- si->bd_smooth_movements = MODE_AUTO;
- si->bd_pushing_graphics = TRUE;
- si->bd_up_down_graphics = TRUE;
- si->bd_skip_falling_sounds = MODE_AUTO;
+ si->bd_smooth_movements = STATE_AUTO;
+ si->bd_pushing_graphics = STATE_TRUE;
+ si->bd_up_down_graphics = STATE_TRUE;
+ si->bd_skip_falling_sounds = STATE_AUTO;