+void ClearPlayerAction(void);
+
+void HandleButtonEvent(ButtonEvent *);
+void HandleMotionEvent(MotionEvent *);
+void HandleWheelEvent(WheelEvent *);
+void HandleWindowEvent(WindowEvent *);
+void HandleFingerEvent(FingerEvent *);
+void HandleTextEvent(TextEvent *);
+void HandlePauseResumeEvent(PauseResumeEvent *);
+boolean HandleKeysDebug(Key, int);
+void HandleKeyEvent(KeyEvent *);
+void HandleDropEvent(Event *);
+void HandleUserEvent(UserEvent *);