+ if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
+ IS_LEVELCLASS_USER(leveldir_current))
+ {
+ /* for user contributed and private levels, use the version of
+ the game engine the levels were created for */
+ level.game_version = level.file_version;
+
+ /* player was faster than monsters in pre-1.0 levels */
+ if (level.file_version == FILE_VERSION_1_0)
+ {
+ Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "using high speed movement for player");
+ level.double_speed = TRUE;
+ }
+ }
+ else
+ {
+ /* always use the latest version of the game engine for all but
+ user contributed and private levels */
+ level.game_version = GAME_VERSION_ACTUAL;
+ }
+
+ /* determine border element for this level */
+ SetBorderElement();
+}
+
+static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
+
+ fputc(level->fieldx, file);
+ fputc(level->fieldy, file);
+
+ putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitInteger(file, level->gems_needed, BYTE_ORDER_BIG_ENDIAN);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ fputc(level->name[i], file);
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ fputc(level->score[i], file);
+
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ fputc((level->encoding_16bit_yamyam ? EL_LEERRAUM :
+ level->yam_content[i][x][y]),
+ file);
+ fputc(level->amoeba_speed, file);
+ fputc(level->time_magic_wall, file);
+ fputc(level->time_wheel, file);
+ fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content),
+ file);
+ fputc((level->double_speed ? 1 : 0), file);
+ fputc((level->gravity ? 1 : 0), file);
+
+ fputc((level->encoding_16bit_field ? 1 : 0), file);
+
+ WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
+}
+
+static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
+{
+ int i;
+
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ fputc(level->author[i], file);
+}
+
+#if 0
+static void SaveLevel_CONT(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
+
+ fputc(EL_MAMPFER, file);
+ fputc(level->num_yam_contents, file);
+ fputc(0, file);
+ fputc(0, file);
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitInteger(file, level->yam_content[i][x][y],
+ BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(level->yam_content[i][x][y], file);
+}
+#endif
+
+static void SaveLevel_BODY(FILE *file, struct LevelInfo *level)
+{
+ int x, y;
+
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(Ur[x][y], file);
+}
+
+static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
+{
+ int i, x, y;
+ int num_contents, content_xsize, content_ysize;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
+
+ if (element == EL_MAMPFER)
+ {
+ num_contents = level->num_yam_contents;
+ content_xsize = 3;
+ content_ysize = 3;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = level->yam_content[i][x][y];
+ }
+ else if (element == EL_AMOEBE_BD)
+ {
+ num_contents = 1;
+ content_xsize = 1;
+ content_ysize = 1;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = EL_LEERRAUM;
+ content_array[0][0][0] = level->amoeba_content;
+ }
+ else
+ {
+ /* chunk header already written -- write empty chunk data */
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE);
+
+ Error(ERR_WARN, "cannot save content for element '%d'", element);
+ return;
+ }
+
+ putFile16BitInteger(file, element, BYTE_ORDER_BIG_ENDIAN);
+ fputc(num_contents, file);
+ fputc(content_xsize, file);
+ fputc(content_ysize, file);
+
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitInteger(file, content_array[i][x][y],
+ BYTE_ORDER_BIG_ENDIAN);
+}
+
+void SaveLevel(int level_nr)
+{
+ int i, x, y;
+ char *filename = getLevelFilename(level_nr);
+ int body_chunk_size;
+ FILE *file;
+
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level file '%s'", filename);
+ return;
+ }
+
+ /* check level field for 16-bit elements */
+ for(y=0; y<level.fieldy; y++)
+ for(x=0; x<level.fieldx; x++)
+ if (Ur[x][y] > 255)
+ level.encoding_16bit_field = TRUE;
+
+ /* check yamyam content for 16-bit elements */
+ for(i=0; i<level.num_yam_contents; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level.yam_content[i][x][y] > 255)
+ level.encoding_16bit_yamyam = TRUE;
+
+ /* check amoeba content for 16-bit elements */
+ if (level.amoeba_content > 255)
+ level.encoding_16bit_amoeba = TRUE;
+
+ body_chunk_size =
+ level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1);
+
+ putFileChunk(file, "RND1", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN);
+ putFileChunk(file, "CAVE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN);
+
+ putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL);
+
+ putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_HEAD(file, &level);
+
+ putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_AUTH(file, &level);
+
+ putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_BODY(file, &level);
+
+ if (level.encoding_16bit_yamyam ||
+ level.num_yam_contents != STD_ELEMENT_CONTENTS)
+ {
+ putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_CNT2(file, &level, EL_MAMPFER);
+ }
+
+ if (level.encoding_16bit_amoeba)
+ {
+ putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ SaveLevel_CNT2(file, &level, EL_AMOEBE_BD);
+ }
+
+ fclose(file);
+
+ SetFilePermissions_Level(filename);
+}
+
+static void setTapeInfoToDefaults()
+{
+ int i;
+
+ /* always start with reliable default values (empty tape) */
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
+ TapeErase();
+
+ /* default values (also for pre-1.2 tapes) with only the first player */
+ tape.player_participates[0] = TRUE;
+ for(i=1; i<MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ /* at least one (default: the first) player participates in every tape */
+ tape.num_participating_players = 1;
+
+ tape.level_nr = level_nr;
+ tape.counter = 0;
+ tape.changed = FALSE;
+
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
+}
+
+static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ ReadChunk_VERS(file, &(tape->file_version), &(tape->game_version));
+
+ return chunk_size;
+}
+
+static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i;
+
+ tape->random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ tape->date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ tape->length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+
+ /* read header fields that are new since version 1.2 */
+ if (tape->file_version >= FILE_VERSION_1_2)
+ {
+ byte store_participating_players = fgetc(file);
+
+ ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED);
+
+ /* since version 1.2, tapes store which players participate in the tape */
+ tape->num_participating_players = 0;
+ for(i=0; i<MAX_PLAYERS; i++)
+ {
+ tape->player_participates[i] = FALSE;
+
+ if (store_participating_players & (1 << i))
+ {
+ tape->player_participates[i] = TRUE;
+ tape->num_participating_players++;
+ }
+ }
+ }
+
+ return chunk_size;
+}
+
+static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i, j;
+ int chunk_size_expected =
+ (tape->num_participating_players + 1) * tape->length;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
+
+ for(i=0; i<tape->length; i++)
+ {
+ if (i >= MAX_TAPELEN)
+ break;
+
+ for(j=0; j<MAX_PLAYERS; j++)
+ {
+ tape->pos[i].action[j] = MV_NO_MOVING;
+
+ if (tape->player_participates[j])
+ tape->pos[i].action[j] = fgetc(file);
+ }
+
+ tape->pos[i].delay = fgetc(file);
+
+ if (tape->file_version == FILE_VERSION_1_0)
+ {
+ /* eliminate possible diagonal moves in old tapes */
+ /* this is only for backward compatibility */
+
+ byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
+ byte action = tape->pos[i].action[0];
+ int k, num_moves = 0;
+
+ for (k=0; k<4; k++)
+ {
+ if (action & joy_dir[k])
+ {
+ tape->pos[i + num_moves].action[0] = joy_dir[k];
+ if (num_moves > 0)
+ tape->pos[i + num_moves].delay = 0;
+ num_moves++;
+ }
+ }
+
+ if (num_moves > 1)
+ {
+ num_moves--;
+ i += num_moves;
+ tape->length += num_moves;
+ }
+ }
+ else if (tape->file_version < FILE_VERSION_2_0)
+ {
+ if (tape->pos[i].delay > 1)
+ {
+ /* action part */
+ tape->pos[i + 1] = tape->pos[i];
+ tape->pos[i + 1].delay = 1;
+
+ /* delay part */
+ for(j=0; j<MAX_PLAYERS; j++)
+ tape->pos[i].action[j] = MV_NO_MOVING;
+ tape->pos[i].delay--;
+
+ i++;
+ tape->length++;
+ }
+ }
+
+ if (feof(file))
+ break;
+ }
+
+ if (i != tape->length)
+ chunk_size = (tape->num_participating_players + 1) * i;
+
+ return chunk_size;
+}
+
+void LoadTape(int level_nr)
+{
+ char *filename = getTapeFilename(level_nr);
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ FILE *file;
+ int chunk_size;
+
+ /* always start with reliable default values */
+ setTapeInfoToDefaults();
+
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
+
+ getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN);
+ if (strcmp(chunk_name, "RND1") == 0)
+ {
+ getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN); /* not used */
+
+ getFileChunk(file, chunk_name, NULL, BYTE_ORDER_BIG_ENDIAN);
+ if (strcmp(chunk_name, "TAPE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, TAPE_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+ }
+
+ tape.game_version = tape.file_version;
+
+ if (tape.file_version < FILE_VERSION_1_2)
+ {
+ /* tape files from versions before 1.2.0 without chunk structure */
+ LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape);
+ LoadTape_BODY(file, 2 * tape.length, &tape);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct TapeInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS },
+ { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD },
+ { "BODY", -1, LoadTape_BODY },
+ { NULL, 0, NULL }
+ };
+
+ while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN))
+ {
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
+
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this tape chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &tape);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
+
+ fclose(file);
+
+ tape.length_seconds = GetTapeLength();
+}
+
+static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
+{
+ int i;
+ byte store_participating_players = 0;
+
+ /* set bits for participating players for compact storage */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape->player_participates[i])
+ store_participating_players |= (1 << i);
+
+ putFile32BitInteger(file, tape->random_seed, BYTE_ORDER_BIG_ENDIAN);
+ putFile32BitInteger(file, tape->date, BYTE_ORDER_BIG_ENDIAN);
+ putFile32BitInteger(file, tape->length, BYTE_ORDER_BIG_ENDIAN);
+
+ fputc(store_participating_players, file);
+
+ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
+}
+
+static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
+{
+ int i, j;
+
+ for(i=0; i<tape->length; i++)
+ {
+ for(j=0; j<MAX_PLAYERS; j++)
+ if (tape->player_participates[j])
+ fputc(tape->pos[i].action[j], file);
+
+ fputc(tape->pos[i].delay, file);
+ }
+}
+
+void SaveTape(int level_nr)
+{
+ int i;
+ char *filename = getTapeFilename(level_nr);
+ FILE *file;
+ boolean new_tape = TRUE;
+ int num_participating_players = 0;
+ int body_chunk_size;
+
+ InitTapeDirectory(leveldir_current->filename);
+
+ /* if a tape still exists, ask to overwrite it */
+ if (access(filename, F_OK) == 0)
+ {
+ new_tape = FALSE;
+ if (!Request("Replace old tape ?", REQ_ASK))
+ return;
+ }
+
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level recording file '%s'", filename);
+ return;
+ }
+
+ /* count number of participating players */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape.player_participates[i])
+ num_participating_players++;
+
+ body_chunk_size = (num_participating_players + 1) * tape.length;
+
+ putFileChunk(file, "RND1", CHUNK_SIZE_UNDEFINED, BYTE_ORDER_BIG_ENDIAN);
+ putFileChunk(file, "TAPE", CHUNK_SIZE_NONE, BYTE_ORDER_BIG_ENDIAN);
+
+ putFileChunk(file, "VERS", FILE_VERS_CHUNK_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL);
+
+ putFileChunk(file, "HEAD", TAPE_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ SaveTape_HEAD(file, &tape);
+
+ putFileChunk(file, "BODY", body_chunk_size, BYTE_ORDER_BIG_ENDIAN);
+ SaveTape_BODY(file, &tape);
+
+ fclose(file);
+
+ SetFilePermissions_Tape(filename);
+
+ tape.changed = FALSE;
+
+ if (new_tape)
+ Request("tape saved !", REQ_CONFIRM);
+}
+
+void DumpTape(struct TapeInfo *tape)
+{
+ int i, j;
+
+ if (TAPE_IS_EMPTY(*tape))
+ {
+ Error(ERR_WARN, "no tape available for level %d", tape->level_nr);
+ return;
+ }
+
+ printf("\n");
+ printf("-------------------------------------------------------------------------------\n");
+ printf("Tape of Level %d (file version %06d, game version %06d\n",
+ tape->level_nr, tape->file_version, tape->game_version);
+ printf("-------------------------------------------------------------------------------\n");
+
+ for(i=0; i<tape->length; i++)
+ {
+ if (i >= MAX_TAPELEN)
+ break;
+
+ for(j=0; j<MAX_PLAYERS; j++)
+ {
+ if (tape->player_participates[j])
+ {
+ int action = tape->pos[i].action[j];
+
+ printf("%d:%02x ", j, action);
+ printf("[%c%c%c%c|%c%c] - ",
+ (action & JOY_LEFT ? '<' : ' '),
+ (action & JOY_RIGHT ? '>' : ' '),
+ (action & JOY_UP ? '^' : ' '),
+ (action & JOY_DOWN ? 'v' : ' '),
+ (action & JOY_BUTTON_1 ? '1' : ' '),
+ (action & JOY_BUTTON_2 ? '2' : ' '));
+ }
+ }
+
+ printf("(%03d)\n", tape->pos[i].delay);
+ }
+
+ printf("-------------------------------------------------------------------------------\n");
+}
+
+void LoadScore(int level_nr)
+{
+ int i;
+ char *filename = getScoreFilename(level_nr);
+ char cookie[MAX_LINE_LEN];
+ char line[MAX_LINE_LEN];
+ char *line_ptr;
+ FILE *file;
+
+ /* always start with reliable default values */
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ {
+ strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
+ highscore[i].Score = 0;
+ }
+
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
+
+ /* check file identifier */
+ fgets(cookie, MAX_LINE_LEN, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, SCORE_COOKIE))
+ {
+ Error(ERR_WARN, "unknown format of score file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ {
+ fscanf(file, "%d", &highscore[i].Score);
+ fgets(line, MAX_LINE_LEN, file);
+
+ if (line[strlen(line) - 1] == '\n')
+ line[strlen(line) - 1] = '\0';
+
+ for (line_ptr = line; *line_ptr; line_ptr++)
+ {
+ if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
+ {
+ strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN);
+ highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0';
+ break;
+ }
+ }
+ }
+
+ fclose(file);
+}
+
+void SaveScore(int level_nr)
+{
+ int i;
+ char *filename = getScoreFilename(level_nr);
+ FILE *file;
+
+ InitScoreDirectory(leveldir_current->filename);
+
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save score for level %d", level_nr);
+ return;
+ }
+
+ fprintf(file, "%s\n\n", SCORE_COOKIE);
+
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
+
+ fclose(file);
+
+ SetFilePermissions_Score(filename);
+}
+
+#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
+#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
+#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
+#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
+#define TOKEN_STR_PLAYER_PREFIX "player_"
+
+#define TOKEN_VALUE_POSITION 30
+
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_SCROLL_DELAY 5
+#define SETUP_TOKEN_SOFT_SCROLLING 6
+#define SETUP_TOKEN_FADING 7
+#define SETUP_TOKEN_AUTORECORD 8
+#define SETUP_TOKEN_QUICK_DOORS 9
+#define SETUP_TOKEN_TEAM_MODE 10
+#define SETUP_TOKEN_HANDICAP 11
+#define SETUP_TOKEN_TIME_LIMIT 12
+#define SETUP_TOKEN_FULLSCREEN 13
+
+/* player setup */
+#define SETUP_TOKEN_USE_JOYSTICK 14
+#define SETUP_TOKEN_JOY_DEVICE_NAME 15
+#define SETUP_TOKEN_JOY_XLEFT 16
+#define SETUP_TOKEN_JOY_XMIDDLE 17
+#define SETUP_TOKEN_JOY_XRIGHT 18
+#define SETUP_TOKEN_JOY_YUPPER 19
+#define SETUP_TOKEN_JOY_YMIDDLE 20
+#define SETUP_TOKEN_JOY_YLOWER 21
+#define SETUP_TOKEN_JOY_SNAP 22
+#define SETUP_TOKEN_JOY_BOMB 23
+#define SETUP_TOKEN_KEY_LEFT 24
+#define SETUP_TOKEN_KEY_RIGHT 25
+#define SETUP_TOKEN_KEY_UP 26
+#define SETUP_TOKEN_KEY_DOWN 27
+#define SETUP_TOKEN_KEY_SNAP 28
+#define SETUP_TOKEN_KEY_BOMB 29
+
+/* level directory info */
+#define LEVELINFO_TOKEN_NAME 30
+#define LEVELINFO_TOKEN_NAME_SHORT 31
+#define LEVELINFO_TOKEN_NAME_SORTING 32
+#define LEVELINFO_TOKEN_AUTHOR 33
+#define LEVELINFO_TOKEN_IMPORTED_FROM 34
+#define LEVELINFO_TOKEN_LEVELS 35
+#define LEVELINFO_TOKEN_FIRST_LEVEL 36
+#define LEVELINFO_TOKEN_SORT_PRIORITY 37
+#define LEVELINFO_TOKEN_LEVEL_GROUP 38
+#define LEVELINFO_TOKEN_READONLY 39
+
+#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
+
+#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
+#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
+
+#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
+#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
+
+#define TYPE_BOOLEAN 1
+#define TYPE_SWITCH 2
+#define TYPE_KEY 3
+#define TYPE_INTEGER 4
+#define TYPE_STRING 5
+
+static struct SetupInfo si;
+static struct SetupInputInfo sii;
+static struct LevelDirInfo ldi;
+static struct
+{
+ int type;
+ void *value;
+ char *text;
+} token_info[] =
+{
+ /* global setup */
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+
+ /* player setup */
+ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
+ { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
+ { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
+ { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
+ { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
+ { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
+ { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
+ { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
+ { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
+ { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
+ { TYPE_KEY, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" },
+
+ /* level directory info */
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_short, "name_short" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
+ { TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.first_level, "first_level" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
+};
+
+static char *string_tolower(char *s)
+{
+ static char s_lower[100];
+ int i;
+
+ if (strlen(s) >= 100)
+ return s;
+
+ strcpy(s_lower, s);
+
+ for (i=0; i<strlen(s_lower); i++)
+ s_lower[i] = tolower(s_lower[i]);
+
+ return s_lower;
+}
+
+static int get_string_integer_value(char *s)
+{
+ static char *number_text[][3] =
+ {
+ { "0", "zero", "null", },
+ { "1", "one", "first" },
+ { "2", "two", "second" },
+ { "3", "three", "third" },
+ { "4", "four", "fourth" },
+ { "5", "five", "fifth" },
+ { "6", "six", "sixth" },
+ { "7", "seven", "seventh" },
+ { "8", "eight", "eighth" },
+ { "9", "nine", "ninth" },
+ { "10", "ten", "tenth" },
+ { "11", "eleven", "eleventh" },
+ { "12", "twelve", "twelfth" },
+ };
+
+ int i, j;
+
+ for (i=0; i<13; i++)
+ for (j=0; j<3; j++)
+ if (strcmp(string_tolower(s), number_text[i][j]) == 0)
+ return i;
+
+ return atoi(s);
+}
+
+static boolean get_string_boolean_value(char *s)
+{
+ if (strcmp(string_tolower(s), "true") == 0 ||
+ strcmp(string_tolower(s), "yes") == 0 ||
+ strcmp(string_tolower(s), "on") == 0 ||
+ get_string_integer_value(s) == 1)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static char *getFormattedSetupEntry(char *token, char *value)
+{
+ int i;
+ static char entry[MAX_LINE_LEN];
+
+ sprintf(entry, "%s:", token);
+ for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
+ entry[i] = ' ';
+ entry[i] = '\0';
+
+ strcat(entry, value);
+
+ return entry;
+}
+
+static void freeSetupFileList(struct SetupFileList *setup_file_list)
+{
+ if (!setup_file_list)
+ return;
+
+ if (setup_file_list->token)
+ free(setup_file_list->token);
+ if (setup_file_list->value)
+ free(setup_file_list->value);
+ if (setup_file_list->next)
+ freeSetupFileList(setup_file_list->next);
+ free(setup_file_list);
+}
+
+static struct SetupFileList *newSetupFileList(char *token, char *value)
+{
+ struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList));
+
+ new->token = checked_malloc(strlen(token) + 1);
+ strcpy(new->token, token);
+
+ new->value = checked_malloc(strlen(value) + 1);
+ strcpy(new->value, value);
+
+ new->next = NULL;
+
+ return new;
+}
+
+static char *getTokenValue(struct SetupFileList *setup_file_list,
+ char *token)
+{
+ if (!setup_file_list)
+ return NULL;
+
+ if (strcmp(setup_file_list->token, token) == 0)
+ return setup_file_list->value;
+ else
+ return getTokenValue(setup_file_list->next, token);
+}
+
+static void setTokenValue(struct SetupFileList *setup_file_list,
+ char *token, char *value)
+{
+ if (!setup_file_list)
+ return;
+
+ if (strcmp(setup_file_list->token, token) == 0)
+ {
+ free(setup_file_list->value);
+ setup_file_list->value = checked_malloc(strlen(value) + 1);
+ strcpy(setup_file_list->value, value);
+ }
+ else if (setup_file_list->next == NULL)
+ setup_file_list->next = newSetupFileList(token, value);
+ else
+ setTokenValue(setup_file_list->next, token, value);
+}
+
+#ifdef DEBUG
+static void printSetupFileList(struct SetupFileList *setup_file_list)
+{
+ if (!setup_file_list)
+ return;
+
+ printf("token: '%s'\n", setup_file_list->token);
+ printf("value: '%s'\n", setup_file_list->value);
+
+ printSetupFileList(setup_file_list->next);
+}
+#endif
+
+static struct SetupFileList *loadSetupFileList(char *filename)
+{
+ int line_len;
+ char line[MAX_LINE_LEN];
+ char *token, *value, *line_ptr;
+ struct SetupFileList *setup_file_list = newSetupFileList("", "");
+ struct SetupFileList *first_valid_list_entry;
+
+ FILE *file;
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ Error(ERR_WARN, "cannot open configuration file '%s'", filename);
+ return NULL;
+ }
+
+ while(!feof(file))
+ {
+ /* read next line of input file */
+ if (!fgets(line, MAX_LINE_LEN, file))
+ break;
+
+ /* cut trailing comment or whitespace from input line */
+ for (line_ptr = line; *line_ptr; line_ptr++)
+ {
+ if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r')
+ {
+ *line_ptr = '\0';
+ break;
+ }
+ }
+
+ /* cut trailing whitespaces from input line */
+ for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--)
+ if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0')
+ *line_ptr = '\0';
+
+ /* ignore empty lines */
+ if (*line == '\0')
+ continue;
+
+ line_len = strlen(line);
+
+ /* cut leading whitespaces from token */
+ for (token = line; *token; token++)
+ if (*token != ' ' && *token != '\t')
+ break;
+
+ /* find end of token */
+ for (line_ptr = token; *line_ptr; line_ptr++)
+ {
+ if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':')
+ {
+ *line_ptr = '\0';
+ break;
+ }
+ }
+
+ if (line_ptr < line + line_len)
+ value = line_ptr + 1;
+ else
+ value = "\0";
+
+ /* cut leading whitespaces from value */
+ for (; *value; value++)
+ if (*value != ' ' && *value != '\t')
+ break;
+
+ if (*token && *value)
+ setTokenValue(setup_file_list, token, value);
+ }
+
+ fclose(file);
+
+ first_valid_list_entry = setup_file_list->next;
+
+ /* free empty list header */
+ setup_file_list->next = NULL;
+ freeSetupFileList(setup_file_list);
+
+ if (first_valid_list_entry == NULL)
+ Error(ERR_WARN, "configuration file '%s' is empty", filename);
+
+ return first_valid_list_entry;
+}
+
+static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list,
+ char *identifier)
+{
+ if (!setup_file_list)
+ return;
+
+ if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
+ {
+ if (strcmp(setup_file_list->value, identifier) != 0)
+ {
+ Error(ERR_WARN, "configuration file has wrong version");
+ return;
+ }
+ else
+ return;
+ }
+
+ if (setup_file_list->next)
+ checkSetupFileListIdentifier(setup_file_list->next, identifier);
+ else
+ {
+ Error(ERR_WARN, "configuration file has no version information");
+ return;
+ }
+}
+
+static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+{
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ldi->imported_from = NULL;
+ ldi->levels = 0;
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+ ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
+ ldi->color = 0;
+ ldi->class_desc = NULL;
+ ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setSetupInfoToDefaults(struct SetupInfo *si)
+{
+ int i;
+
+ si->player_name = getStringCopy(getLoginName());
+
+ si->sound = TRUE;
+ si->sound_loops = TRUE;
+ si->sound_music = TRUE;
+ si->sound_simple = TRUE;
+ si->toons = TRUE;
+ si->double_buffering = TRUE;
+ si->direct_draw = !si->double_buffering;
+ si->scroll_delay = TRUE;
+ si->soft_scrolling = TRUE;
+ si->fading = FALSE;
+ si->autorecord = TRUE;
+ si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
+ si->fullscreen = FALSE;
+
+ for (i=0; i<MAX_PLAYERS; i++)
+ {
+ si->input[i].use_joystick = FALSE;
+ si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
+ si->input[i].joy.xleft = JOYSTICK_XLEFT;
+ si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
+ si->input[i].joy.xright = JOYSTICK_XRIGHT;
+ si->input[i].joy.yupper = JOYSTICK_YUPPER;
+ si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
+ si->input[i].joy.ylower = JOYSTICK_YLOWER;
+ si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
+ si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
+ }
+}
+
+static void setSetupInfo(int token_nr, char *token_value)
+{
+ int token_type = token_info[token_nr].type;
+ void *setup_value = token_info[token_nr].value;
+
+ if (token_value == NULL)
+ return;
+
+ /* set setup field to corresponding token value */
+ switch (token_type)
+ {
+ case TYPE_BOOLEAN:
+ case TYPE_SWITCH:
+ *(boolean *)setup_value = get_string_boolean_value(token_value);
+ break;
+
+ case TYPE_KEY:
+ *(Key *)setup_value = getKeyFromX11KeyName(token_value);
+ break;
+
+ case TYPE_INTEGER:
+ *(int *)setup_value = get_string_integer_value(token_value);
+ break;
+
+ case TYPE_STRING:
+ if (*(char **)setup_value != NULL)
+ free(*(char **)setup_value);
+ *(char **)setup_value = getStringCopy(token_value);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+{
+ int i, pnr;
+
+ if (!setup_file_list)
+ return;
+
+ /* handle global setup values */
+ si = setup;
+ for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+ setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ setup = si;
+
+ /* handle player specific setup values */
+ for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ {
+ char prefix[30];
+
+ sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
+
+ sii = setup.input[pnr];
+ for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+ {
+ char full_token[100];
+
+ sprintf(full_token, "%s%s", prefix, token_info[i].text);
+ setSetupInfo(i, getTokenValue(setup_file_list, full_token));
+ }
+ setup.input[pnr] = sii;
+ }