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added showing commit hash on version page of info screen
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index b5f83725334d41688b92f9531853d3a78a1be113..f4311bfdee435c6701cc11f3feb8d2342d501cd6 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-1386,6
+1386,10
@@
static boolean checkTextInputKey(Key key)
if (game_status == GAME_MODE_PLAYING)
return FALSE;
if (game_status == GAME_MODE_PLAYING)
return FALSE;
+ // if Shift or right Alt key is pressed, handle key as text input
+ if ((GetKeyModState() & KMOD_TextInput) != KMOD_None)
+ return TRUE;
+
// ignore raw keys as text input when not in text input mode
if (KSYM_RAW(key) && !textinput_status)
return FALSE;
// ignore raw keys as text input when not in text input mode
if (KSYM_RAW(key) && !textinput_status)
return FALSE;
@@
-1808,7
+1812,7
@@
static void HandleKeysSpecial(Key key)
cheat_input[cheat_input_len] = '\0';
#if DEBUG_EVENTS_KEY
cheat_input[cheat_input_len] = '\0';
#if DEBUG_EVENTS_KEY
- Debug("event:key:special", "'%s' [%d]
\n
", cheat_input, cheat_input_len);
+ Debug("event:key:special", "'%s' [%d]", cheat_input, cheat_input_len);
#endif
if (game_status == GAME_MODE_MAIN)
#endif
if (game_status == GAME_MODE_MAIN)