+#if 0
+ printf("::: '%s' [%d]\n", cheat_input, cheat_input_len);
+#endif
+
+ if (game_status == GAME_MODE_MAIN)
+ {
+ if (is_string_suffix(cheat_input, ":insert-solution-tape") ||
+ is_string_suffix(cheat_input, ":ist"))
+ {
+ InsertSolutionTape();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-graphics") ||
+ is_string_suffix(cheat_input, ":rg"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_GRAPHICS);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-sounds") ||
+ is_string_suffix(cheat_input, ":rs"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_SOUNDS);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-music") ||
+ is_string_suffix(cheat_input, ":rm"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_MUSIC);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-artwork") ||
+ is_string_suffix(cheat_input, ":ra"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_GRAPHICS |
+ 1 << ARTWORK_TYPE_SOUNDS |
+ 1 << ARTWORK_TYPE_MUSIC);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":dump-level") ||
+ is_string_suffix(cheat_input, ":dl"))
+ {
+ DumpLevel(&level);
+ }
+ else if (is_string_suffix(cheat_input, ":dump-tape") ||
+ is_string_suffix(cheat_input, ":dt"))
+ {
+ DumpTape(&tape);
+ }
+ }
+ else if (game_status == GAME_MODE_PLAYING)
+ {
+#ifdef DEBUG
+ if (is_string_suffix(cheat_input, ".q"))
+ DEBUG_SetMaximumDynamite();
+#endif
+ }
+ else if (game_status == GAME_MODE_EDITOR)
+ {
+ if (is_string_suffix(cheat_input, ":dump-brush") ||
+ is_string_suffix(cheat_input, ":DB"))
+ {
+ DumpBrush();
+ }
+ else if (is_string_suffix(cheat_input, ":DDB"))
+ {
+ DumpBrush_Small();
+ }
+ }
+}
+
+void HandleKey(Key key, int key_status)
+{
+ boolean anyTextGadgetActiveOrJustFinished = anyTextGadgetActive();
+ static struct SetupKeyboardInfo custom_key;
+ static struct
+ {
+ Key *key_custom;
+ Key key_default;
+ byte action;
+ } key_info[] =
+ {
+ { &custom_key.left, DEFAULT_KEY_LEFT, JOY_LEFT },
+ { &custom_key.right, DEFAULT_KEY_RIGHT, JOY_RIGHT },
+ { &custom_key.up, DEFAULT_KEY_UP, JOY_UP },
+ { &custom_key.down, DEFAULT_KEY_DOWN, JOY_DOWN },
+ { &custom_key.snap, DEFAULT_KEY_SNAP, JOY_BUTTON_1 },
+ { &custom_key.drop, DEFAULT_KEY_DROP, JOY_BUTTON_2 }
+ };
+ int joy = 0;
+ int i;
+
+ if (game_status == GAME_MODE_PLAYING)
+ {
+ /* only needed for single-step tape recording mode */
+ static boolean clear_button_2[MAX_PLAYERS] = { FALSE,FALSE,FALSE,FALSE };
+ static boolean element_dropped[MAX_PLAYERS] = { FALSE,FALSE,FALSE,FALSE };
+ int pnr;
+
+ for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
+ {
+ byte key_action = 0;
+
+ if (setup.input[pnr].use_joystick)
+ continue;
+
+ custom_key = setup.input[pnr].key;
+
+ for (i = 0; i < 6; i++)
+ if (key == *key_info[i].key_custom)
+ key_action |= key_info[i].action;
+
+ if (tape.single_step && clear_button_2[pnr])
+ {
+ stored_player[pnr].action &= ~KEY_BUTTON_2;
+ clear_button_2[pnr] = FALSE;
+ }
+
+ if (key_status == KEY_PRESSED)
+ stored_player[pnr].action |= key_action;
+ else
+ stored_player[pnr].action &= ~key_action;
+
+ if (tape.single_step && tape.recording && tape.pausing)
+ {
+ if (key_status == KEY_PRESSED &&
+ (key_action & (KEY_MOTION | KEY_BUTTON_1)))
+ {
+ TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
+
+ if (key_action & KEY_MOTION)
+ {
+ if (stored_player[pnr].action & KEY_BUTTON_2)
+ element_dropped[pnr] = TRUE;
+ }
+ }
+ else if (key_status == KEY_RELEASED &&
+ (key_action & KEY_BUTTON_2))
+ {
+ if (!element_dropped[pnr])
+ {
+ TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
+
+ stored_player[pnr].action |= KEY_BUTTON_2;
+ clear_button_2[pnr] = TRUE;
+ }
+
+ element_dropped[pnr] = FALSE;
+ }
+ }
+ else if (tape.recording && tape.pausing && (key_action & KEY_ACTION))
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+ }