+ element = EL_CONVEYOR_BELT_3_MIDDLE;
+ break;
+
+ case 0x1463:
+ element = EL_CONVEYOR_BELT_3_LEFT;
+ break;
+
+ case 0x146b:
+ element = EL_CONVEYOR_BELT_3_RIGHT;
+ break;
+
+ case 0x1473:
+ element = EL_CONVEYOR_BELT_1_MIDDLE;
+ break;
+
+ case 0x147b:
+ element = EL_CONVEYOR_BELT_1_LEFT;
+ break;
+
+ case 0x1483:
+ element = EL_CONVEYOR_BELT_1_RIGHT;
+ break;
+
+ case 0x148b:
+ element = EL_CONVEYOR_BELT_4_MIDDLE;
+ break;
+
+ case 0x1493:
+ element = EL_CONVEYOR_BELT_4_LEFT;
+ break;
+
+ case 0x149b:
+ element = EL_CONVEYOR_BELT_4_RIGHT;
+ break;
+
+ case 0x14ac:
+ element = EL_EXPANDABLE_WALL_HORIZONTAL;
+ break;
+
+ case 0x14bd:
+ element = EL_EXPANDABLE_WALL_VERTICAL;
+ break;
+
+ case 0x14c6:
+ element = EL_EXPANDABLE_WALL_ANY;
+ break;
+
+ case 0x14ce: /* growing steel wall (left/right) */
+ element = EL_EXPANDABLE_STEELWALL_HORIZONTAL;
+ break;
+
+ case 0x14df: /* growing steel wall (up/down) */
+ element = EL_EXPANDABLE_STEELWALL_VERTICAL;
+ break;
+
+ case 0x14e8: /* growing steel wall (up/down/left/right) */
+ element = EL_EXPANDABLE_STEELWALL_ANY;
+ break;
+
+ case 0x14e9:
+ element = EL_SHIELD_DEADLY;
+ break;
+
+ case 0x1501:
+ element = EL_EXTRA_TIME;
+ break;
+
+ case 0x154f:
+ element = EL_ACID;
+ break;
+
+ case 0x1577:
+ element = EL_EMPTY_SPACE;
+ break;
+
+ case 0x1578: /* quicksand (empty) */
+ element = EL_QUICKSAND_FAST_EMPTY;
+ break;
+
+ case 0x1579: /* slow quicksand (empty) */
+ element = EL_QUICKSAND_EMPTY;
+ break;
+
+ /* 0x157c - 0x158b: */
+ /* EL_SAND */
+
+ /* 0x1590 - 0x159f: */
+ /* EL_DC_LANDMINE */
+
+ case 0x15a0:
+ element = EL_EM_DYNAMITE;
+ break;
+
+ case 0x15a1: /* key (red) */
+ element = EL_EM_KEY_1;
+ break;
+
+ case 0x15a2: /* key (yellow) */
+ element = EL_EM_KEY_2;
+ break;
+
+ case 0x15a3: /* key (blue) */
+ element = EL_EM_KEY_4;
+ break;
+
+ case 0x15a4: /* key (green) */
+ element = EL_EM_KEY_3;
+ break;
+
+ case 0x15a5: /* key (white) */
+ element = EL_DC_KEY_WHITE;
+ break;
+
+ case 0x15a6:
+ element = EL_WALL_SLIPPERY;
+ break;
+
+ case 0x15a7:
+ element = EL_WALL;
+ break;
+
+ case 0x15a8: /* wall (not round) */
+ element = EL_WALL;
+ break;
+
+ case 0x15a9: /* (blue) */
+ element = EL_CHAR_A;
+ break;
+
+ case 0x15aa: /* (blue) */
+ element = EL_CHAR_B;
+ break;
+
+ case 0x15ab: /* (blue) */
+ element = EL_CHAR_C;
+ break;
+
+ case 0x15ac: /* (blue) */
+ element = EL_CHAR_D;
+ break;
+
+ case 0x15ad: /* (blue) */
+ element = EL_CHAR_E;
+ break;
+
+ case 0x15ae: /* (blue) */
+ element = EL_CHAR_F;
+ break;
+
+ case 0x15af: /* (blue) */
+ element = EL_CHAR_G;
+ break;
+
+ case 0x15b0: /* (blue) */
+ element = EL_CHAR_H;
+ break;
+
+ case 0x15b1: /* (blue) */
+ element = EL_CHAR_I;
+ break;
+
+ case 0x15b2: /* (blue) */
+ element = EL_CHAR_J;
+ break;
+
+ case 0x15b3: /* (blue) */
+ element = EL_CHAR_K;
+ break;
+
+ case 0x15b4: /* (blue) */
+ element = EL_CHAR_L;
+ break;
+
+ case 0x15b5: /* (blue) */
+ element = EL_CHAR_M;
+ break;
+
+ case 0x15b6: /* (blue) */
+ element = EL_CHAR_N;
+ break;
+
+ case 0x15b7: /* (blue) */
+ element = EL_CHAR_O;
+ break;
+
+ case 0x15b8: /* (blue) */
+ element = EL_CHAR_P;
+ break;
+
+ case 0x15b9: /* (blue) */
+ element = EL_CHAR_Q;
+ break;
+
+ case 0x15ba: /* (blue) */
+ element = EL_CHAR_R;
+ break;
+
+ case 0x15bb: /* (blue) */
+ element = EL_CHAR_S;
+ break;
+
+ case 0x15bc: /* (blue) */
+ element = EL_CHAR_T;
+ break;
+
+ case 0x15bd: /* (blue) */
+ element = EL_CHAR_U;
+ break;
+
+ case 0x15be: /* (blue) */
+ element = EL_CHAR_V;
+ break;
+
+ case 0x15bf: /* (blue) */
+ element = EL_CHAR_W;
+ break;
+
+ case 0x15c0: /* (blue) */
+ element = EL_CHAR_X;
+ break;
+
+ case 0x15c1: /* (blue) */
+ element = EL_CHAR_Y;
+ break;
+
+ case 0x15c2: /* (blue) */
+ element = EL_CHAR_Z;
+ break;
+
+ case 0x15c3: /* (blue) */
+ element = EL_CHAR_AUMLAUT;
+ break;
+
+ case 0x15c4: /* (blue) */
+ element = EL_CHAR_OUMLAUT;
+ break;
+
+ case 0x15c5: /* (blue) */
+ element = EL_CHAR_UUMLAUT;
+ break;
+
+ case 0x15c6: /* (blue) */
+ element = EL_CHAR_0;
+ break;
+
+ case 0x15c7: /* (blue) */
+ element = EL_CHAR_1;
+ break;
+
+ case 0x15c8: /* (blue) */
+ element = EL_CHAR_2;
+ break;
+
+ case 0x15c9: /* (blue) */
+ element = EL_CHAR_3;
+ break;
+
+ case 0x15ca: /* (blue) */
+ element = EL_CHAR_4;
+ break;
+
+ case 0x15cb: /* (blue) */
+ element = EL_CHAR_5;
+ break;
+
+ case 0x15cc: /* (blue) */
+ element = EL_CHAR_6;
+ break;
+
+ case 0x15cd: /* (blue) */
+ element = EL_CHAR_7;
+ break;
+
+ case 0x15ce: /* (blue) */
+ element = EL_CHAR_8;
+ break;
+
+ case 0x15cf: /* (blue) */
+ element = EL_CHAR_9;
+ break;
+
+ case 0x15d0: /* (blue) */
+ element = EL_CHAR_PERIOD;
+ break;
+
+ case 0x15d1: /* (blue) */
+ element = EL_CHAR_EXCLAM;
+ break;
+
+ case 0x15d2: /* (blue) */
+ element = EL_CHAR_COLON;
+ break;
+
+ case 0x15d3: /* (blue) */
+ element = EL_CHAR_LESS;
+ break;
+
+ case 0x15d4: /* (blue) */
+ element = EL_CHAR_GREATER;
+ break;
+
+ case 0x15d5: /* (blue) */
+ element = EL_CHAR_QUESTION;
+ break;
+
+ case 0x15d6: /* (blue) */
+ element = EL_CHAR_COPYRIGHT;
+ break;
+
+ case 0x15d7: /* (blue) */
+ element = EL_CHAR_UP;
+ break;
+
+ case 0x15d8: /* (blue) */
+ element = EL_CHAR_DOWN;
+ break;
+
+ case 0x15d9: /* (blue) */
+ element = EL_CHAR_BUTTON;
+ break;
+
+ case 0x15da: /* (blue) */
+ element = EL_CHAR_PLUS;
+ break;
+
+ case 0x15db: /* (blue) */
+ element = EL_CHAR_MINUS;
+ break;
+
+ case 0x15dc: /* (blue) */
+ element = EL_CHAR_APOSTROPHE;
+ break;
+
+ case 0x15dd: /* (blue) */
+ element = EL_CHAR_PARENLEFT;
+ break;
+
+ case 0x15de: /* (blue) */
+ element = EL_CHAR_PARENRIGHT;
+ break;
+
+ case 0x15df: /* (green) */
+ element = EL_CHAR_A;
+ break;
+
+ case 0x15e0: /* (green) */
+ element = EL_CHAR_B;
+ break;
+
+ case 0x15e1: /* (green) */
+ element = EL_CHAR_C;
+ break;
+
+ case 0x15e2: /* (green) */
+ element = EL_CHAR_D;
+ break;
+
+ case 0x15e3: /* (green) */
+ element = EL_CHAR_E;
+ break;
+
+ case 0x15e4: /* (green) */
+ element = EL_CHAR_F;
+ break;
+
+ case 0x15e5: /* (green) */
+ element = EL_CHAR_G;
+ break;
+
+ case 0x15e6: /* (green) */
+ element = EL_CHAR_H;
+ break;
+
+ case 0x15e7: /* (green) */
+ element = EL_CHAR_I;
+ break;
+
+ case 0x15e8: /* (green) */
+ element = EL_CHAR_J;
+ break;
+
+ case 0x15e9: /* (green) */
+ element = EL_CHAR_K;
+ break;
+
+ case 0x15ea: /* (green) */
+ element = EL_CHAR_L;
+ break;
+
+ case 0x15eb: /* (green) */
+ element = EL_CHAR_M;
+ break;
+
+ case 0x15ec: /* (green) */
+ element = EL_CHAR_N;
+ break;
+
+ case 0x15ed: /* (green) */
+ element = EL_CHAR_O;
+ break;
+
+ case 0x15ee: /* (green) */
+ element = EL_CHAR_P;
+ break;
+
+ case 0x15ef: /* (green) */
+ element = EL_CHAR_Q;
+ break;
+
+ case 0x15f0: /* (green) */
+ element = EL_CHAR_R;
+ break;
+
+ case 0x15f1: /* (green) */
+ element = EL_CHAR_S;
+ break;
+
+ case 0x15f2: /* (green) */
+ element = EL_CHAR_T;
+ break;
+
+ case 0x15f3: /* (green) */
+ element = EL_CHAR_U;
+ break;
+
+ case 0x15f4: /* (green) */
+ element = EL_CHAR_V;
+ break;
+
+ case 0x15f5: /* (green) */
+ element = EL_CHAR_W;
+ break;
+
+ case 0x15f6: /* (green) */
+ element = EL_CHAR_X;
+ break;
+
+ case 0x15f7: /* (green) */
+ element = EL_CHAR_Y;
+ break;
+
+ case 0x15f8: /* (green) */
+ element = EL_CHAR_Z;
+ break;
+
+ case 0x15f9: /* (green) */
+ element = EL_CHAR_AUMLAUT;
+ break;
+
+ case 0x15fa: /* (green) */
+ element = EL_CHAR_OUMLAUT;
+ break;
+
+ case 0x15fb: /* (green) */
+ element = EL_CHAR_UUMLAUT;
+ break;
+
+ case 0x15fc: /* (green) */
+ element = EL_CHAR_0;
+ break;
+
+ case 0x15fd: /* (green) */
+ element = EL_CHAR_1;
+ break;
+
+ case 0x15fe: /* (green) */
+ element = EL_CHAR_2;
+ break;
+
+ case 0x15ff: /* (green) */
+ element = EL_CHAR_3;
+ break;
+
+ case 0x1600: /* (green) */
+ element = EL_CHAR_4;
+ break;
+
+ case 0x1601: /* (green) */
+ element = EL_CHAR_5;
+ break;
+
+ case 0x1602: /* (green) */
+ element = EL_CHAR_6;
+ break;
+
+ case 0x1603: /* (green) */
+ element = EL_CHAR_7;
+ break;
+
+ case 0x1604: /* (green) */
+ element = EL_CHAR_8;
+ break;
+
+ case 0x1605: /* (green) */
+ element = EL_CHAR_9;
+ break;
+
+ case 0x1606: /* (green) */
+ element = EL_CHAR_PERIOD;
+ break;
+
+ case 0x1607: /* (green) */
+ element = EL_CHAR_EXCLAM;
+ break;
+
+ case 0x1608: /* (green) */
+ element = EL_CHAR_COLON;
+ break;
+
+ case 0x1609: /* (green) */
+ element = EL_CHAR_LESS;
+ break;
+
+ case 0x160a: /* (green) */
+ element = EL_CHAR_GREATER;
+ break;
+
+ case 0x160b: /* (green) */
+ element = EL_CHAR_QUESTION;
+ break;
+
+ case 0x160c: /* (green) */
+ element = EL_CHAR_COPYRIGHT;
+ break;
+
+ case 0x160d: /* (green) */
+ element = EL_CHAR_UP;
+ break;
+
+ case 0x160e: /* (green) */
+ element = EL_CHAR_DOWN;
+ break;
+
+ case 0x160f: /* (green) */
+ element = EL_CHAR_BUTTON;
+ break;
+
+ case 0x1610: /* (green) */
+ element = EL_CHAR_PLUS;
+ break;
+
+ case 0x1611: /* (green) */
+ element = EL_CHAR_MINUS;
+ break;
+
+ case 0x1612: /* (green) */
+ element = EL_CHAR_APOSTROPHE;
+ break;
+
+ case 0x1613: /* (green) */
+ element = EL_CHAR_PARENLEFT;
+ break;
+
+ case 0x1614: /* (green) */
+ element = EL_CHAR_PARENRIGHT;
+ break;
+
+ case 0x1615: /* (blue steel) */
+ element = EL_STEEL_CHAR_A;
+ break;
+
+ case 0x1616: /* (blue steel) */
+ element = EL_STEEL_CHAR_B;
+ break;
+
+ case 0x1617: /* (blue steel) */
+ element = EL_STEEL_CHAR_C;
+ break;
+
+ case 0x1618: /* (blue steel) */
+ element = EL_STEEL_CHAR_D;
+ break;
+
+ case 0x1619: /* (blue steel) */
+ element = EL_STEEL_CHAR_E;
+ break;
+
+ case 0x161a: /* (blue steel) */
+ element = EL_STEEL_CHAR_F;
+ break;
+
+ case 0x161b: /* (blue steel) */
+ element = EL_STEEL_CHAR_G;
+ break;
+
+ case 0x161c: /* (blue steel) */
+ element = EL_STEEL_CHAR_H;
+ break;
+
+ case 0x161d: /* (blue steel) */
+ element = EL_STEEL_CHAR_I;
+ break;
+
+ case 0x161e: /* (blue steel) */
+ element = EL_STEEL_CHAR_J;
+ break;
+
+ case 0x161f: /* (blue steel) */
+ element = EL_STEEL_CHAR_K;
+ break;
+
+ case 0x1620: /* (blue steel) */
+ element = EL_STEEL_CHAR_L;
+ break;
+
+ case 0x1621: /* (blue steel) */
+ element = EL_STEEL_CHAR_M;
+ break;
+
+ case 0x1622: /* (blue steel) */
+ element = EL_STEEL_CHAR_N;
+ break;
+
+ case 0x1623: /* (blue steel) */
+ element = EL_STEEL_CHAR_O;
+ break;
+
+ case 0x1624: /* (blue steel) */
+ element = EL_STEEL_CHAR_P;
+ break;
+
+ case 0x1625: /* (blue steel) */
+ element = EL_STEEL_CHAR_Q;
+ break;
+
+ case 0x1626: /* (blue steel) */
+ element = EL_STEEL_CHAR_R;
+ break;
+
+ case 0x1627: /* (blue steel) */
+ element = EL_STEEL_CHAR_S;
+ break;
+
+ case 0x1628: /* (blue steel) */
+ element = EL_STEEL_CHAR_T;
+ break;
+
+ case 0x1629: /* (blue steel) */
+ element = EL_STEEL_CHAR_U;
+ break;
+
+ case 0x162a: /* (blue steel) */
+ element = EL_STEEL_CHAR_V;
+ break;
+
+ case 0x162b: /* (blue steel) */
+ element = EL_STEEL_CHAR_W;
+ break;
+
+ case 0x162c: /* (blue steel) */
+ element = EL_STEEL_CHAR_X;
+ break;
+
+ case 0x162d: /* (blue steel) */
+ element = EL_STEEL_CHAR_Y;
+ break;
+
+ case 0x162e: /* (blue steel) */
+ element = EL_STEEL_CHAR_Z;
+ break;
+
+ case 0x162f: /* (blue steel) */
+ element = EL_STEEL_CHAR_AUMLAUT;
+ break;
+
+ case 0x1630: /* (blue steel) */
+ element = EL_STEEL_CHAR_OUMLAUT;
+ break;
+
+ case 0x1631: /* (blue steel) */
+ element = EL_STEEL_CHAR_UUMLAUT;
+ break;
+
+ case 0x1632: /* (blue steel) */
+ element = EL_STEEL_CHAR_0;
+ break;
+
+ case 0x1633: /* (blue steel) */
+ element = EL_STEEL_CHAR_1;
+ break;
+
+ case 0x1634: /* (blue steel) */
+ element = EL_STEEL_CHAR_2;
+ break;
+
+ case 0x1635: /* (blue steel) */
+ element = EL_STEEL_CHAR_3;
+ break;
+
+ case 0x1636: /* (blue steel) */
+ element = EL_STEEL_CHAR_4;
+ break;
+
+ case 0x1637: /* (blue steel) */
+ element = EL_STEEL_CHAR_5;
+ break;
+
+ case 0x1638: /* (blue steel) */
+ element = EL_STEEL_CHAR_6;
+ break;
+
+ case 0x1639: /* (blue steel) */
+ element = EL_STEEL_CHAR_7;
+ break;
+
+ case 0x163a: /* (blue steel) */
+ element = EL_STEEL_CHAR_8;
+ break;
+
+ case 0x163b: /* (blue steel) */
+ element = EL_STEEL_CHAR_9;
+ break;
+
+ case 0x163c: /* (blue steel) */
+ element = EL_STEEL_CHAR_PERIOD;
+ break;
+
+ case 0x163d: /* (blue steel) */
+ element = EL_STEEL_CHAR_EXCLAM;
+ break;
+
+ case 0x163e: /* (blue steel) */
+ element = EL_STEEL_CHAR_COLON;
+ break;
+
+ case 0x163f: /* (blue steel) */
+ element = EL_STEEL_CHAR_LESS;
+ break;
+
+ case 0x1640: /* (blue steel) */
+ element = EL_STEEL_CHAR_GREATER;
+ break;
+
+ case 0x1641: /* (blue steel) */
+ element = EL_STEEL_CHAR_QUESTION;
+ break;
+
+ case 0x1642: /* (blue steel) */
+ element = EL_STEEL_CHAR_COPYRIGHT;
+ break;
+
+ case 0x1643: /* (blue steel) */
+ element = EL_STEEL_CHAR_UP;
+ break;
+
+ case 0x1644: /* (blue steel) */
+ element = EL_STEEL_CHAR_DOWN;
+ break;
+
+ case 0x1645: /* (blue steel) */
+ element = EL_STEEL_CHAR_BUTTON;
+ break;
+
+ case 0x1646: /* (blue steel) */
+ element = EL_STEEL_CHAR_PLUS;
+ break;
+
+ case 0x1647: /* (blue steel) */
+ element = EL_STEEL_CHAR_MINUS;
+ break;
+
+ case 0x1648: /* (blue steel) */
+ element = EL_STEEL_CHAR_APOSTROPHE;
+ break;
+
+ case 0x1649: /* (blue steel) */
+ element = EL_STEEL_CHAR_PARENLEFT;
+ break;
+
+ case 0x164a: /* (blue steel) */
+ element = EL_STEEL_CHAR_PARENRIGHT;
+ break;
+
+ case 0x164b: /* (green steel) */
+ element = EL_STEEL_CHAR_A;
+ break;
+
+ case 0x164c: /* (green steel) */
+ element = EL_STEEL_CHAR_B;
+ break;
+
+ case 0x164d: /* (green steel) */
+ element = EL_STEEL_CHAR_C;
+ break;
+
+ case 0x164e: /* (green steel) */
+ element = EL_STEEL_CHAR_D;
+ break;
+
+ case 0x164f: /* (green steel) */
+ element = EL_STEEL_CHAR_E;
+ break;
+
+ case 0x1650: /* (green steel) */
+ element = EL_STEEL_CHAR_F;
+ break;
+
+ case 0x1651: /* (green steel) */
+ element = EL_STEEL_CHAR_G;
+ break;
+
+ case 0x1652: /* (green steel) */
+ element = EL_STEEL_CHAR_H;
+ break;
+
+ case 0x1653: /* (green steel) */
+ element = EL_STEEL_CHAR_I;
+ break;
+
+ case 0x1654: /* (green steel) */
+ element = EL_STEEL_CHAR_J;
+ break;
+
+ case 0x1655: /* (green steel) */
+ element = EL_STEEL_CHAR_K;
+ break;
+
+ case 0x1656: /* (green steel) */
+ element = EL_STEEL_CHAR_L;
+ break;
+
+ case 0x1657: /* (green steel) */
+ element = EL_STEEL_CHAR_M;
+ break;
+
+ case 0x1658: /* (green steel) */
+ element = EL_STEEL_CHAR_N;
+ break;
+
+ case 0x1659: /* (green steel) */
+ element = EL_STEEL_CHAR_O;
+ break;
+
+ case 0x165a: /* (green steel) */
+ element = EL_STEEL_CHAR_P;
+ break;
+
+ case 0x165b: /* (green steel) */
+ element = EL_STEEL_CHAR_Q;
+ break;
+
+ case 0x165c: /* (green steel) */
+ element = EL_STEEL_CHAR_R;
+ break;
+
+ case 0x165d: /* (green steel) */
+ element = EL_STEEL_CHAR_S;
+ break;
+
+ case 0x165e: /* (green steel) */
+ element = EL_STEEL_CHAR_T;
+ break;
+
+ case 0x165f: /* (green steel) */
+ element = EL_STEEL_CHAR_U;
+ break;
+
+ case 0x1660: /* (green steel) */
+ element = EL_STEEL_CHAR_V;
+ break;
+
+ case 0x1661: /* (green steel) */
+ element = EL_STEEL_CHAR_W;
+ break;
+
+ case 0x1662: /* (green steel) */
+ element = EL_STEEL_CHAR_X;
+ break;
+
+ case 0x1663: /* (green steel) */
+ element = EL_STEEL_CHAR_Y;
+ break;
+
+ case 0x1664: /* (green steel) */
+ element = EL_STEEL_CHAR_Z;
+ break;
+
+ case 0x1665: /* (green steel) */
+ element = EL_STEEL_CHAR_AUMLAUT;
+ break;
+
+ case 0x1666: /* (green steel) */
+ element = EL_STEEL_CHAR_OUMLAUT;
+ break;
+
+ case 0x1667: /* (green steel) */
+ element = EL_STEEL_CHAR_UUMLAUT;
+ break;
+
+ case 0x1668: /* (green steel) */
+ element = EL_STEEL_CHAR_0;
+ break;
+
+ case 0x1669: /* (green steel) */
+ element = EL_STEEL_CHAR_1;
+ break;
+
+ case 0x166a: /* (green steel) */
+ element = EL_STEEL_CHAR_2;
+ break;
+
+ case 0x166b: /* (green steel) */
+ element = EL_STEEL_CHAR_3;
+ break;
+
+ case 0x166c: /* (green steel) */
+ element = EL_STEEL_CHAR_4;
+ break;
+
+ case 0x166d: /* (green steel) */
+ element = EL_STEEL_CHAR_5;
+ break;
+
+ case 0x166e: /* (green steel) */
+ element = EL_STEEL_CHAR_6;
+ break;
+
+ case 0x166f: /* (green steel) */
+ element = EL_STEEL_CHAR_7;
+ break;
+
+ case 0x1670: /* (green steel) */
+ element = EL_STEEL_CHAR_8;
+ break;
+
+ case 0x1671: /* (green steel) */
+ element = EL_STEEL_CHAR_9;
+ break;
+
+ case 0x1672: /* (green steel) */
+ element = EL_STEEL_CHAR_PERIOD;
+ break;
+
+ case 0x1673: /* (green steel) */
+ element = EL_STEEL_CHAR_EXCLAM;
+ break;
+
+ case 0x1674: /* (green steel) */
+ element = EL_STEEL_CHAR_COLON;
+ break;
+
+ case 0x1675: /* (green steel) */
+ element = EL_STEEL_CHAR_LESS;
+ break;
+
+ case 0x1676: /* (green steel) */
+ element = EL_STEEL_CHAR_GREATER;
+ break;
+
+ case 0x1677: /* (green steel) */
+ element = EL_STEEL_CHAR_QUESTION;
+ break;
+
+ case 0x1678: /* (green steel) */
+ element = EL_STEEL_CHAR_COPYRIGHT;
+ break;
+
+ case 0x1679: /* (green steel) */
+ element = EL_STEEL_CHAR_UP;
+ break;
+
+ case 0x167a: /* (green steel) */
+ element = EL_STEEL_CHAR_DOWN;
+ break;
+
+ case 0x167b: /* (green steel) */
+ element = EL_STEEL_CHAR_BUTTON;
+ break;
+
+ case 0x167c: /* (green steel) */
+ element = EL_STEEL_CHAR_PLUS;
+ break;
+
+ case 0x167d: /* (green steel) */
+ element = EL_STEEL_CHAR_MINUS;
+ break;
+
+ case 0x167e: /* (green steel) */
+ element = EL_STEEL_CHAR_APOSTROPHE;
+ break;
+
+ case 0x167f: /* (green steel) */
+ element = EL_STEEL_CHAR_PARENLEFT;
+ break;
+
+ case 0x1680: /* (green steel) */
+ element = EL_STEEL_CHAR_PARENRIGHT;
+ break;
+
+ case 0x1681: /* gate (red) */
+ element = EL_EM_GATE_1;
+ break;
+
+ case 0x1682: /* secret gate (red) */
+ element = EL_GATE_1_GRAY;
+ break;
+
+ case 0x1683: /* gate (yellow) */
+ element = EL_EM_GATE_2;
+ break;
+
+ case 0x1684: /* secret gate (yellow) */
+ element = EL_GATE_2_GRAY;
+ break;
+
+ case 0x1685: /* gate (blue) */
+ element = EL_EM_GATE_4;
+ break;
+
+ case 0x1686: /* secret gate (blue) */
+ element = EL_GATE_4_GRAY;
+ break;
+
+ case 0x1687: /* gate (green) */
+ element = EL_EM_GATE_3;
+ break;
+
+ case 0x1688: /* secret gate (green) */
+ element = EL_GATE_3_GRAY;
+ break;
+
+ case 0x1689: /* gate (white) */
+ element = EL_DC_GATE_WHITE;
+ break;
+
+ case 0x168a: /* secret gate (white) */
+ element = EL_DC_GATE_WHITE_GRAY;
+ break;
+
+ case 0x168b: /* secret gate (no key) */
+ element = EL_DC_GATE_FAKE_GRAY;
+ break;
+
+ case 0x168c:
+ element = EL_ROBOT_WHEEL;
+ break;
+
+ case 0x168d:
+ element = EL_DC_TIMEGATE_SWITCH;
+ break;
+
+ case 0x168e:
+ element = EL_ACID_POOL_BOTTOM;
+ break;
+
+ case 0x168f:
+ element = EL_ACID_POOL_TOPLEFT;
+ break;
+
+ case 0x1690:
+ element = EL_ACID_POOL_TOPRIGHT;
+ break;
+
+ case 0x1691:
+ element = EL_ACID_POOL_BOTTOMLEFT;
+ break;
+
+ case 0x1692:
+ element = EL_ACID_POOL_BOTTOMRIGHT;
+ break;
+
+ case 0x1693:
+ element = EL_STEELWALL;
+ break;
+
+ case 0x1694:
+ element = EL_STEELWALL_SLIPPERY;
+ break;
+
+ case 0x1695: /* steel wall (not round) */
+ element = EL_STEELWALL;
+ break;
+
+ case 0x1696: /* steel wall (left) */
+ element = EL_DC_STEELWALL_1_LEFT;
+ break;
+
+ case 0x1697: /* steel wall (bottom) */
+ element = EL_DC_STEELWALL_1_BOTTOM;
+ break;
+
+ case 0x1698: /* steel wall (right) */
+ element = EL_DC_STEELWALL_1_RIGHT;
+ break;
+
+ case 0x1699: /* steel wall (top) */
+ element = EL_DC_STEELWALL_1_TOP;
+ break;
+
+ case 0x169a: /* steel wall (left/bottom) */
+ element = EL_DC_STEELWALL_1_BOTTOMLEFT;
+ break;
+
+ case 0x169b: /* steel wall (right/bottom) */
+ element = EL_DC_STEELWALL_1_BOTTOMRIGHT;
+ break;
+
+ case 0x169c: /* steel wall (right/top) */
+ element = EL_DC_STEELWALL_1_TOPRIGHT;
+ break;
+
+ case 0x169d: /* steel wall (left/top) */
+ element = EL_DC_STEELWALL_1_TOPLEFT;
+ break;
+
+ case 0x169e: /* steel wall (right/bottom small) */
+ element = EL_DC_STEELWALL_1_BOTTOMRIGHT_2;
+ break;
+
+ case 0x169f: /* steel wall (left/bottom small) */
+ element = EL_DC_STEELWALL_1_BOTTOMLEFT_2;
+ break;
+
+ case 0x16a0: /* steel wall (right/top small) */
+ element = EL_DC_STEELWALL_1_TOPRIGHT_2;
+ break;
+
+ case 0x16a1: /* steel wall (left/top small) */
+ element = EL_DC_STEELWALL_1_TOPLEFT_2;
+ break;
+
+ case 0x16a2: /* steel wall (left/right) */
+ element = EL_DC_STEELWALL_1_VERTICAL;
+ break;
+
+ case 0x16a3: /* steel wall (top/bottom) */
+ element = EL_DC_STEELWALL_1_HORIZONTAL;
+ break;
+
+ case 0x16a4: /* steel wall 2 (left end) */
+ element = EL_DC_STEELWALL_2_LEFT;
+ break;
+
+ case 0x16a5: /* steel wall 2 (right end) */
+ element = EL_DC_STEELWALL_2_RIGHT;
+ break;
+
+ case 0x16a6: /* steel wall 2 (top end) */
+ element = EL_DC_STEELWALL_2_TOP;
+ break;
+
+ case 0x16a7: /* steel wall 2 (bottom end) */
+ element = EL_DC_STEELWALL_2_BOTTOM;
+ break;
+
+ case 0x16a8: /* steel wall 2 (left/right) */
+ element = EL_DC_STEELWALL_2_HORIZONTAL;
+ break;
+
+ case 0x16a9: /* steel wall 2 (up/down) */
+ element = EL_DC_STEELWALL_2_VERTICAL;
+ break;
+
+ case 0x16aa: /* steel wall 2 (mid) */
+ element = EL_DC_STEELWALL_2_MIDDLE;
+ break;
+
+ case 0x16ab:
+ element = EL_SIGN_EXCLAMATION;
+ break;
+
+ case 0x16ac:
+ element = EL_SIGN_RADIOACTIVITY;
+ break;
+
+ case 0x16ad:
+ element = EL_SIGN_STOP;
+ break;
+
+ case 0x16ae:
+ element = EL_SIGN_WHEELCHAIR;
+ break;
+
+ case 0x16af:
+ element = EL_SIGN_PARKING;
+ break;
+
+ case 0x16b0:
+ element = EL_SIGN_NO_ENTRY;
+ break;
+
+ case 0x16b1:
+ element = EL_SIGN_HEART;
+ break;
+
+ case 0x16b2:
+ element = EL_SIGN_GIVE_WAY;
+ break;
+
+ case 0x16b3:
+ element = EL_SIGN_ENTRY_FORBIDDEN;
+ break;
+
+ case 0x16b4:
+ element = EL_SIGN_EMERGENCY_EXIT;
+ break;
+
+ case 0x16b5:
+ element = EL_SIGN_YIN_YANG;
+ break;
+
+ case 0x16b6:
+ element = EL_WALL_EMERALD;
+ break;
+
+ case 0x16b7:
+ element = EL_WALL_DIAMOND;
+ break;
+
+ case 0x16b8:
+ element = EL_WALL_PEARL;
+ break;
+
+ case 0x16b9:
+ element = EL_WALL_CRYSTAL;
+ break;
+
+ case 0x16ba:
+ element = EL_INVISIBLE_WALL;
+ break;
+
+ case 0x16bb:
+ element = EL_INVISIBLE_STEELWALL;
+ break;
+
+ /* 0x16bc - 0x16cb: */
+ /* EL_INVISIBLE_SAND */
+
+ case 0x16cc:
+ element = EL_LIGHT_SWITCH;
+ break;
+
+ case 0x16cd:
+ element = EL_ENVELOPE_1;
+ break;
+
+ default:
+ if (element >= 0x0117 && element <= 0x036e) /* (?) */
+ element = EL_DIAMOND;
+ else if (element >= 0x042d && element <= 0x0684) /* (?) */
+ element = EL_EMERALD;
+ else if (element >= 0x157c && element <= 0x158b)
+ element = EL_SAND;
+ else if (element >= 0x1590 && element <= 0x159f)
+ element = EL_DC_LANDMINE;
+ else if (element >= 0x16bc && element <= 0x16cb)
+ element = EL_INVISIBLE_SAND;
+ else
+ {
+ Error(ERR_WARN, "unknown Diamond Caves element 0x%04x", element);
+ element = EL_UNKNOWN;
+ }
+ break;
+ }
+
+ return getMappedElement(element);
+}
+
+static void LoadLevelFromFileStream_DC(File *file, struct LevelInfo *level,
+ int nr)
+{
+ byte header[DC_LEVEL_HEADER_SIZE];
+ int envelope_size;
+ int envelope_header_pos = 62;
+ int envelope_content_pos = 94;
+ int level_name_pos = 251;
+ int level_author_pos = 292;
+ int envelope_header_len;
+ int envelope_content_len;
+ int level_name_len;
+ int level_author_len;
+ int fieldx, fieldy;
+ int num_yamyam_contents;
+ int i, x, y;
+
+ getDecodedWord_DC(0, TRUE); /* initialize DC2 decoding engine */
+
+ for (i = 0; i < DC_LEVEL_HEADER_SIZE / 2; i++)
+ {
+ unsigned short header_word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
+
+ header[i * 2 + 0] = header_word >> 8;
+ header[i * 2 + 1] = header_word & 0xff;
+ }
+
+ /* read some values from level header to check level decoding integrity */
+ fieldx = header[6] | (header[7] << 8);
+ fieldy = header[8] | (header[9] << 8);
+ num_yamyam_contents = header[60] | (header[61] << 8);
+
+ /* do some simple sanity checks to ensure that level was correctly decoded */
+ if (fieldx < 1 || fieldx > 256 ||
+ fieldy < 1 || fieldy > 256 ||
+ num_yamyam_contents < 1 || num_yamyam_contents > 8)
+ {
+ level->no_valid_file = TRUE;