+#if 1
+
+static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
+{
+ int i, x, y;
+
+ li = *level; /* copy level data into temporary buffer */
+ setConfigToDefaultsFromConfigList(chunk_config_INFO);
+ *level = li; /* copy temporary buffer back to level data */
+
+ setLevelInfoToDefaults_EM();
+ setLevelInfoToDefaults_SP();
+
+ level->native_em_level = &native_em_level;
+ level->native_sp_level = &native_sp_level;
+
+ level->file_version = FILE_VERSION_ACTUAL;
+ level->game_version = GAME_VERSION_ACTUAL;
+
+ level->creation_date = getCurrentDate();
+
+ level->encoding_16bit_field = TRUE;
+ level->encoding_16bit_yamyam = TRUE;
+ level->encoding_16bit_amoeba = TRUE;
+
+ for (x = 0; x < MAX_LEV_FIELDX; x++)
+ for (y = 0; y < MAX_LEV_FIELDY; y++)
+ level->field[x][y] = EL_SAND;
+
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = '\0';
+ for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = '\0';
+
+ strcpy(level->name, NAMELESS_LEVEL_NAME);
+ strcpy(level->author, ANONYMOUS_NAME);
+
+ level->field[0][0] = EL_PLAYER_1;
+ level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
+
+ BorderElement = EL_STEELWALL;
+
+ /* set all bug compatibility flags to "false" => do not emulate this bug */
+ level->use_action_after_change_bug = FALSE;
+
+ if (leveldir_current)
+ {
+ /* try to determine better author name than 'anonymous' */
+ if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
+ {
+ strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ }
+ else
+ {
+ switch (LEVELCLASS(leveldir_current))
+ {
+ case LEVELCLASS_TUTORIAL:
+ strcpy(level->author, PROGRAM_AUTHOR_STRING);
+ break;
+
+ case LEVELCLASS_CONTRIB:
+ strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
+
+ case LEVELCLASS_PRIVATE:
+ strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
+
+ default:
+ /* keep default value */
+ break;
+ }
+ }
+ }
+}
+
+static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
+{
+ static boolean clipboard_elements_initialized = FALSE;
+ int i;
+
+ InitElementPropertiesStatic();
+
+ li = *level; /* copy level data into temporary buffer */
+ setConfigToDefaultsFromConfigList(chunk_config_ELEM);
+ *level = li; /* copy temporary buffer back to level data */
+
+ for (i = 0; i < MAX_NUM_ELEMENTS; i++)
+ {
+ int element = i;
+ struct ElementInfo *ei = &element_info[element];
+
+ /* never initialize clipboard elements after the very first time */
+ /* (to be able to use clipboard elements between several levels) */
+ if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
+ continue;
+
+ if (IS_ENVELOPE(element))
+ {
+ int envelope_nr = element - EL_ENVELOPE_1;
+
+ setConfigToDefaultsFromConfigList(chunk_config_NOTE);
+
+ level->envelope[envelope_nr] = xx_envelope;
+ }
+
+ if (IS_CUSTOM_ELEMENT(element) ||
+ IS_GROUP_ELEMENT(element) ||
+ IS_INTERNAL_ELEMENT(element))
+ {
+ xx_ei = *ei; /* copy element data into temporary buffer */
+
+ setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
+
+ *ei = xx_ei;
+ }
+
+ setElementChangePages(ei, 1);
+ setElementChangeInfoToDefaults(ei->change);
+
+ if (IS_CUSTOM_ELEMENT(element) ||
+ IS_GROUP_ELEMENT(element) ||
+ IS_INTERNAL_ELEMENT(element))
+ {
+ setElementDescriptionToDefault(ei);
+
+ ei->modified_settings = FALSE;
+ }
+
+ if (IS_CUSTOM_ELEMENT(element) ||
+ IS_INTERNAL_ELEMENT(element))
+ {
+ /* internal values used in level editor */
+
+ ei->access_type = 0;
+ ei->access_layer = 0;
+ ei->access_protected = 0;
+ ei->walk_to_action = 0;
+ ei->smash_targets = 0;
+ ei->deadliness = 0;
+
+ ei->can_explode_by_fire = FALSE;
+ ei->can_explode_smashed = FALSE;
+ ei->can_explode_impact = FALSE;
+
+ ei->current_change_page = 0;
+ }
+
+ if (IS_GROUP_ELEMENT(element) ||
+ IS_INTERNAL_ELEMENT(element))
+ {
+ struct ElementGroupInfo *group;
+
+ /* initialize memory for list of elements in group */
+ if (ei->group == NULL)
+ ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
+
+ group = ei->group;
+
+ xx_group = *group; /* copy group data into temporary buffer */
+
+ setConfigToDefaultsFromConfigList(chunk_config_GRPX);
+
+ *group = xx_group;
+ }
+ }
+
+ clipboard_elements_initialized = TRUE;
+}
+
+static void setLevelInfoToDefaults(struct LevelInfo *level,
+ boolean level_info_only)
+{
+ setLevelInfoToDefaults_Level(level);
+
+ if (!level_info_only)
+ setLevelInfoToDefaults_Elements(level);
+
+ level->no_valid_file = FALSE;
+
+ level->changed = FALSE;
+}
+
+#else
+
+static void setLevelInfoToDefaults(struct LevelInfo *level,
+ boolean level_info_only)