+ int string_len = strlen(string);
+ int suffix_len = strlen(suffix);
+
+ if (suffix_len > string_len)
+ return FALSE;
+
+ return (strEqual(&string[string_len - suffix_len], suffix));
+}
+
+#define MAX_CHEAT_INPUT_LEN 32
+
+static void HandleKeysSpecial(Key key)
+{
+ static char cheat_input[2 * MAX_CHEAT_INPUT_LEN + 1] = "";
+ char letter = getCharFromKey(key);
+ int cheat_input_len = strlen(cheat_input);
+ int i;
+
+ if (letter == 0)
+ return;
+
+ if (cheat_input_len >= 2 * MAX_CHEAT_INPUT_LEN)
+ {
+ for (i = 0; i < MAX_CHEAT_INPUT_LEN + 1; i++)
+ cheat_input[i] = cheat_input[MAX_CHEAT_INPUT_LEN + i];
+
+ cheat_input_len = MAX_CHEAT_INPUT_LEN;
+ }
+
+ cheat_input[cheat_input_len++] = letter;
+ cheat_input[cheat_input_len] = '\0';
+
+#if DEBUG_EVENTS_KEY
+ Error(ERR_DEBUG, "SPECIAL KEY '%s' [%d]\n", cheat_input, cheat_input_len);
+#endif
+
+ if (game_status == GAME_MODE_MAIN)
+ {
+ if (is_string_suffix(cheat_input, ":insert-solution-tape") ||
+ is_string_suffix(cheat_input, ":ist"))
+ {
+ InsertSolutionTape();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-graphics") ||
+ is_string_suffix(cheat_input, ":rg"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_GRAPHICS);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-sounds") ||
+ is_string_suffix(cheat_input, ":rs"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_SOUNDS);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-music") ||
+ is_string_suffix(cheat_input, ":rm"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_MUSIC);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":reload-artwork") ||
+ is_string_suffix(cheat_input, ":ra"))
+ {
+ ReloadCustomArtwork(1 << ARTWORK_TYPE_GRAPHICS |
+ 1 << ARTWORK_TYPE_SOUNDS |
+ 1 << ARTWORK_TYPE_MUSIC);
+ DrawMainMenu();
+ }
+ else if (is_string_suffix(cheat_input, ":dump-level") ||
+ is_string_suffix(cheat_input, ":dl"))
+ {
+ DumpLevel(&level);
+ }
+ else if (is_string_suffix(cheat_input, ":dump-tape") ||
+ is_string_suffix(cheat_input, ":dt"))
+ {
+ DumpTape(&tape);
+ }
+ else if (is_string_suffix(cheat_input, ":fix-tape") ||
+ is_string_suffix(cheat_input, ":ft"))
+ {
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ /* remove player input actions for all players but the first one */
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+ }
+ else if (is_string_suffix(cheat_input, ":save-native-level") ||
+ is_string_suffix(cheat_input, ":snl"))
+ {
+ SaveNativeLevel(&level);
+ }
+ }
+ else if (game_status == GAME_MODE_PLAYING)
+ {
+#ifdef DEBUG
+ if (is_string_suffix(cheat_input, ".q"))
+ DEBUG_SetMaximumDynamite();
+#endif
+ }
+ else if (game_status == GAME_MODE_EDITOR)
+ {
+ if (is_string_suffix(cheat_input, ":dump-brush") ||
+ is_string_suffix(cheat_input, ":DB"))
+ {
+ DumpBrush();
+ }
+ else if (is_string_suffix(cheat_input, ":DDB"))
+ {
+ DumpBrush_Small();
+ }
+ }
+}
+
+void HandleKey(Key key, int key_status)
+{
+ boolean anyTextGadgetActiveOrJustFinished = anyTextGadgetActive();
+ static boolean ignore_repeated_key = FALSE;
+ static struct SetupKeyboardInfo ski;
+ static struct SetupShortcutInfo ssi;