level_em->cave[x][y] = Zborder;
if (BorderElement == EL_STEELWALL)
{
for (y = 0; y < lev->height + 2; y++)
for (x = 0; x < lev->width + 2; x++)
level_em->cave[x][y] = Zborder;
if (BorderElement == EL_STEELWALL)
{
for (y = 0; y < lev->height + 2; y++)
for (x = 0; x < lev->width + 2; x++)