+void LoadSetup()
+{
+ char *filename;
+ struct SetupFileList *setup_file_list = NULL;
+
+ /* always start with reliable default values */
+ setSetupInfoToDefaults(&setup);
+
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
+
+ setup_file_list = loadSetupFileList(filename);
+
+ if (setup_file_list)
+ {
+ checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
+ decodeSetupFileList(setup_file_list);
+
+ setup.direct_draw = !setup.double_buffering;
+
+ freeSetupFileList(setup_file_list);
+
+ /* needed to work around problems with fixed length strings */
+ if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
+ setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
+ else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
+ {
+ char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
+
+ strcpy(new_name, setup.player_name);
+ free(setup.player_name);
+ setup.player_name = new_name;
+ }
+ }
+ else
+ Error(ERR_WARN, "using default setup values");
+
+ free(filename);
+}
+
+static char *getSetupLine(char *prefix, int token_nr)
+{
+ int i;
+ static char entry[MAX_LINE_LEN];
+ int token_type = token_info[token_nr].type;
+ void *setup_value = token_info[token_nr].value;
+ char *token_text = token_info[token_nr].text;
+
+ /* start with the prefix, token and some spaces to format output line */
+ sprintf(entry, "%s%s:", prefix, token_text);
+ for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
+ strcat(entry, " ");
+
+ /* continue with the token's value (which can have different types) */
+ switch (token_type)
+ {
+ case TYPE_BOOLEAN:
+ strcat(entry, (*(boolean *)setup_value ? "true" : "false"));
+ break;
+
+ case TYPE_SWITCH:
+ strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
+ break;
+
+ case TYPE_KEYSYM:
+ {
+ KeySym keysym = *(KeySym *)setup_value;
+ char *keyname = getKeyNameFromKeySym(keysym);
+
+ strcat(entry, getX11KeyNameFromKeySym(keysym));
+ for (i=strlen(entry); i<50; i++)
+ strcat(entry, " ");
+
+ /* add comment, if useful */
+ if (strcmp(keyname, "(undefined)") != 0 &&
+ strcmp(keyname, "(unknown)") != 0)
+ {
+ strcat(entry, "# ");
+ strcat(entry, keyname);
+ }
+ }
+ break;
+
+ case TYPE_INTEGER:
+ {
+ char buffer[MAX_LINE_LEN];
+
+ sprintf(buffer, "%d", *(int *)setup_value);
+ strcat(entry, buffer);
+ }
+ break;
+
+ case TYPE_STRING:
+ strcat(entry, *(char **)setup_value);
+ break;
+
+ default:
+ break;
+ }
+
+ return entry;
+}
+
+void SaveSetup()
+{
+ int i, pnr;
+ char *filename;
+ FILE *file;
+
+ InitUserDataDirectory();
+
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
+ return;
+ }
+
+ fprintf(file, "%s\n",
+ getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE));
+ fprintf(file, "\n");
+
+ /* handle global setup values */
+ si = setup;
+ for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+ {
+ fprintf(file, "%s\n", getSetupLine("", i));
+
+ /* just to make things nicer :) */
+ if (i == SETUP_TOKEN_PLAYER_NAME)
+ fprintf(file, "\n");
+ }
+
+ /* handle player specific setup values */
+ for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ {
+ char prefix[30];
+
+ sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
+ fprintf(file, "\n");
+
+ sii = setup.input[pnr];
+ for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+ fprintf(file, "%s\n", getSetupLine(prefix, i));
+ }
+
+ fclose(file);
+ free(filename);
+
+ chmod(filename, SETUP_PERMS);
+}
+
+void LoadLevelSetup_LastSeries()
+{
+ char *filename;
+ struct SetupFileList *level_setup_list = NULL;
+
+ /* always start with reliable default values */
+ leveldir_nr = 0;
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+
+ if ((level_setup_list = loadSetupFileList(filename)))
+ {
+ char *last_level_series =
+ getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
+
+ leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
+
+ checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
+ }
+ else
+ Error(ERR_WARN, "using default setup values");
+
+ free(filename);
+}
+
+void SaveLevelSetup_LastSeries()
+{
+ char *filename;
+ char *level_subdir = leveldir[leveldir_nr].filename;
+ FILE *file;
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ InitUserDataDirectory();
+
+ filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
+ return;
+ }
+
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
+ level_subdir));
+
+ fclose(file);
+ free(filename);
+
+ chmod(filename, SETUP_PERMS);
+}
+
+static void checkSeriesInfo(int leveldir_nr)
+{
+ static char *level_directory = NULL;
+ DIR *dir;
+ struct dirent *dir_entry;
+
+ /* check for more levels besides the 'levels' field of 'levelinfo.conf' */
+
+ level_directory = getPath2((leveldir[leveldir_nr].user_defined ?
+ getUserLevelDir("") :
+ options.level_directory),
+ leveldir[leveldir_nr].filename);
+
+ if ((dir = opendir(level_directory)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
+ return;
+ }
+
+ while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */
+ {
+ if (strlen(dir_entry->d_name) > 4 &&
+ dir_entry->d_name[3] == '.' &&
+ strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0)
+ {
+ char levelnum_str[4];
+ int levelnum_value;
+
+ strncpy(levelnum_str, dir_entry->d_name, 3);
+ levelnum_str[3] = '\0';
+
+ levelnum_value = atoi(levelnum_str);
+
+ if (levelnum_value < leveldir[leveldir_nr].first_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir[leveldir_nr].first_level = levelnum_value;
+ }
+ else if (levelnum_value > leveldir[leveldir_nr].last_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir[leveldir_nr].last_level = levelnum_value;
+ }
+ }
+ }
+
+ closedir(dir);
+}
+
+void LoadLevelSetup_SeriesInfo(int leveldir_nr)
+{
+ char *filename;
+ struct SetupFileList *level_setup_list = NULL;
+ char *level_subdir = leveldir[leveldir_nr].filename;
+
+ /* always start with reliable default values */
+ level_nr = 0;
+ leveldir[leveldir_nr].handicap_level = 0;
+
+ checkSeriesInfo(leveldir_nr);
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ level_subdir = leveldir[leveldir_nr].filename;
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if ((level_setup_list = loadSetupFileList(filename)))
+ {
+ char *token_value;
+
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL);
+
+ if (token_value)
+ {
+ level_nr = atoi(token_value);
+
+ if (level_nr < leveldir[leveldir_nr].first_level)
+ level_nr = leveldir[leveldir_nr].first_level;
+ if (level_nr > leveldir[leveldir_nr].last_level)
+ level_nr = leveldir[leveldir_nr].last_level;
+ }
+
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL);
+
+ if (token_value)
+ {
+ int level_nr = atoi(token_value);
+
+ if (level_nr < leveldir[leveldir_nr].first_level)
+ level_nr = leveldir[leveldir_nr].first_level;
+ if (level_nr > leveldir[leveldir_nr].last_level + 1)
+ level_nr = leveldir[leveldir_nr].last_level;
+
+ leveldir[leveldir_nr].handicap_level = level_nr;
+ }
+
+ checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
+ }
+ else
+ Error(ERR_WARN, "using default setup values");
+
+ free(filename);
+}
+
+void SaveLevelSetup_SeriesInfo(int leveldir_nr)
+{
+ char *filename;
+ char *level_subdir = leveldir[leveldir_nr].filename;
+ char *level_nr_str = int2str(level_nr, 0);
+ char *handicap_level_str = int2str(leveldir[leveldir_nr].handicap_level, 0);
+ FILE *file;
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ InitLevelSetupDirectory(level_subdir);
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
+ return;
+ }
+
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
+ level_nr_str));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,
+ handicap_level_str));
+
+ fclose(file);
+ free(filename);
+
+ chmod(filename, SETUP_PERMS);
+}
+
+#ifdef MSDOS
+static boolean initErrorFile()
+{
+ char *filename;
+ FILE *error_file;
+
+ InitUserDataDirectory();
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ error_file = fopen(filename, "w");
+ free(filename);
+
+ if (error_file == NULL)
+ return FALSE;
+
+ fclose(error_file);
+
+ return TRUE;
+}
+
+FILE *openErrorFile()
+{
+ static boolean first_access = TRUE;
+ char *filename;
+ FILE *error_file;
+
+ if (first_access)
+ {
+ if (!initErrorFile())
+ return NULL;
+
+ first_access = FALSE;
+ }
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ error_file = fopen(filename, "a");
+ free(filename);
+
+ return error_file;
+}
+
+void dumpErrorFile()
+{
+ char *filename;
+ FILE *error_file;
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ error_file = fopen(filename, "r");
+ free(filename);
+
+ if (error_file != NULL)
+ {
+ while (!feof(error_file))
+ fputc(fgetc(error_file), stderr);
+
+ fclose(error_file);
+ }