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removed functions for correcting playfield buffer position for EM engine
[rocksndiamonds.git]
/
src
/
events.h
diff --git
a/src/events.h
b/src/events.h
index ef61b60590ee784ae7213a896aea98b7f51d3d4a..5cb33086b780f9c992dfccc30e52013ce40e75b2 100644
(file)
--- a/
src/events.h
+++ b/
src/events.h
@@
-14,7
+14,16
@@
#include "main.h"
#include "main.h"
+
+#define USEREVENT_NONE 0
+#define USEREVENT_ANIM_DELAY_ACTION 1
+#define USEREVENT_ANIM_EVENT_ACTION 2
+#define USEREVENT_GADGET_PRESSED 3
+
+
+int FilterMouseMotionEvents(void *, Event *);
boolean NextValidEvent(Event *);
boolean NextValidEvent(Event *);
+void StopProcessingEvents(void);
void EventLoop(void);
void HandleOtherEvents(Event *);
void EventLoop(void);
void HandleOtherEvents(Event *);